Game Development Community

Logan Strunk's Forum Posts

Thread Post Date Posted
Titas (mmokit For Tse) Licensing Thread Logan Strunk lugoismad@gmail.com lugoismad Thank You.... read more 01/02/2007 (9:30 am)
MMOKIT Licensing Thread Logan Strunk lugoismad@gmail.com forum username: Lugoismad TGE 1.4 & TSE Early Adopter License ... read more 12/27/2006 (1:32 pm)
Adam won't animate for clients. WTF? Any ideas guys? I'd really like Adam to work in a multiplayer game.... read more 12/23/2006 (1:36 pm)
Adam won't animate for clients. WTF? Well, as soon as I set it to not read only, all the files change themselves back. What the heck?... read more 12/21/2006 (1:31 pm)
Adam won't animate for clients. WTF? Boy do i feel like an idiot. My /data/shapes folder was set to read only. After I changed that, i... read more 12/21/2006 (1:20 pm)
OnCollision function, seperating players from bots. If (isObject(%col.getControllingClient())) That worked just fine. Thanks a ton guys. Now I hav... read more 12/21/2006 (10:34 am)
OnCollision function, seperating players from bots. Orion: Yep, my AI guys are zombies. Opening doors isn't something they should be able to do. I ap... read more 12/21/2006 (9:18 am)
OnCollision function, seperating players from bots. Oh, and "%player.getControllingClient()>0" does not work. Any other ideas?... read more 12/20/2006 (7:46 pm)
OnCollision function, seperating players from bots. Will that work for multiplayer games?... read more 12/20/2006 (7:41 pm)
Gui .png overlay for ironsites Will do. I bet they are very similar. I appreciate it!... read more 12/19/2006 (6:23 pm)
Client and Server Can Not connect. Got it working, I deleted all the references to the missing files, and the ones I couldn't find, or ... read more 12/19/2006 (12:15 pm)
Client and Server Can Not connect. Yes, I am. I figured out I need to grep all the files for the references and comment them out. I'... read more 12/18/2006 (9:11 pm)
Client and Server Can Not connect. I asked on the IRC channel, and was told that when a seperate client connects, it checks for this, b... read more 12/18/2006 (8:21 pm)
Working with AIPatrol and AIGuard. Ok, I figured out how to make the aiPatrols follow you if they see you. function AIPatrol::G... read more 12/18/2006 (3:23 pm)
Working with AIPatrol and AIGuard. You sir are a god. Thank you.... read more 12/18/2006 (12:15 pm)
Need help finding a resource for AI Heh, I really appreciate it. What made me think it might have been removed was that in searching for... read more 12/18/2006 (10:21 am)
Need help finding a resource for AI Not to sound like a conspiracy theorist, but I have an aiplayer.cs with his name in the comments say... read more 12/17/2006 (12:16 pm)
Few problems with using torque on a network... Ben, it doesn't, I've checked. It just says they don't match.... read more 11/26/2006 (5:00 pm)
Few problems with using torque on a network... Where are the pref files located at? and #2 really bugs me. I'm hoping to release a public beta i... read more 11/26/2006 (4:13 pm)
UI Torque engine to Shader engine question I know that it is simple. And I will figure it out. I am however dissapointed there is no "gettin... read more 10/15/2006 (4:47 pm)
UI Torque engine to Shader engine question OK, so its an early adopter release....so what? It should still have some documents and a bit of hel... read more 10/15/2006 (4:39 pm)
UI Torque engine to Shader engine question I guess so. But we're helping them alot with bug shooting and what not. They could still put out som... read more 10/15/2006 (4:34 pm)
UI Torque engine to Shader engine question I can not even find a how to on how to create a basic game via the shader engine. I just paid 250... read more 10/15/2006 (4:28 pm)
UI Torque engine to Shader engine question Then why didn't the shader engine come with a better demonstration. Its rather hard to learn when yo... read more 10/15/2006 (4:26 pm)
Seperate view and player models Thank you. I wasn't trying to put it down, but I was more hoping for a way to make one .dts that the... read more 09/13/2006 (9:05 pm)
Why does the GUI not save? Ok. So I feel like an idiot now. Sorry about that, I didn't mean to put down Torque.... read more 08/23/2006 (6:30 pm)
Why is my AI model the same as my player model? I'm an idiot. I haven't done inheritance in a few years, since I took OOP programming in class. ... read more 08/14/2006 (5:04 pm)
Melee attack weapon. I found that. I just thought there may be a simpler way of going about this.... I mean, I just... read more 08/14/2006 (4:01 pm)
Simple problem with bullet decals That modification to projectile.cc did that trick. Worked like a charm. No errors on compile, and... read more 07/24/2006 (6:58 pm)
Simple problem with bullet decals I did think of a simpler solution. just give the explosion no velocity. Then nothing should happe... read more 07/24/2006 (11:41 am)
Simple problem with bullet decals Thanks alot man. Wow, thats crazy. You'd think an explosion would be secondary to the impact. Sou... read more 07/24/2006 (11:41 am)
Creating Nodes in Milkshape Thank you so much, you're my hero.... read more 07/19/2006 (8:35 pm)
Creating Nodes in Milkshape Thank you so much, you're my hero.... read more 07/19/2006 (5:32 pm)
Trying to add an additional weapon, can't switch to it. I notice every time I ask about something, I get referred to a great howto most of the time. But,... read more 07/02/2006 (1:31 pm)
Trying to add an additional weapon, can't switch to it. Ah, I figured it out I needed to add the bind to /client/config.cs as well.... read more 07/02/2006 (1:27 pm)
Can't seem to export to .dts with Maya 7 I found out my problem after speaking to one of my professors today that was familiar with Torque an... read more 04/04/2006 (5:45 pm)
One last question for today. Problem with textures and .dts Aha! Ok, that was the problem. The .dts references the .jpg So no need to rename it got it, th... read more 03/25/2006 (4:33 pm)
Problem with adding HUD for weapon count Hmm, wow, I feel like an idiot. I'm going to awnser my own post, because the solution came to me ... read more 03/25/2006 (11:50 am)
Question about weapon script Wow, thank you so much. I wasn't expecting that quick and good of a response.... read more 03/22/2006 (6:57 pm)
Help getting a simple mod to work Gotcha Thanks... read more 03/13/2006 (2:10 pm)