Logan Strunk's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Titas (mmokit For Tse) Licensing Thread | Logan Strunk lugoismad@gmail.com lugoismad Thank You.... read more | 01/02/2007 (9:30 am) |
| MMOKIT Licensing Thread | Logan Strunk lugoismad@gmail.com forum username: Lugoismad TGE 1.4 & TSE Early Adopter License ... read more | 12/27/2006 (1:32 pm) |
| Adam won't animate for clients. WTF? | Any ideas guys? I'd really like Adam to work in a multiplayer game.... read more | 12/23/2006 (1:36 pm) |
| Adam won't animate for clients. WTF? | Well, as soon as I set it to not read only, all the files change themselves back. What the heck?... read more | 12/21/2006 (1:31 pm) |
| Adam won't animate for clients. WTF? | Boy do i feel like an idiot. My /data/shapes folder was set to read only. After I changed that, i... read more | 12/21/2006 (1:20 pm) |
| OnCollision function, seperating players from bots. | If (isObject(%col.getControllingClient())) That worked just fine. Thanks a ton guys. Now I hav... read more | 12/21/2006 (10:34 am) |
| OnCollision function, seperating players from bots. | Orion: Yep, my AI guys are zombies. Opening doors isn't something they should be able to do. I ap... read more | 12/21/2006 (9:18 am) |
| OnCollision function, seperating players from bots. | Oh, and "%player.getControllingClient()>0" does not work. Any other ideas?... read more | 12/20/2006 (7:46 pm) |
| OnCollision function, seperating players from bots. | Will that work for multiplayer games?... read more | 12/20/2006 (7:41 pm) |
| Gui .png overlay for ironsites | Will do. I bet they are very similar. I appreciate it!... read more | 12/19/2006 (6:23 pm) |
| Client and Server Can Not connect. | Got it working, I deleted all the references to the missing files, and the ones I couldn't find, or ... read more | 12/19/2006 (12:15 pm) |
| Client and Server Can Not connect. | Yes, I am. I figured out I need to grep all the files for the references and comment them out. I'... read more | 12/18/2006 (9:11 pm) |
| Client and Server Can Not connect. | I asked on the IRC channel, and was told that when a seperate client connects, it checks for this, b... read more | 12/18/2006 (8:21 pm) |
| Working with AIPatrol and AIGuard. | Ok, I figured out how to make the aiPatrols follow you if they see you. function AIPatrol::G... read more | 12/18/2006 (3:23 pm) |
| Working with AIPatrol and AIGuard. | You sir are a god. Thank you.... read more | 12/18/2006 (12:15 pm) |
| Need help finding a resource for AI | Heh, I really appreciate it. What made me think it might have been removed was that in searching for... read more | 12/18/2006 (10:21 am) |
| Need help finding a resource for AI | Not to sound like a conspiracy theorist, but I have an aiplayer.cs with his name in the comments say... read more | 12/17/2006 (12:16 pm) |
| Few problems with using torque on a network... | Ben, it doesn't, I've checked. It just says they don't match.... read more | 11/26/2006 (5:00 pm) |
| Few problems with using torque on a network... | Where are the pref files located at? and #2 really bugs me. I'm hoping to release a public beta i... read more | 11/26/2006 (4:13 pm) |
| UI Torque engine to Shader engine question | I know that it is simple. And I will figure it out. I am however dissapointed there is no "gettin... read more | 10/15/2006 (4:47 pm) |
| UI Torque engine to Shader engine question | OK, so its an early adopter release....so what? It should still have some documents and a bit of hel... read more | 10/15/2006 (4:39 pm) |
| UI Torque engine to Shader engine question | I guess so. But we're helping them alot with bug shooting and what not. They could still put out som... read more | 10/15/2006 (4:34 pm) |
| UI Torque engine to Shader engine question | I can not even find a how to on how to create a basic game via the shader engine. I just paid 250... read more | 10/15/2006 (4:28 pm) |
| UI Torque engine to Shader engine question | Then why didn't the shader engine come with a better demonstration. Its rather hard to learn when yo... read more | 10/15/2006 (4:26 pm) |
| Seperate view and player models | Thank you. I wasn't trying to put it down, but I was more hoping for a way to make one .dts that the... read more | 09/13/2006 (9:05 pm) |
| Why does the GUI not save? | Ok. So I feel like an idiot now. Sorry about that, I didn't mean to put down Torque.... read more | 08/23/2006 (6:30 pm) |
| Why is my AI model the same as my player model? | I'm an idiot. I haven't done inheritance in a few years, since I took OOP programming in class. ... read more | 08/14/2006 (5:04 pm) |
| Melee attack weapon. | I found that. I just thought there may be a simpler way of going about this.... I mean, I just... read more | 08/14/2006 (4:01 pm) |
| Simple problem with bullet decals | That modification to projectile.cc did that trick. Worked like a charm. No errors on compile, and... read more | 07/24/2006 (6:58 pm) |
| Simple problem with bullet decals | I did think of a simpler solution. just give the explosion no velocity. Then nothing should happe... read more | 07/24/2006 (11:41 am) |
| Simple problem with bullet decals | Thanks alot man. Wow, thats crazy. You'd think an explosion would be secondary to the impact. Sou... read more | 07/24/2006 (11:41 am) |
| Creating Nodes in Milkshape | Thank you so much, you're my hero.... read more | 07/19/2006 (8:35 pm) |
| Creating Nodes in Milkshape | Thank you so much, you're my hero.... read more | 07/19/2006 (5:32 pm) |
| Trying to add an additional weapon, can't switch to it. | I notice every time I ask about something, I get referred to a great howto most of the time. But,... read more | 07/02/2006 (1:31 pm) |
| Trying to add an additional weapon, can't switch to it. | Ah, I figured it out I needed to add the bind to /client/config.cs as well.... read more | 07/02/2006 (1:27 pm) |
| Can't seem to export to .dts with Maya 7 | I found out my problem after speaking to one of my professors today that was familiar with Torque an... read more | 04/04/2006 (5:45 pm) |
| One last question for today. Problem with textures and .dts | Aha! Ok, that was the problem. The .dts references the .jpg So no need to rename it got it, th... read more | 03/25/2006 (4:33 pm) |
| Problem with adding HUD for weapon count | Hmm, wow, I feel like an idiot. I'm going to awnser my own post, because the solution came to me ... read more | 03/25/2006 (11:50 am) |
| Question about weapon script | Wow, thank you so much. I wasn't expecting that quick and good of a response.... read more | 03/22/2006 (6:57 pm) |
| Help getting a simple mod to work | Gotcha Thanks... read more | 03/13/2006 (2:10 pm) |