Game Development Community

Aun Taraseina's Forum Posts

Thread Post Date Posted
Couple of question about first iphone app I have a Mac-mini and Mac OS running on VMware. I got the same error (" we could not create a ... read more 11/12/2009 (12:12 pm)
Fish in Water You could setup the fish as an AI and create a path for in under water. When the Game starts run the... read more 11/12/2009 (5:48 am)
Version Control for Mac? (with GUI) For the client, I use [url=http://scplugin.tigris.org/]SCPlugin[/url] it's free and works pretty muc... read more 11/10/2009 (8:13 am)
Simple scripting question If you are looking for only the last single digit, % with 10 might be easier. [code] %val = ... read more 11/07/2009 (5:07 pm)
setTransform only updates position and not rotation What is your custom vehicle diverted from ? It should at least be diverted from the vehicle class to... read more 10/31/2009 (10:26 am)
Please Help A Newbie :) I still insist you to change [code] $MeBatty = %this; [/code] to [code] $BattyPl... read more 10/30/2009 (1:00 pm)
Please Help A Newbie :) Change [code] $MeBatty = %this; [/code] to [code] $BattyPlayer = %this; [/cod... read more 10/29/2009 (9:57 am)
What do you think I should do? You can get Torsion for a 30 day trial [url=http://www.garagegames.com/products/torsion][here][/url]... read more 10/29/2009 (9:53 am)
iPhone Movie Playback - Here it is. Awesome !!!!!!... read more 10/24/2009 (10:52 am)
Steamworks This was posted last year. The people at Steam are really friendly and helpful, they even have a ind... read more 10/23/2009 (1:30 pm)
I want to release my game but after removing the *.cs file and just continue to have the *.dso file it do not work any more I use it too and it seems to be working fine. Have you check your console.log for any errors ? Norma... read more 10/23/2009 (1:17 pm)
Player Hosted Servers Here are some options to create an online server. 1. Each player can host a game + Create a m... read more 10/23/2009 (1:05 pm)
I want to release my game but after removing the *.cs file and just continue to have the *.dso file it do not work any more Are you sure your scripts are pre-compiled before deleting the *.cs ? You might be having a compile ... read more 10/23/2009 (12:20 pm)
I want to release my game but after removing the *.cs file and just continue to have the *.dso file it do not work any more Did you remove the main.cs ?... read more 10/17/2009 (3:42 pm)
why won't this work? @rennie Change [code] %targetX = getWord(worldPos, 0); %targetY = getWord(worldPos, 1); [... read more 09/18/2009 (7:41 am)
Ordering images by code $yourt2dStaticSprite1.layer = 1; $yourt2dStaticSprite2.layer = 2; $yourt2dStaticSprite3.layer = 3;... read more 09/18/2009 (12:34 am)
why won't this work? @Rennin, there's no logic there. I just wanted to fix your script compiling error. If you want yo... read more 09/11/2009 (9:29 am)
why won't this work? Try changing [code] function cube::onMouseUp(%this, %worldPos, %clicks, %modifier) { %this... read more 09/11/2009 (7:15 am)
iTGB 1.3 Planning My account is broken too. :(... read more 09/10/2009 (9:49 am)
OEM font license pricing What type of license is this ? Is it to include their fonts with your game ? I believe there are ... read more 09/07/2009 (1:18 pm)
How to use new fonts? .uft fonts are generated from T3D using the existing fonts on your system. T3D will created a *.utf ... read more 09/07/2009 (12:32 pm)
Need explanation on addTaggedString in setPlayerName It's not a bug but it's a color tag attach to the player's name. In some cases you might have 2 team... read more 08/28/2009 (1:38 pm)
Available hosts divided into rooms I think I would still group all the servers in one room but sort them by their ping. They might get ... read more 08/25/2009 (8:01 pm)
Solitaire Siege now in the Apple Store great job :D... read more 08/20/2009 (9:58 pm)
iTGB - Ball Physics - Accelerometer - Chipmunk Engine WOoooo.... Awesome !... read more 08/20/2009 (9:00 am)
