Game Development Community

Kory James's Forum Posts

Thread Post Date Posted
GMK features suggestion I just seen this from Ron [url=http://www.garagegames.com/community/blogs/view/18607]Bullet Vehicles... read more 10/27/2009 (5:27 am)
T3D RPG Kit, Who wants one? @Thanhda Tie Off topic, but I got an idea for a new project that I'm quite sure will sell. A third... read more 10/27/2009 (12:38 am)
Experienced 3D Character Artist available for freelance how can someone get in contact with you?... read more 10/16/2009 (11:14 pm)
Forest Kit (With out negitivity) I know their is still not a lot of information on the forest kit like the price or the date but can ... read more 10/06/2009 (6:05 pm)
Torque 3D Show Off Thread! @Deepscratch Wow, you're a programming beast! Love the flame thrower. Keep up the great work!... read more 09/22/2009 (5:55 pm)
.Torque 3D - 3DS Max Guide to PhysX Thanks James do you have a model working yet? If so can you post a video or a picture? thanks... read more 09/07/2009 (9:44 pm)
Vehicle/Rigid Collision Fixes Ross sorry to bother you, this is off the topic but I was wondering how far you are on the T3D break... read more 09/01/2009 (6:25 am)
GMK features suggestion here's another idea for GMK is called the elevator it would be similar to the door functionality but... read more 08/26/2009 (6:59 pm)
pxCloth, help with attachments? How is this code coming along for anyone? Has anyone got this to work? I was looking into valves &qu... read more 08/23/2009 (11:42 pm)
GMK and PhysX I was using the FPS(warrior camp). I'll just re-compile and move everything to the PhysX demo, thank... read more 08/20/2009 (3:56 am)
GMK and PhysX @yuri I was wondering if the issue with PhysX was solved? I just tried installing GMK for beta 4 a... read more 08/17/2009 (1:29 am)
GMK features suggestion [url=http://www.youtube.com/watch?v=91zl6MGJPlE]AVI[/url] video on DTS. Option to make it easy to ad... read more 08/10/2009 (11:42 pm)
GMK features suggestion @deepscratch Have you had any success with the destructible objects physic? I'm eager to see it ... read more 08/04/2009 (9:49 pm)
Wetness @Josh and Pat If either of you get this working, please post as a resource. I think it would be an ... read more 08/04/2009 (8:04 pm)
Torque 3D Show Off Thread! @sickhead Will we have to wait long? Also, I agree with Hans will their be a tutorial on how to ach... read more 07/28/2009 (12:56 pm)
Torque 3D Show Off Thread! Amazing Tom, this is what I love to see!!!! Keep up the Great work... read more 07/28/2009 (3:11 am)
T3D's features? @steve I agree 110%!... read more 07/26/2009 (4:12 pm)
Torque 3D Show Off Thread! @Tom Thanks for the reply! If I recall right Brett said that some of the stuff that gerhard did, t... read more 07/26/2009 (12:56 am)
Torque 3D Show Off Thread! @Tom and everyone working on T3D, The engine is fantastic, awesome, and "off the chain", ... read more 07/25/2009 (12:36 pm)
Torque 3D Show Off Thread! A new post for Gerhard for his Advanced Lighting for TGEA [url]http://tgeaenhanced.blogspot.com/[/u... read more 07/21/2009 (11:34 pm)
Request: GMK sub forum I also agree and thanks for this great software Yuri... read more 07/17/2009 (5:12 pm)
gideon's normal map I hope that the Specular will help because I'm going for a look of how it looks in Showtools but wit... read more 07/16/2009 (1:30 am)
T3D's features? I just posted this thread to find out what was going on with T3D, no offense intented! No matter wha... read more 07/15/2009 (2:37 pm)
T3D's features? For those of you that are interested here is a direct quote from micheal perry [quote]Luma Racing K... read more 07/14/2009 (11:27 pm)
gideon's normal map Well with my model I get a funny specular glow on the skin that looks un-natural. If I removed the n... read more 07/14/2009 (5:20 pm)
gideon's normal map @Russell and Marc thanks but I was wondering when making a normal map how would I achieve the same... read more 07/14/2009 (4:08 pm)
