Game Development Community

Simon Meistininkas's Forum Posts

Thread Post Date Posted
quick noob question re: .gui files, thanks Notice he only says distribution of the program, reffering to Tribal IDE. Like the last poster said,... read more 08/31/2002 (9:46 pm)
SOLDAT The game is free, made by one person... don't expect solid networking =) I really enjoy the game,... read more 08/30/2002 (3:59 pm)
XP - stop "send a report" message Good tip. They should add a little checkbox that says "disable this report" on each report box or s... read more 08/16/2002 (11:38 am)
Free 3DS Max R4 Normal Map Plugin As far as I know, there are no plans for such things in torque, so yes, every team would have to mak... read more 08/11/2002 (11:22 am)
Lawsuits In The Internet Age If that article is true, I'm afraid to even talk to my friends on the internet :( Very good artic... read more 08/05/2002 (10:41 am)
Torque for IGF Entry? I remember reading in the IGF rules that you had to develop your own engine to be qualified for entr... read more 07/11/2002 (12:34 pm)
Blender goes open source A bit offtopic but... I heard a while back talks about scratching the current DTS fileformat, and m... read more 07/06/2002 (9:52 am)
Weapon accuracy...mechanics? http://garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=1714 Enjoy ;)... read more 07/05/2002 (7:41 pm)
Animated sprites (.png's etc) After a while of searching on google, found some screenshots :) http://images.google.com/images?q=x... read more 07/03/2002 (6:12 pm)
Documentation tools Is there a big difference between StarOffice and OpenOffice?... read more 07/03/2002 (6:03 pm)
Animated sprites (.png's etc) Robert: That sounds like a cool idea, maybe you could make a crazy GUI like on the x-box :)... read more 07/02/2002 (11:32 am)
physics Anything to fix the funky vehicle physics :P (e.g. shrike overturns when u go on a slope, gravcycle... read more 11/03/2001 (12:09 pm)
Crash on mission load Hey Tim :) No, I do have the whole SDK. I did a debug build and it works fine for me and another pe... read more 10/29/2001 (11:19 am)