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Carpenter Software's Forum Posts

Thread Post Date Posted
Digital-Tutors working on Houdini/Torque learning DVD Please point out any differences among platforms (MS Windows, Mac OS, etc.) when using Torque. Ca... read more 07/27/2008 (10:29 am)
Mac and Linux Torque Exporter now ready... Thanks Robert Can't wait to play with it. Carpenter Software... read more 07/03/2008 (3:37 pm)
I will pay GarageGames for a Maya Exporter I also have both Mac OS X and Window XP on the same computer. What do you know about Renderman plugi... read more 06/22/2008 (1:46 pm)
I will pay GarageGames for a Maya Exporter Inside the About dtsUtility says: Maya2DTS exporter by Clark Fagot at http://www.bravetree.com ... read more 06/22/2008 (11:37 am)
I will pay GarageGames for a Maya Exporter I tried to locate the url where I downloaded the Mac versions for the Maya 8.5 DTS exporter. Below i... read more 06/22/2008 (9:59 am)
I will pay GarageGames for a Maya Exporter Yes I have made some bad decisions - it seems I get caught up in a spider's web, but I will pay Gara... read more 06/21/2008 (12:25 pm)
I will pay GarageGames for a Maya Exporter Sorry Rex but it's funny. When I first received the NEWS by email about Houdini's Apprentice HD and ... read more 06/21/2008 (11:18 am)
I will pay GarageGames for a Maya Exporter David you still do not understand. I realized a long time ago the situation with exporters. If this ... read more 06/21/2008 (9:29 am)
I will pay GarageGames for a Maya Exporter I paid $99 for Houdini but there is no DTS exporter for the Mac. I have used blender in the past but... read more 06/20/2008 (10:44 pm)
I will pay GarageGames for a Maya Exporter Finally I get some answers.... Carpenter Software... read more 06/20/2008 (10:31 pm)
I will pay GarageGames for a Maya Exporter I will pay $1000 dollars to GarageGames or more for a Mac OS X Torque DTS Exporter for Autodesk Maya... read more 06/20/2008 (9:57 pm)
I will pay GarageGames for a Maya Exporter I have been waiting (hoping) that the Maya DTS exporter would come through - I am to hire someone!? ... read more 06/20/2008 (9:42 pm)
I will pay GarageGames for a Maya Exporter To reiterate, I will PAY GarageGames $99 or more for a Mac OS X Torque DTS Exporter for Autodesk May... read more 06/20/2008 (9:12 pm)
I will pay GarageGames for a Maya Exporter To reiterate, I will PAY GarageGames $99 or more for a Mac OS X Torque DTS Exporter for Autodesk May... read more 06/20/2008 (5:45 pm)
I will pay GarageGames for a Maya Exporter @Rubes I am afraid you will not get a straight answer about Maya DTS exporter for the Mac. Some n... read more 06/20/2008 (5:41 pm)
I will pay GarageGames for a Maya Exporter I need to talk with someone who works with a Mac at GG.... Carpenter Software... read more 06/20/2008 (2:12 pm)
I will pay GarageGames for a Maya Exporter David are you suppose to be the Mac developer for GG? I remember we had this conversation before abo... read more 06/20/2008 (2:01 pm)
I will pay GarageGames for a Maya Exporter Maybe its me or those Mac commercials where they poke fun at the PCs. I am coming to the fatal concl... read more 06/20/2008 (1:48 pm)
Maya 2008 Mac crashes when exporting DSQ animations Maybe its me or those Mac commercials where they poke fun at the PCs. I am coming the the fatal conc... read more 06/20/2008 (1:42 pm)
Are Imports Possible into Houdini's Workflow? Yes - after reviewing the data - I like to use Maya and Houdini together. I have a lot of work piled... read more 06/15/2008 (10:11 am)
Where is the exporter located? @ Idelfix125 I saw the features listed for Houdini's Apprentice HD: [url=http://www.sidefx.com/in... read more 06/15/2008 (10:02 am)
Where is the exporter located? Thanks If the FBX Importer is part of Temporary License, I'll think I'll wait until I get some in... read more 06/14/2008 (12:30 pm)
Where is the exporter located? Thanks If the FBX Importer is part of Temporary License, I'll think I'll wait until I get some in... read more 06/14/2008 (12:24 pm)
Where is the exporter located? @ Idelfix125 Sorry I do not understand your post... read more 06/14/2008 (12:09 pm)
