JS Yow's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Titas (mmokit For Tse) Licensing Thread | JS Yow jsyow88@yahoo.com Jsyow... read more | 04/22/2007 (6:06 pm) |
| Titas (mmokit For Tse) Licensing Thread | JS Yow jsyow88@yahoo.com Jsyow... read more | 03/30/2007 (8:35 pm) |
| Would you like RTS Owner Access on mydreamrpg.com | Sorry, that was my userid at GG. At your site is dreamer88. Thanks.... read more | 04/25/2006 (6:16 pm) |
| Would you like RTS Owner Access on mydreamrpg.com | Userid dreamer. With a small letter "d". Thanks... read more | 04/25/2006 (6:07 pm) |
| Dynamic font.... | I would like to do it in the C++ because I don't know much about scripting. - JS... read more | 09/14/2003 (3:22 pm) |
| System Requirements | Use CVS to download reamlwars and recompiled it. The zip file I downloaded unzipped everything to a ... read more | 04/24/2003 (3:29 pm) |
| Fellow countryman ... | Malaysia is located just above singapore. If you have not heard of singapore then you must be from o... read more | 04/19/2003 (5:29 pm) |
| Fellow countryman ... | I am still using 56k dial up. ISDN is available but it has issue getting stable connections. Anyo... read more | 04/19/2003 (7:36 am) |
| OpenGL questions... | Thanks. I found out that I needed only to bias the t coordinate by 0.05 to get the texture shifted. ... read more | 04/10/2003 (11:09 pm) |
| TS object vertex and texture vertices.. | I have been able to retrieve the vertex and texture vertices coordinates after some study on the cod... read more | 03/24/2003 (11:12 pm) |
| Lightning Rant | Thank you. I found them.... read more | 12/12/2002 (6:05 am) |
| Lightning Rant | Hi, Can someone be kind enough to provide me the following wave files listed in previous posts (q... read more | 12/11/2002 (6:22 am) |
| Terrain from real world locations | you can find some tutorial in http://holodeck.st.usm.edu/vrcomputing/vrc_t/tutorials/ about crea... read more | 12/01/2002 (12:55 am) |
| XBOX - Kicks!!! | Xbox platform has better graphic than GeForceIII. It is basically the on-board NVIDIA GPU that make ... read more | 12/05/2001 (7:08 am) |