DreamPharaoh's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Quark has strange crash problem. | I will try this to see if it fixes the problem. I just downloaded the newest version and it has this... read more | 06/30/2006 (2:40 pm) |
| Quark has strange crash problem. | It seems this question is either too difficult or I didn't explain it right. Instead of answering th... read more | 06/30/2006 (10:27 am) |
| Waterfall help | When I take it down too low the waterfall will not show up at all. I do have two suns for this alien... read more | 06/26/2006 (12:24 pm) |
| Waterfall help | Todd, I have tried different backdrops from white, brown, multicolored, and black. The black bac... read more | 06/26/2006 (10:56 am) |
| Waterfall help | Here is a link to yahoo images gallery. They are pics from inside the waterfall cave and outside; fr... read more | 06/25/2006 (9:26 am) |
| Waterfall help | @ Todd: I have tried quite a few variations with the alpha inverted but it is just the opposite spec... read more | 06/24/2006 (8:42 pm) |
| Waterfall help | First off I want to clarify, for any beginner's seeking direction, that the script here came from th... read more | 06/23/2006 (10:25 pm) |
| Highest Poly Count DTS you've exported? | Not that it matters much but the reasons I had the problems.... {(I the suppose the default when ... read more | 06/09/2006 (10:24 pm) |
| Highest Poly Count DTS you've exported? | I crashed Torque hardcore today. Forgot to export the texture with the statue. When I put it into th... read more | 06/08/2006 (10:11 pm) |
| Highest Poly Count DTS you've exported? | Sorry must of missed that- I feel like I am in cyberspace- been working on it all day. :) The Decim... read more | 06/08/2006 (9:38 pm) |
| Highest Poly Count DTS you've exported? | I am glad you asked this- I was wondering this myself with the exceptable size limts of a DTS file. ... read more | 06/08/2006 (8:20 pm) |
| Basic physics for Torque 1.4 not working | Kevin, I appreciate your support. I will definitly keep working at this- After looking at the en... read more | 06/05/2006 (5:51 pm) |
| Basic physics for Torque 1.4 not working | Oblivion is just an example. The concept was the point. The problem here is items do not move in any... read more | 06/04/2006 (8:13 am) |
| Basic physics for Torque 1.4 not working | Right now I would just be thankful for a box that moved in any way shape or form from a player hitti... read more | 06/03/2006 (10:27 pm) |
| Basic physics for Torque 1.4 not working | Sean, The collision mesh on the objects (in this case a chair I made from milkshape with collis... read more | 06/03/2006 (9:40 pm) |
| Basic physics for Torque 1.4 not working | I really need an example of how to make an object move in the game when a player hits it. When I add... read more | 06/03/2006 (6:30 pm) |
| Basic physics for Torque 1.4 not working | Sorry I overlooked your request for the error information. I get this error below which tells me tha... read more | 06/03/2006 (4:55 pm) |
| Basic physics for Torque 1.4 not working | I took a look at Phyx and noticed it probably will end up causing me more problems then solving. Ram... read more | 06/03/2006 (7:06 am) |
| Basic physics for Torque 1.4 not working | Thankyou Martin I will check this out. This is a stupid problem to have noting that torque uses the ... read more | 06/02/2006 (8:11 pm) |