Game Development Community

Jim Gaczkowski's Forum Posts

Thread Post Date Posted
Fastest Iteration Method The reason C is faster than B is because listItems.Count is in the condition and must be calculated ... read more 02/07/2009 (5:00 pm)
Fastest Iteration Method Why don't you time stamp each method, run each in your test case (or make a simple valid test case),... read more 02/06/2009 (6:46 am)
Reverse particles Build yourself a particle attractor class. Overload the constructor to take a particle and a particl... read more 02/05/2009 (5:09 pm)
Trouble Scaling The engine code is currently set to rotate/translate, THEN scale a T3DStaticGeometryComponent. Appli... read more 02/02/2009 (11:09 am)
maya2dts source code? ne'er mind, I found it. Cheers... read more 01/23/2009 (8:32 pm)
Continuous / Bullet Collision Detection Thanks for the fish Ben! Cheers!... read more 01/20/2009 (12:26 am)
BOOK: How to create use item events? Event handler doesn't have any player info Events are like specialized delegates. Basically you will have a publishing class that declares and ... read more 01/19/2009 (2:39 am)
I installed Torue X, and Visual Studio doesn't show the Torque templates, plz help! Torque X requires XNA 2.0 and VS C# 2005. Install those alongside your current programs and all wil... read more 01/15/2009 (5:32 am)
Problems Installing TXB... Hi John, Torque X 2.0 requires XNA 2.0 and C#2005 Torque X 3.0 will require XNA 3.0 and C#20... read more 01/10/2009 (5:40 pm)
Torque X 2.0 questions Hi Robert, There is a public forum for Torque X, many of your questions are answered there as wel... read more 01/09/2009 (6:18 pm)
Load level behavior Make the field read: game/data/levels/level1.t2d instead of: level1.t2d Cheers, Jim G... read more 12/28/2008 (5:43 pm)
Moving a Sprite in a 2D Game Hi Leo, The bind command and the bindObj command are identical, except the bindObj command take... read more 12/28/2008 (5:02 pm)
Using the RoundUp function.. A simple mouse drag only requires this: [code] function Image::onMouseDragged(%this, %modifier, ... read more 12/27/2008 (6:38 am)
Help with shoots behavior Hi Ryan, I hope I can offer some help. Correct me if I misunderstand! For a Contra style game, I ... read more 12/27/2008 (3:49 am)
Does torque x have astar and/or paths? Thank you for your reply. I have recently ordered your book and I will investigate your torque X so... read more 12/17/2008 (7:54 pm)
Maya2DTS for Maya 7.0 Great, I have it now. Thanks for your quick response. I do try to search for these things befor... read more 03/29/2006 (8:03 pm)
Maya2DTS for Maya 7.0 Www.fluidImages.com seems to be the only place to download the Maya 7.0 exporter. The website is dow... read more 03/29/2006 (6:09 pm)
Detecting more than one key pressed down Brilliant!... read more 03/22/2006 (2:25 am)