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John Quigley's Forum Posts

Thread Post Date Posted
Torsion 1.1.130 Beta I was using 1.0.852 final...I'll download the beta to see if it still happens... read more 06/15/2007 (12:52 pm)
Linux ThinkTanks support @David, if you have already bought it, don't you have an ignition key already and does that work?... read more 06/15/2007 (10:57 am)
Torsion 1.1.130 Beta Hey Tom, I've noticed some performance issues with Torsion and visual studio 2005, are you aware of ... read more 06/15/2007 (10:54 am)
Tdn @Laurent: Torque X is not "for sale" yet so won't show up as a product in your account. With resp... read more 05/31/2007 (4:12 pm)
Tdn @Laurent: Torque X is not "for sale" yet so won't show up as a product in your account. With resp... read more 04/12/2007 (9:59 am)
Bug) physics inconsistancy Hi Greg, thanks for posting the test case, it made it very easy for us to check it out. I think w... read more 04/10/2007 (10:43 am)
Tdn The TorqueX/TGBX page on tdn is open for community content. Knock yerselves out.... read more 04/04/2007 (2:10 pm)
BUG: Float property parsing We are looking in to this.... read more 04/04/2007 (11:24 am)
Post-build event not copied over when converting from PC to Xbox Michael, we can't repro this here. Can you find the version of XboxProjectGenerator that is being r... read more 04/03/2007 (10:56 am)
TorqueX 1.0 RC8 closed beta is up Also note, if you have an old txscene file that you want to run with the new build, you will need to... read more 02/03/2007 (9:20 am)
TorqueX 1.0 RC5 closed beta now live It looks like the new installer search for express in the file system is borked. You do have th... read more 01/26/2007 (8:14 pm)
TorqueX 1.0 RC5 closed beta now live You mean you don't have Program Files\Microsoft Visual Studio 8\Common7\IDE\ ?... read more 01/26/2007 (8:02 pm)
TorqueX 1.0 RC5 closed beta now live The 404 should be fixed now.... read more 01/26/2007 (4:54 pm)
Torque X + Xbox 360 SDK You can't load XNA onto a dev kit without some special authorization bits from Microsoft. We are au... read more 01/19/2007 (1:54 pm)
Current download It was probably replaced in error. We'll have a new closed beta build in the next few days that con... read more 01/17/2007 (5:23 pm)
Installer problem not finding gacutil.exe error. We've removed the dependency on gacutil, the fix will show up in the launch installer.... read more 01/17/2007 (5:21 pm)
Install broken on 64 bit windows We have uploaded the new build that fixes this. The only change was to fix the 64 bit windows insta... read more 01/05/2007 (11:30 am)
TXE File Structure When you create a project in visual studio, there is an option to "Create a directory for solution".... read more 01/03/2007 (3:17 pm)
TBGX Not saving more than one mounted particle emitter We'll check it out.... read more 01/03/2007 (3:13 pm)
Installer Error There was supposed to be an installer uploaded a long time ago that fixes this issue. I'll check to... read more 01/03/2007 (3:12 pm)
Is there an easy way to create multiple tiles for a tile map? Right now, you cannot use a celled image for anything except animate sprites. We may fix this for 1... read more 01/03/2007 (3:05 pm)
Roll your own TorqueX components? You can add your own components. Tank buster does this. Getting them to work in the editor is a li... read more 01/03/2007 (3:02 pm)
Funny comment Not sure it would pass geo-political review though.... read more 01/03/2007 (2:56 pm)
Tankbuster physics The tankbuster bomb physics are a ridiculous hack. They were coded before the 2D physics system was... read more 01/03/2007 (2:55 pm)
Trouble Cloning Tilemaps Cloning tilemaps is something we haven't tested. We'll look into it to see if we can get it working... read more 01/03/2007 (2:50 pm)
Congratulations Thanks!... read more 12/18/2006 (10:12 am)
TGBX not loading anything Ahh, I get it. Interesting idea. We hope to make the editor usable enough that you don't ever need... read more 12/18/2006 (10:10 am)
TGBX BaseTex issue maybe? I'll see if I can add an assert somewhere to check for this case. I don't think TGBX should be expo... read more 12/18/2006 (10:07 am)
BUG: splashscreen Woops. We fix that.... read more 12/18/2006 (10:06 am)
If ground doesn't exist in tankbuster template We received complaints that tank buster was hard to modify because it made a lot of assumptions abou... read more 12/18/2006 (9:59 am)
A roadmap of the functions in the namespace TorqueX At this time, there aren't any object model comparison documents. The T2D objects in Torque X shoul... read more 12/18/2006 (9:53 am)
Texture Loading Problem TGBX is supposed to add images to the project when you add them via TGBX. So that might be a bug. ... read more 12/18/2006 (9:48 am)
TGBX not loading anything What do you mean by design/code view? I understand what you mean in the visual express sense, but w... read more 12/15/2006 (4:49 pm)
Scroller problem (maybe bug?) Hmm, we'll look into this to make sure this is the expected behavior with non power 2 textures. ... read more 12/15/2006 (4:46 pm)
ImageMaps in TGBX? We don't support celled images for sprites currently. However we will probably add this feature bef... read more 12/15/2006 (4:38 pm)
Installer problem not finding gacutil.exe error. I like how the only workaround is to use MSI windows installer 2.0. Anyway, we'll probably be de-ga... read more 12/15/2006 (4:36 pm)
TGBX not loading anything Its possible to put things in a .txscene file that are valid in the engine but that the editor does ... read more 12/15/2006 (11:38 am)
TankBuster TGBX questions The lights in tank buster are placeholder right now and not very useful. We want to implement a lig... read more 12/15/2006 (11:35 am)
No Suitable Graphics Device Exception There is no simple fix for this: the 2.0 requirement of TorqueX isn't arbitrary, but in fact many of... read more 12/13/2006 (12:43 pm)
No Suitable Graphics Device Exception Michael, that card is pretty old; I did a quick web search and found that it may not support pixel s... read more 12/13/2006 (10:07 am)
No Suitable Graphics Device Exception Michael, what kind of video card do you have?... read more 12/12/2006 (11:22 pm)
Installer problem not finding gacutil.exe error. It looks like your 2.0 SDK is installed a different path. If you were to just install express and t... read more 12/12/2006 (11:21 pm)
Installer problem not finding gacutil.exe error. Hmm. Do you have express 2005 installed? I didn't think it installed in the Microsoft.NET director... read more 12/12/2006 (9:15 pm)
Any way to add 3D mesh to 2D scene? Constructor makes geometry, and at some point you'll be able to load that geometry in torque X.... read more 12/12/2006 (8:59 pm)
Error Running a Deployed TankBusters Strange. You don't have any beta's of XNA installed, do you?... read more 12/12/2006 (8:58 pm)
Installer problem not finding gacutil.exe error. Are you running on 64 bit windows? Your installation will be a broken until the torquex frameworks ... read more 12/12/2006 (8:57 pm)
Collision detection Thanks for posting the fix for your own problem. It helps us to figure out what needs responding an... read more 12/12/2006 (4:51 pm)
Any way to add 3D mesh to 2D scene? We don't plan to move away from DTS, and at the moment, our DTS format is the same as the C++ engine... read more 12/12/2006 (4:49 pm)
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