Game Development Community

Juha Eerola's Forum Posts

Thread Post Date Posted
Binds Whoa! thanks :) [quote] The main problem I can foresee is users trying to bind a message to a ke... read more 08/15/2006 (10:09 am)
Terrain with Envimap/Animated texture? I'm also interested in this. And excatly for the same purpose :P... read more 08/15/2006 (5:08 am)
Updating Water after RunTime Terrain Deformation.. TerrainDeformer? Does that resource allow us to make craters from huge explosions that work over ne... read more 08/15/2006 (5:04 am)
Anyone want any of this stuff? I'm interested. i'm also interested to see more.... read more 06/13/2006 (12:21 pm)
Merging Thanks for the advices! I'll buy TLK and merge it with my code using winMerge or Beyond Compare. ... read more 06/09/2006 (7:26 am)
Swapping faces & clothes on a model character? I'd go with mounting the clothes/hats/armors/etc. instead of modeling them all into one mesh and hid... read more 05/28/2006 (10:34 pm)
Nif To Dts And/or Dif Its a model format used by Bethesda, TES-series (Morrowind and Oblivion for example). You would ... read more 05/22/2006 (3:56 pm)
Real-life Spinfusor Mindstroms rox!... read more 04/29/2006 (3:35 am)
Hallucinations? The shadows.... you see something running out of your vision and when you turn your head to left/rig... read more 04/28/2006 (1:41 pm)
TGE water upgrades Oh... well.. i think i'm going to save up for TSE and put all the "wow" resources in it :P... read more 04/28/2006 (4:27 am)
TGE water upgrades When this resource will be available to us? and I hope I wont need TLK :P (only TGE) and where d... read more 04/27/2006 (4:33 am)
Complete MMORPG Development Guide Another SDK owner right here :) Username: Jufa Thnx!... read more 04/26/2006 (4:10 pm)
Mining system And when the rock is broken you could spawn some ores around it that player could pick up.... read more 04/26/2006 (3:45 pm)
One model, multiple textures Ok thank you. Nice to see its possible. I'm getting enough money in couple of weeks so I can fina... read more 04/18/2006 (12:20 am)
Making Documentation Yea I know, but that's a bit slow compared if there was a program that could add those links faster ... read more 04/15/2006 (3:47 pm)
Making Documentation Thanks for the link, Thomas. Mark, wouldnt it be sweet if we could have links in documents so we ... read more 04/15/2006 (1:31 pm)
Making Documentation Thanks for the reply. I already got pretty much of my plannings on paper (but not everything, not... read more 04/15/2006 (8:19 am)
Dungeons and cliffs Can I apply bump-mapping to the ground-texture? It would be nice to have bump-mapping on the road (... read more 04/12/2006 (8:51 am)
Dungeons and cliffs Umm... I understood that I can only have one texture for the landscape. Wait a second... I can pain... read more 04/11/2006 (7:54 am)
Dungeons and cliffs That looks awesome! That and some shaders would make some pretty sweet looking cliffs. (i'm plannin... read more 04/11/2006 (7:42 am)
Dungeons and cliffs Thanks for the replies! i'll search for tunnels (never thought of using that word). its nice to h... read more 04/10/2006 (1:03 pm)
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