Game Development Community

Thanhda Tie's Forum Posts

Thread Post Date Posted
Feel free to post show-off threads here! @deepscratch Was that the Sci-fi Soldier pack i saw in the background?... read more 10/12/2009 (9:37 pm)
Feel free to post show-off threads here! [image align=center]http://www.digitalshock.net/ds_blog/dschar/blog2_0.jpg[/image] [image align=c... read more 10/12/2009 (9:19 pm)
Torque 3D Show Off Thread! edit, ... read more 10/12/2009 (7:43 pm)
Torque 3D Show Off Thread! Direct Link: [url]http://www.digitalshock.net/ds_blog/t3db.jpg[/url]... read more 10/05/2009 (7:08 am)
Torque 3D Show Off Thread! [image]http://www.digitalshock.net/ds_blog/t3db.jpg[/image] Preview Want your own nexgen Model... read more 10/05/2009 (7:05 am)
Looking for 1 to 3 artists You can buy artwork Directly from GG site [url]http://www.garagegames.com/products/digital-shock[/u... read more 09/02/2009 (10:34 am)
In need of 2 character modellers Check us out and check out the visual art section. [url]http://www.digitalshock.net[/url] [url... read more 07/20/2009 (11:11 pm)
Looking for a character modeler / animator for paid contract work Check us out at http://www.digitalshock.net/east... read more 07/20/2009 (8:39 pm)
Torque 3D Show Off Thread! One thing would be nice, is Relief maps on Roads. Parallax maps would be fine, but relief would be e... read more 06/13/2009 (5:28 pm)
Torque 3D Show Off Thread! That's too bad, but I'm sure with some small HLSL mods, someone could easily create such resource. A... read more 06/13/2009 (5:08 am)
Torque 3D Show Off Thread! finally some good water effects and normal map terrain. Does this mean we can expect relief maps nex... read more 06/13/2009 (5:01 am)
Torque 3D Show Off Thread! My mock T3D pick :P Will have some real in game shots soon :) [image]http://i126.photobucket.com/... read more 06/11/2009 (5:43 am)
T3D pricing discount change!? How are you able to post in this forum? I thought this was T3D Private forum. :S... read more 06/01/2009 (10:25 pm)
T3D Should have.. Matt, I definitely think a setting change for editor mode would be a great idea. Even in 3dsmax, y... read more 06/01/2009 (6:53 pm)
T3D Should have.. @Matt I understand the issue with the 4 views. if you were to set the settings down to basic lighti... read more 06/01/2009 (6:31 pm)
3D Artist Portfolio - Ready to Help looks cool... read more 06/01/2009 (5:33 am)
DoF Is T3D DoF able to do what Ubiq Visuals DoF for TGEA can do? It seems to be much sharper differen... read more 05/31/2009 (5:34 pm)
pureLIGHT sneak peak @Michael Was it just me, or was the advance lighting all screwed up? Yellowish color. I was able to... read more 05/31/2009 (6:05 am)
T3D Should have.. Don't get me wrong, T3D is awesome, i really like the new terrain setup, road/river system and light... read more 05/29/2009 (5:35 pm)
T3D Should have.. Hey Greg, why don't you post your multiple viewport as a resource, and maybe GG can integrate it to ... read more 05/29/2009 (5:22 pm)
T3D Should have.. wow, its been a while since i followed up on project offset, did not know intel bought them out.... read more 05/29/2009 (8:02 am)
T3D Should have.. Thanks Jordan, but the link has already been posted above :P... read more 05/29/2009 (1:45 am)
T3D Should have.. You know what, i think i will try it, haven't bothered trying since i messed up my build. I'm re-dow... read more 05/29/2009 (1:37 am)
T3D Should have.. Not every developer wants to do everything in 3dsmax. Maybe for indoor environments, but not for out... read more 05/28/2009 (7:58 pm)
T3D Should have.. Haha, yes very Tasty. but its been out there for years in development, i beleive since 2004? well Le... read more 05/28/2009 (7:43 pm)
T3D Should have.. That's the Project Offset engine. Unrealed 3 has that as well.... read more 05/28/2009 (7:35 pm)
