John Quigley's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torsion 1.1.130 Beta | I was using 1.0.852 final...I'll download the beta to see if it still happens... read more | 06/15/2007 (12:52 pm) |
| Linux ThinkTanks support | @David, if you have already bought it, don't you have an ignition key already and does that work?... read more | 06/15/2007 (10:57 am) |
| Torsion 1.1.130 Beta | Hey Tom, I've noticed some performance issues with Torsion and visual studio 2005, are you aware of ... read more | 06/15/2007 (10:54 am) |
| Tdn | @Laurent: Torque X is not "for sale" yet so won't show up as a product in your account. With resp... read more | 05/31/2007 (4:12 pm) |
| Tdn | @Laurent: Torque X is not "for sale" yet so won't show up as a product in your account. With resp... read more | 04/12/2007 (9:59 am) |
| Bug) physics inconsistancy | Hi Greg, thanks for posting the test case, it made it very easy for us to check it out. I think w... read more | 04/10/2007 (10:43 am) |
| Tdn | The TorqueX/TGBX page on tdn is open for community content. Knock yerselves out.... read more | 04/04/2007 (2:10 pm) |
| BUG: Float property parsing | We are looking in to this.... read more | 04/04/2007 (11:24 am) |
| Post-build event not copied over when converting from PC to Xbox | Michael, we can't repro this here. Can you find the version of XboxProjectGenerator that is being r... read more | 04/03/2007 (10:56 am) |
| TorqueX 1.0 RC8 closed beta is up | Also note, if you have an old txscene file that you want to run with the new build, you will need to... read more | 02/03/2007 (9:20 am) |
| TorqueX 1.0 RC5 closed beta now live | It looks like the new installer search for express in the file system is borked. You do have th... read more | 01/26/2007 (8:14 pm) |
| TorqueX 1.0 RC5 closed beta now live | You mean you don't have Program Files\Microsoft Visual Studio 8\Common7\IDE\ ?... read more | 01/26/2007 (8:02 pm) |
| TorqueX 1.0 RC5 closed beta now live | The 404 should be fixed now.... read more | 01/26/2007 (4:54 pm) |
| Torque X + Xbox 360 SDK | You can't load XNA onto a dev kit without some special authorization bits from Microsoft. We are au... read more | 01/19/2007 (1:54 pm) |
| Current download | It was probably replaced in error. We'll have a new closed beta build in the next few days that con... read more | 01/17/2007 (5:23 pm) |
| Installer problem not finding gacutil.exe error. | We've removed the dependency on gacutil, the fix will show up in the launch installer.... read more | 01/17/2007 (5:21 pm) |
| Install broken on 64 bit windows | We have uploaded the new build that fixes this. The only change was to fix the 64 bit windows insta... read more | 01/05/2007 (11:30 am) |
| TXE File Structure | When you create a project in visual studio, there is an option to "Create a directory for solution".... read more | 01/03/2007 (3:17 pm) |
| TBGX Not saving more than one mounted particle emitter | We'll check it out.... read more | 01/03/2007 (3:13 pm) |
| Installer Error | There was supposed to be an installer uploaded a long time ago that fixes this issue. I'll check to... read more | 01/03/2007 (3:12 pm) |
| Is there an easy way to create multiple tiles for a tile map? | Right now, you cannot use a celled image for anything except animate sprites. We may fix this for 1... read more | 01/03/2007 (3:05 pm) |
| Roll your own TorqueX components? | You can add your own components. Tank buster does this. Getting them to work in the editor is a li... read more | 01/03/2007 (3:02 pm) |
| Funny comment | Not sure it would pass geo-political review though.... read more | 01/03/2007 (2:56 pm) |
| Tankbuster physics | The tankbuster bomb physics are a ridiculous hack. They were coded before the 2D physics system was... read more | 01/03/2007 (2:55 pm) |
