Aun Taraseina's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Couple of question about first iphone app | I have a Mac-mini and Mac OS running on VMware. I got the same error (" we could not create a ... read more | 11/12/2009 (12:12 pm) |
| Fish in Water | You could setup the fish as an AI and create a path for in under water. When the Game starts run the... read more | 11/12/2009 (5:48 am) |
| Version Control for Mac? (with GUI) | For the client, I use [url=http://scplugin.tigris.org/]SCPlugin[/url] it's free and works pretty muc... read more | 11/10/2009 (8:13 am) |
| Simple scripting question | If you are looking for only the last single digit, % with 10 might be easier. [code] %val = ... read more | 11/07/2009 (5:07 pm) |
| setTransform only updates position and not rotation | What is your custom vehicle diverted from ? It should at least be diverted from the vehicle class to... read more | 10/31/2009 (10:26 am) |
| Please Help A Newbie :) | I still insist you to change [code] $MeBatty = %this; [/code] to [code] $BattyPl... read more | 10/30/2009 (1:00 pm) |
| Please Help A Newbie :) | Change [code] $MeBatty = %this; [/code] to [code] $BattyPlayer = %this; [/cod... read more | 10/29/2009 (9:57 am) |
| What do you think I should do? | You can get Torsion for a 30 day trial [url=http://www.garagegames.com/products/torsion][here][/url]... read more | 10/29/2009 (9:53 am) |
| iPhone Movie Playback - Here it is. | Awesome !!!!!!... read more | 10/24/2009 (10:52 am) |
| Steamworks | This was posted last year. The people at Steam are really friendly and helpful, they even have a ind... read more | 10/23/2009 (1:30 pm) |
| I want to release my game but after removing the *.cs file and just continue to have the *.dso file it do not work any more | I use it too and it seems to be working fine. Have you check your console.log for any errors ? Norma... read more | 10/23/2009 (1:17 pm) |
| Player Hosted Servers | Here are some options to create an online server. 1. Each player can host a game + Create a m... read more | 10/23/2009 (1:05 pm) |
| I want to release my game but after removing the *.cs file and just continue to have the *.dso file it do not work any more | Are you sure your scripts are pre-compiled before deleting the *.cs ? You might be having a compile ... read more | 10/23/2009 (12:20 pm) |
| I want to release my game but after removing the *.cs file and just continue to have the *.dso file it do not work any more | Did you remove the main.cs ?... read more | 10/17/2009 (3:42 pm) |
| why won't this work? | @rennie Change [code] %targetX = getWord(worldPos, 0); %targetY = getWord(worldPos, 1); [... read more | 09/18/2009 (7:41 am) |
| Ordering images by code | $yourt2dStaticSprite1.layer = 1; $yourt2dStaticSprite2.layer = 2; $yourt2dStaticSprite3.layer = 3;... read more | 09/18/2009 (12:34 am) |
| why won't this work? | @Rennin, there's no logic there. I just wanted to fix your script compiling error. If you want yo... read more | 09/11/2009 (9:29 am) |
| why won't this work? | Try changing [code] function cube::onMouseUp(%this, %worldPos, %clicks, %modifier) { %this... read more | 09/11/2009 (7:15 am) |
| iTGB 1.3 Planning | My account is broken too. :(... read more | 09/10/2009 (9:49 am) |
| OEM font license pricing | What type of license is this ? Is it to include their fonts with your game ? I believe there are ... read more | 09/07/2009 (1:18 pm) |
| How to use new fonts? | .uft fonts are generated from T3D using the existing fonts on your system. T3D will created a *.utf ... read more | 09/07/2009 (12:32 pm) |
| Need explanation on addTaggedString in setPlayerName | It's not a bug but it's a color tag attach to the player's name. In some cases you might have 2 team... read more | 08/28/2009 (1:38 pm) |
| Available hosts divided into rooms | I think I would still group all the servers in one room but sort them by their ping. They might get ... read more | 08/25/2009 (8:01 pm) |
| Solitaire Siege now in the Apple Store | great job :D... read more | 08/20/2009 (9:58 pm) |
| iTGB - Ball Physics - Accelerometer - Chipmunk Engine | WOoooo.... Awesome !... read more | 08/20/2009 (9:00 am) |