TGB n MySql or other database... Yep, you can choose to use a TCPObject or HttpObject send a request to a php script on your server t... read more 07/23/2009 (5:33 am)
Pre-order Shirts! So it have been 2 month and 20 days, do I have to send another email requesting the shirt I wanna... read more 07/15/2009 (3:55 am)
Couldn't inspect the application package [quote]I'm really getting tired and fed up of banging my head against stuff in iTGB that should be a... read more 06/22/2009 (4:11 am)
Torque Motion Hi Laurent, I was one of the developers on the team. Unfortunately the rest of the team have moved o... read more 06/21/2009 (8:10 am)
CommandToClient and Booleans what is isMissionEnabled(%MissionNumber); returning value ?... read more 06/16/2009 (4:22 am)
How to highlight a selected obj? @Huan li, I would just applied a new skin with a highlighted material to the object I want to highli... read more 06/15/2009 (9:34 am)
SimSets vs. Arrays for string items you can do this... [code] %str = "1 2 3 4 5 6 7 8 9"; %strCount = ... read more 06/15/2009 (1:26 am)
Coding You could have a look at http://www.garagegames.com/community/blogs/view/17321 code weaver, or Torsi... read more 06/11/2009 (9:11 am)
HTTPObject and MySQL? Yep, I used Php to interface with TGE server using TCPObject(HTTTP object should work just the same)... read more 06/11/2009 (3:59 am)
Spawning explosions. kinda coming back to me why it didn't work, look [url=www.garagegames.com/community/resources/view/1... read more 06/09/2009 (8:15 am)
Spawning explosions. I remember having the same problem, don't remember how I fixed it but try this and see if anything h... read more 06/09/2009 (8:11 am)
Comparing Strings - Is My Logic Incorrect? - RESOLVED To compare strings you need to use "$=", try this [code] if(%testString $= "wrong... read more 06/09/2009 (8:05 am)
Creating sprites causes hiccups what is the image size of "star2ImageMap" ?... read more 06/09/2009 (6:59 am)
BUG: iTGB 1.2 - Setting Target to iTGB_Script_Optimize results in EXC_BAD_ACCESS arhhh....... this one got me too...... read more 06/08/2009 (3:02 pm)
Pre-order Shirts! hm... I've sent an email about a month ago but haven't receive any replies or a shirt yet. Do I have... read more 06/06/2009 (1:27 am)
Considering to get iTgb Thanks for the clarification Michael, 10 seconds isn't that bad :) I guess going with iTgb shoul... read more 06/03/2009 (7:39 am)
Considering to get iTgb @Ronny, Thanks. At some point I do think I'll need to learn it. I have a lot of Torque scripts that ... read more 06/03/2009 (5:34 am)
Match 3 When creating an object, tag a type field to it. And add those object to an array that you can refer... read more 06/02/2009 (10:34 pm)
I'm back! And with questions about next TGB version Sorry, I had to ask. What was your problem with Localization? I used TGB for a Thai game quite somet... read more 06/01/2009 (11:02 pm)
Dynamically loaded images (using images not in the level editor) Well, I haven't tried it but it should be doable. 1. Copy the users image to your game directory ... read more 05/26/2009 (4:05 am)
Jump off Platform does not trigger "actorLeft" @ Philip The fix doesn't seem to work for me.. am I missing something .. Parent::jumpUp( %this )... read more 05/23/2009 (4:10 am)
Creating a particle effect in code. [resolved] You haven't add it to the scene graph. Try adding [code] new t2dParticleEffect() { scen... read more 05/14/2009 (8:20 am)
Path Finding Would you mind sharing your solution :D... read more 05/11/2009 (12:53 pm)
Torque 3D Beta 1 Bug - Graphic Glitch on ATI HD 4850 Arhh, thanks for all your help guys. I was having some other problems with the card and returning it... read more 05/04/2009 (12:25 am)
Torque 3D Beta 1 Bug - Graphic Glitch on ATI HD 4850 Ok, I just bought a new VGA card(I'm such a Torque fan-boy). The problem is solved, at least for me.... read more 05/02/2009 (4:13 pm)
Page «Previous 1 2 3 4 5 6