| Trouble Cloning Tilemaps | Cloning tilemaps is something we haven't tested. We'll look into it to see if we can get it working... read more | 01/03/2007 (2:50 pm) |
| Congratulations | Thanks!... read more | 12/18/2006 (10:12 am) |
| TGBX not loading anything | Ahh, I get it. Interesting idea. We hope to make the editor usable enough that you don't ever need... read more | 12/18/2006 (10:10 am) |
| TGBX BaseTex issue maybe? | I'll see if I can add an assert somewhere to check for this case. I don't think TGBX should be expo... read more | 12/18/2006 (10:07 am) |
| BUG: splashscreen | Woops. We fix that.... read more | 12/18/2006 (10:06 am) |
| If ground doesn't exist in tankbuster template | We received complaints that tank buster was hard to modify because it made a lot of assumptions abou... read more | 12/18/2006 (9:59 am) |
| A roadmap of the functions in the namespace TorqueX | At this time, there aren't any object model comparison documents. The T2D objects in Torque X shoul... read more | 12/18/2006 (9:53 am) |
| Texture Loading Problem | TGBX is supposed to add images to the project when you add them via TGBX. So that might be a bug. ... read more | 12/18/2006 (9:48 am) |
| TGBX not loading anything | What do you mean by design/code view? I understand what you mean in the visual express sense, but w... read more | 12/15/2006 (4:49 pm) |
| Scroller problem (maybe bug?) | Hmm, we'll look into this to make sure this is the expected behavior with non power 2 textures. ... read more | 12/15/2006 (4:46 pm) |
| ImageMaps in TGBX? | We don't support celled images for sprites currently. However we will probably add this feature bef... read more | 12/15/2006 (4:38 pm) |
| Installer problem not finding gacutil.exe error. | I like how the only workaround is to use MSI windows installer 2.0. Anyway, we'll probably be de-ga... read more | 12/15/2006 (4:36 pm) |
| TGBX not loading anything | Its possible to put things in a .txscene file that are valid in the engine but that the editor does ... read more | 12/15/2006 (11:38 am) |
| TankBuster TGBX questions | The lights in tank buster are placeholder right now and not very useful. We want to implement a lig... read more | 12/15/2006 (11:35 am) |
| No Suitable Graphics Device Exception | There is no simple fix for this: the 2.0 requirement of TorqueX isn't arbitrary, but in fact many of... read more | 12/13/2006 (12:43 pm) |
| No Suitable Graphics Device Exception | Michael, that card is pretty old; I did a quick web search and found that it may not support pixel s... read more | 12/13/2006 (10:07 am) |
| No Suitable Graphics Device Exception | Michael, what kind of video card do you have?... read more | 12/12/2006 (11:22 pm) |
| Installer problem not finding gacutil.exe error. | It looks like your 2.0 SDK is installed a different path. If you were to just install express and t... read more | 12/12/2006 (11:21 pm) |
| Installer problem not finding gacutil.exe error. | Hmm. Do you have express 2005 installed? I didn't think it installed in the Microsoft.NET director... read more | 12/12/2006 (9:15 pm) |
| Any way to add 3D mesh to 2D scene? | Constructor makes geometry, and at some point you'll be able to load that geometry in torque X.... read more | 12/12/2006 (8:59 pm) |
| Error Running a Deployed TankBusters | Strange. You don't have any beta's of XNA installed, do you?... read more | 12/12/2006 (8:58 pm) |
| Installer problem not finding gacutil.exe error. | Are you running on 64 bit windows? Your installation will be a broken until the torquex frameworks ... read more | 12/12/2006 (8:57 pm) |
| Collision detection | Thanks for posting the fix for your own problem. It helps us to figure out what needs responding an... read more | 12/12/2006 (4:51 pm) |
| Any way to add 3D mesh to 2D scene? | We don't plan to move away from DTS, and at the moment, our DTS format is the same as the C++ engine... read more | 12/12/2006 (4:49 pm) |