Beta testers wanted: AFX 2.0 for TGEA and TGE Hey Jeff, good to see you're making an update, not working on getting it on T3D yet eh? We'll I'll b... read more 05/20/2009 (6:38 am)
BUG: Advance lighting screws up once you go to editor mode. yes i figured as much, but just editing a level in advance mode goes black. a bug that should be add... read more 05/01/2009 (2:56 pm)
T3D RPG Kit, Who wants one? I'll be happy to say, everything you have listed has already been implemented, or can easily be done... read more 04/26/2009 (4:56 am)
T3D RPG Kit, Who wants one? Great feedback guys, I've updated the screen shot with the more up to date build. Is there any more ... read more 04/25/2009 (4:44 pm)
So what did we actually buy? @Neil A lot of us developers that have granted early access was due to an agreement that was origin... read more 04/15/2009 (5:06 pm)
T3D RPG Kit, Who wants one? @Joe I very much doubt we will charge more for the kit then the engine itself. We are gearing the k... read more 04/15/2009 (6:09 am)
T3D RPG Kit, Who wants one? @Tony Sorry I miss read your post. I understand what you said, and I guess take back what I said. T... read more 04/15/2009 (5:00 am)
T3D RPG Kit, Who wants one? @Tony Sometimes free opensource code is sometimes definitely good. Not everyone is willing to work ... read more 04/15/2009 (4:34 am)
T3D RPG Kit, Who wants one? @Julien Most free products are release as a bonus feature, or because its open source/community bas... read more 04/15/2009 (2:26 am)
T3D RPG Kit, Who wants one? @Steve Though steve this is design more towards a traditional Linear Turn base RPG. With scripting ... read more 04/15/2009 (2:14 am)
T3D RPG Kit, Who wants one? For the whole porting question. The RPG kit was orginialy developed with TGEA 1.7.1. With GG interes... read more 04/15/2009 (2:01 am)
T3D RPG Kit, Who wants one? @Bo We are working with a Read-Only Repo of the T3D build, so we can always be up to date with the ... read more 04/14/2009 (9:00 am)
Torque 3D? Vector, I find it very strange, that you claim to know a lot about GG and it's engines. Yet you hav... read more 02/03/2009 (3:08 am)
Torque 3D? Vector, You obviously havnt seen what T3D looks like, nor do you know the success of GG. Commercial... read more 02/02/2009 (12:52 pm)
What would you like to see addressed in Torque 3D? Lots of built in post processing effects.... read more 01/10/2009 (4:10 pm)
Torque 3D? We currently have code for TGEA 1.7. How hard would it be to port over to Torque 3D. Or is it going ... read more 01/10/2009 (7:51 am)
TGEA: Running on 64 bit OS? I'm also thinking of building a new workstation Dedicated for working with TGEA. I want to gear this... read more 11/14/2008 (9:26 pm)
Cyborg You should sell it on GG page.... read more 05/02/2008 (5:01 am)
Some new models coming Looks great. def would be a spiffy content pack.... read more 05/02/2008 (4:59 am)
TGEA new update terrain system They have the code. they just want to buy the rights to the code. chris newman has the rights to the... read more 02/28/2008 (3:59 am)
TGEA new update terrain system Well we are right now working on perfecting the code, and building proper documents for the code. Fo... read more 02/28/2008 (3:36 am)
TGEA new update terrain system Dekker has refunded all money, he owes no one anything anymore, Chris Newman is the registed owner o... read more 02/28/2008 (3:30 am)
TGEA new update terrain system Dekkers code allows you to do EVERYTHING real time, just like legacy. which i like a lot.... read more 02/28/2008 (1:15 am)
TGEA new update terrain system I like Dekkers code. the terrain is a mix of the legacy terrain and atlas. more like legacy with the... read more 02/26/2008 (3:43 am)
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