| TGB n MySql or other database... | Yep, you can choose to use a TCPObject or HttpObject send a request to a php script on your server t... read more | 07/23/2009 (5:33 am) |
| Pre-order Shirts! | So it have been 2 month and 20 days, do I have to send another email requesting the shirt I wanna... read more | 07/15/2009 (3:55 am) |
| Couldn't inspect the application package | [quote]I'm really getting tired and fed up of banging my head against stuff in iTGB that should be a... read more | 06/22/2009 (4:11 am) |
| Torque Motion | Hi Laurent, I was one of the developers on the team. Unfortunately the rest of the team have moved o... read more | 06/21/2009 (8:10 am) |
| CommandToClient and Booleans | what is isMissionEnabled(%MissionNumber); returning value ?... read more | 06/16/2009 (4:22 am) |
| How to highlight a selected obj? | @Huan li, I would just applied a new skin with a highlighted material to the object I want to highli... read more | 06/15/2009 (9:34 am) |
| SimSets vs. Arrays | for string items you can do this... [code] %str = "1 2 3 4 5 6 7 8 9"; %strCount = ... read more | 06/15/2009 (1:26 am) |
| Coding | You could have a look at http://www.garagegames.com/community/blogs/view/17321 code weaver, or Torsi... read more | 06/11/2009 (9:11 am) |
| HTTPObject and MySQL? | Yep, I used Php to interface with TGE server using TCPObject(HTTTP object should work just the same)... read more | 06/11/2009 (3:59 am) |
| Spawning explosions. | kinda coming back to me why it didn't work, look [url=www.garagegames.com/community/resources/view/1... read more | 06/09/2009 (8:15 am) |
| Spawning explosions. | I remember having the same problem, don't remember how I fixed it but try this and see if anything h... read more | 06/09/2009 (8:11 am) |
| Comparing Strings - Is My Logic Incorrect? - RESOLVED | To compare strings you need to use "$=", try this [code] if(%testString $= "wrong... read more | 06/09/2009 (8:05 am) |
| Creating sprites causes hiccups | what is the image size of "star2ImageMap" ?... read more | 06/09/2009 (6:59 am) |
| BUG: iTGB 1.2 - Setting Target to iTGB_Script_Optimize results in EXC_BAD_ACCESS | arhhh....... this one got me too...... read more | 06/08/2009 (3:02 pm) |
| Pre-order Shirts! | hm... I've sent an email about a month ago but haven't receive any replies or a shirt yet. Do I have... read more | 06/06/2009 (1:27 am) |
| Considering to get iTgb | Thanks for the clarification Michael, 10 seconds isn't that bad :) I guess going with iTgb shoul... read more | 06/03/2009 (7:39 am) |
| Considering to get iTgb | @Ronny, Thanks. At some point I do think I'll need to learn it. I have a lot of Torque scripts that ... read more | 06/03/2009 (5:34 am) |
| Match 3 | When creating an object, tag a type field to it. And add those object to an array that you can refer... read more | 06/02/2009 (10:34 pm) |
| I'm back! And with questions about next TGB version | Sorry, I had to ask. What was your problem with Localization? I used TGB for a Thai game quite somet... read more | 06/01/2009 (11:02 pm) |
| Dynamically loaded images (using images not in the level editor) | Well, I haven't tried it but it should be doable. 1. Copy the users image to your game directory ... read more | 05/26/2009 (4:05 am) |
| Jump off Platform does not trigger "actorLeft" | @ Philip The fix doesn't seem to work for me.. am I missing something .. Parent::jumpUp( %this )... read more | 05/23/2009 (4:10 am) |
| Creating a particle effect in code. [resolved] | You haven't add it to the scene graph. Try adding [code] new t2dParticleEffect() { scen... read more | 05/14/2009 (8:20 am) |
| Path Finding | Would you mind sharing your solution :D... read more | 05/11/2009 (12:53 pm) |
| Torque 3D Beta 1 Bug - Graphic Glitch on ATI HD 4850 | Arhh, thanks for all your help guys. I was having some other problems with the card and returning it... read more | 05/04/2009 (12:25 am) |
| Torque 3D Beta 1 Bug - Graphic Glitch on ATI HD 4850 | Ok, I just bought a new VGA card(I'm such a Torque fan-boy). The problem is solved, at least for me.... read more | 05/02/2009 (4:13 pm) |