Game Development Community

Scott Jaworski's Forum Posts

Thread Post Date Posted
Browsing a list of files and choosing one to load Maybe i'm confused; but going into the engine / source / gui folders, all that's in there is c++ cod... read more 10/14/2006 (6:23 am)
Jumpy performance Thanks for all the responses; I'll try padding out the cells to 32x32 (really didn't want to have to... read more 09/18/2006 (3:33 pm)
Choppy performance, debug mode? I'm using the setLinearVelocity functions: [code] function heliPlayerForward() { switch($he... read more 09/02/2006 (9:46 am)
Dynamic variable creation So... array's are delimited as $arrayname[x,y] and not $arrayname[x][y] as i'm used to. Just lettin... read more 08/28/2006 (10:39 am)
Differences in world coords and canvas coords Setting my camera equal to my resolution an planning other things around that seemed to do the trick... read more 08/25/2006 (7:23 pm)
World Limits problem I don't know about now, but there used to be a scroller example in the shooter demo. There's also a... read more 08/25/2006 (6:27 pm)
Differences in world coords and canvas coords Linky?... read more 08/25/2006 (11:37 am)
Differences in world coords and canvas coords [quote]The camera settings in TGB are not actually related to screen resolution, otherwise with your... read more 08/25/2006 (10:37 am)
Creating objects in script 2 Thanks for the feedback. Finally in desperation after nothing else worked, I began to think that sc... read more 08/22/2006 (6:54 am)
Need help rotate many objects I doubt you can do this automatically using physics or collisions since your objects aren't really t... read more 08/19/2006 (7:59 pm)
Creating objects for a level in script I'm not quite sure I understand the solution here. I'm trying to do something similar; load tiles f... read more 08/17/2006 (1:16 pm)
Importing a large png Doing the <1k x <1k image map seemed to have worked. Thanks for the head's up! I'm on a new comput... read more 08/17/2006 (9:22 am)
Importing a large png And give up on all of THIS fun?? Never! Changing the cell count didn't do anything, as it just... read more 08/17/2006 (4:17 am)
File browser Hmm.... not trying to be a total noob... but there's nothing on the site or in the documentation tha... read more 04/21/2006 (8:46 am)
Item Highlight For the purposes of what you're trying to do, you could just do %obj.setVisible(true); and %ob... read more 04/17/2006 (1:13 pm)
Schedule Figures... i make an elaborate post with an efficient solution and it's on a doubleposted topic with... read more 04/17/2006 (12:41 pm)
Schedule That's going to end in one interation of that function. You'd be better off doing something like th... read more 04/17/2006 (12:40 pm)
Packaging problem THANK YOU! It may not be rocket science, but it isn't listed anywhere else. I did this, and the on... read more 04/10/2006 (6:37 am)
Packaging problem Could you make that .bat file available to the rest of us? Even some sort of list of the things one... read more 04/04/2006 (3:13 pm)
Packaging problem Also, I noticed that if I press F9 in the builder (to run the game), I just get the logo and no game... read more 04/04/2006 (10:23 am)
Packaging problem I haven't heard anything back yet. Any updates mattl?... read more 04/02/2006 (9:38 am)
Packaging problem THANKS! I understand that things are early adopter and beta and whatnot, but you'd think that oth... read more 03/29/2006 (5:33 pm)
Packaging problem I'm about to pull my hair out with this thing! It doesn't make any sense and the tutorial I found o... read more 03/29/2006 (1:37 pm)
Problem with the Mouse callbacks Looks like it's reading your mouse input into the sceneWindow2D object and not your main game window... read more 03/29/2006 (11:19 am)
Problem with the Mouse callbacks Did you enter the above exactly as it appears into your game.cs outside of any other function (or th... read more 03/28/2006 (3:30 pm)
Packaging problem I'm the ONLY one who can't package this thing? Thanks for the reply. I copied over the defaultbind ... read more 03/28/2006 (3:15 pm)
Packaging problem Friendly bump here... has anyone packaged anything with the packaging utility successfully?... read more 03/26/2006 (7:05 pm)
Mouse tutorial Yeah, the mouse selection tool 1 is what i used. I didn't actually drag anything, but i got what i ... read more 03/22/2006 (10:57 am)
Mouse tutorial Answered my own question by searching through the community resources up top. thanks.... read more 03/21/2006 (9:07 am)
Getting back to the homepage from "run game F9 would be the answer I was looking for... thanks!... read more 03/21/2006 (7:41 am)
Question about various commands - torquescript Ett worked eet worked! now I just have to figure out how to grid things on an x-y axis with 0,0 i... read more 03/21/2006 (5:32 am)
Question about 2d Indie Thanks for the answers everyone... I will probably be making the plunge this weekend ^_^... read more 03/17/2006 (7:49 am)
Question about 2d Indie Are these 200+ page tutorials I'm reading about something I'm going to get access to via t2d or is t... read more 03/17/2006 (7:37 am)
Question about 2d Indie Is there any reason to get both TGE and T2D? I'm only looking for something that will allow for 2d ... read more 03/17/2006 (7:28 am)