Gotland_0001's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Check if enemy is behind the player | Thanks alot for that quick comment Tom. I will try the cone-solution and se if the collition can ha... read more | 04/23/2008 (1:00 pm) |
| Flying Vehicle pitch problem | Arrgh... no results... what is wrong... man... looks like another sleepless night again =/... read more | 05/30/2006 (11:00 am) |
| Flying Vehicle pitch problem | Ah, YV is the forward vector from the mRidig.getTransform... bla bla... better to just show the code... read more | 05/30/2006 (6:41 am) |
| Flying Vehicle pitch problem | It feels like I can not get the X-axis Dot product correct because it always also answers to me rota... read more | 05/29/2006 (6:08 pm) |
| Flying vehicle | We solwed our animated flying vehicle by creating a small dummy model that is fully invisible thanks... read more | 05/15/2006 (2:28 am) |
| Making a Player Fly | Sadly I do not have much time and all parts are not finished yet but this is a fast idea of how we d... read more | 05/15/2006 (2:24 am) |
| Making a Player Fly | @ Andy Hawkins That is a interesting idea on that could be a third alternative for my own problem b... read more | 05/11/2006 (5:44 am) |
| Flying vehicle | Our lead designer gave me the swimming resource: [url=http://www.garagegames.com/index.php?sec=mg&mo... read more | 05/10/2006 (6:36 am) |
| Solid angle calculation | I have been trying to do something almost the same all day long now, I want a angle from the PLAYER ... read more | 05/05/2006 (8:51 am) |
| .ML files... what do they do? | Thanks people was a nice help for another newbie. :)... read more | 04/26/2006 (12:52 am) |