Where is the exporter located? That was one of my questions about imports.... So Houdini's Apprentice HD version does have an FBX ... read more 06/14/2008 (11:55 am)
Where is the exporter located? The DTS Exporter is only on the Apprentice HD version.... See the following: [url=http://www.sidefx.... read more 06/14/2008 (11:47 am)
Are Imports Possible into Houdini's Workflow? I looked at Houdini's Home Page Autodesk FBX Export Houdini Master and Escape now include Auto... read more 06/14/2008 (11:39 am)
Constructor 1.0.4 crash on start I also use Windows XP SP2 on my Mac. I'll give it a try. Carpenter Software... read more 06/02/2008 (10:29 am)
Constructor 1.0.4 crash on start Thanks It is up to version 1.0.5 -> I need to read these threads more often. [b][i]added[/i][/... read more 06/02/2008 (9:39 am)
Constructor 1.0.4 crash on start Hello I just checked "My Account" for Constructor v1.0.4. It is not there. Carpenter Software... read more 06/02/2008 (9:04 am)
Are you a Mac TGB user? Designing, playing and developing games on the Mac. Carpenter Software... read more 05/20/2008 (9:26 pm)
GlueIT, Imagestrip creator for T2D released @ Yves Can you tell us anything more about GG's intentions or plans with GlueIt. Carpenter Sof... read more 05/20/2008 (8:57 pm)
Hue/Saturation Manipulation in TGB? Hi Brain: There are four fields for RGBA in the TGB editor under the Blending tab under Edit incl... read more 05/17/2008 (1:46 pm)
TGB 1.7.3 Beta 1? CleanDSO.command Really Seth - How many laypersons who have Macs should know this? I have been programming on the Mac... read more 05/17/2008 (11:24 am)
TGB 1.7.3 Beta 1? CleanDSO.command Hi Seth I get the following error when I double click on the command: [code] [b] Open Command... read more 05/17/2008 (11:05 am)
Sprite-sheet Size So if my image is 1536 pixels by 1536 pixels then its size is set to 2048 by 2048!? So the best way ... read more 04/13/2008 (2:47 pm)
ClEditor.cpp missing Hi Theo At TDN, there is a Note: [quote] If you compile and you get an error about cIEditor no... read more 03/27/2008 (8:00 am)
ClEditor.cpp missing Hi Read the following thread: [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=7043... read more 03/26/2008 (11:32 am)
Sprite-Sheets 12 fps? Thanks for the response - I'll try some lower 8 fps but any lower may affect the quality that I'm lo... read more 02/29/2008 (8:53 pm)
Torquescript spaghettini -> FSM Spaghettini no more - I did it! Simple Finite State Machine [url=http://www.garagegames.com/index... read more 02/28/2008 (3:09 pm)
Sprite-Sheets 12 fps? I should mention that the 12 fps originated from the 3D animation program like Maya that I am using.... read more 02/28/2008 (2:59 pm)
GlueIT, Imagestrip creator for T2D released Hi Yves Although this is an OLD thread - You may want to use the keyword "Sprite-Sheets". I belie... read more 02/28/2008 (2:16 pm)
Making Sprite-sheets? Thanks Stanley I use a Mac but I also am using Windows XP SP2 on the same computer. I cannot get ... read more 02/28/2008 (1:57 pm)
Datablock size problem Try setting the size using torquescript: $object.size = "6 6"; Carpenter Software... read more 02/26/2008 (11:43 am)
Showing Off Finite State Machine Fish Game Actually I can do much better than give you a demo. You can receive the torquescript code to the FSM... read more 02/20/2008 (10:23 pm)
Showing Off Finite State Machine Fish Game I am not sure what you are missing but I can tell you that my interest in the torquescripted FSM is ... read more 02/17/2008 (9:12 pm)
Another Try For those who may be interested, you may download the torquescript code. I am now testing the code i... read more 02/06/2008 (4:41 pm)
Another Try Here is the one on performance and of course making it look pretty. There are 10 objects cycling the... read more 02/05/2008 (9:23 pm)
TGB 1.7.1 collision Polygon List Wow - you're correct. I turn off the world limit on one of my objects. I set up a new collision poly... read more 02/05/2008 (5:50 pm)
TGB 1.7.1 collision Polygon List I am away from the other computer right now but give me about 10 minutes to check.... read more 02/05/2008 (5:44 pm)
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