Torque 3D Show Off Thread! @Ashley Game looks cool, tell Andrew I said HI!... read more 07/09/2009 (1:02 pm)
Game mechanic and T3D deepscratch I can tell you a problem I'm having but I sure I can fix it but I was wondering how to ... read more 06/21/2009 (5:49 pm)
Nominate A Resource! Here some I would vote for: Immersive AI-[url]http://www.garagegames.com/community/forums/viewthrea... read more 06/18/2009 (12:01 am)
wind effects in T3D Actually, I had a dynamic weather system in mind! I notice the wind files in the source so it had me... read more 06/17/2009 (9:56 pm)
New Content Packs Well eventually I'll post this in the help wanted form but I was wondering if any one would be inter... read more 06/14/2009 (9:03 pm)
Torque 3D Show Off Thread! the terrain does look awesome this is one of the reasons why I purchase T3D. thank you... read more 06/14/2009 (2:34 am)
What do you want to see in a FPS kit? I agree with everything here, maybe add some basic A.I. I would buy it! ... read more 04/29/2009 (9:14 pm)
T3D's AI System Thanks everyone, Since torque 3d will more than likely not have A.I out-the-box. What would the co... read more 04/29/2009 (9:00 pm)
The necessity of ShowToolPro for Torque3D Yeah I made a post on this some monthes ago [url]http://www.garagegames.com/community/forums/viewth... read more 04/29/2009 (8:35 pm)
polygons per second Thanks all, alot of informative info! Now I have a pretty clear answer to give back to that artist!... read more 04/27/2009 (2:06 pm)
T3D's AI System I agree! I just think it would be nice to see an AI system were you just link the behaviors like dun... read more 04/27/2009 (5:41 am)
Clouds and fog with new skybox? @Tom and Paul (sichead crew) Would volumetric cloud be too expensives? Maybe you can add a opition ... read more 04/26/2009 (11:46 pm)
Will this happen in T3D? @ Michael, Adding to ysun questions, and if it is an official product is there an ETA on it? I've b... read more 04/19/2009 (3:12 pm)
New Content Packs yuejun- I sent you an email! Bryan and pisal- Advanced camera would be awesome in the stock veris... read more 04/17/2009 (11:09 pm)
New Content Packs Jeff- Simul weather offers a sdk with volumetric clouds that would be great for that aircraft/aviat... read more 04/09/2009 (10:26 pm)
SpellPack 2: Preliminary Spell List Does your team do contract work for FX? because in the future I will be need some added FX into my g... read more 04/06/2009 (3:37 pm)
SpellPack 2: Preliminary Spell List Will these pack be release on T3D? Also are you working on any other pack?... read more 04/05/2009 (10:17 pm)
New Content Packs Yeah, I've only been fooling around with shaders for about six months on my spare time. Just recentl... read more 04/05/2009 (10:05 pm)
What would you like to see addressed in Torque 3D? I not for sure what will be in T3D so I was thinking about making another forum that has idea for ge... read more 03/29/2009 (1:20 am)
What would you like to see addressed in Torque 3D? I think that it would be nice to have a Video Tutorial ready for all the new features on how to us t... read more 03/05/2009 (6:05 pm)
What would you like to see addressed in Torque 3D? some more features for T3D: Dynamic Weather Dynamic fire propagation (influenced by weather sys... read more 02/11/2009 (12:49 am)
What would you like to see addressed in Torque 3D? here the perfect solution for t3d lighting and volumtric clouds http://www.windwardmark.net/produc... read more 01/29/2009 (4:48 pm)
What would you like to see addressed in Torque 3D? From the pictures on flickr that sickhead is working on (I think) http://www.flickr.com/photos/sick... read more 01/29/2009 (3:10 pm)
What would you like to see addressed in Torque 3D? Somethings I would like to see in T3D. *I would love to see a FPS with a splitscreen (similiar to w... read more 01/27/2009 (11:01 pm)
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