James Randall's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Changing Collision Poly | Phew. I'm not just being a bonehead then :) Thanks for letting me know Stephen.... read more | 03/08/2006 (7:12 am) |
| Changing Collision Poly | Just been trying this out. It doesn't seem to quite work. Though from tracing it through it very nea... read more | 03/07/2006 (6:15 pm) |
| Script editor | I gave Torsion a quick go and it looks fantastic. I'd give my left arm for a Mac OS port....... read more | 03/03/2006 (4:48 pm) |
| Changing Collision Poly | Sadly not. Though if I'd discovered Torque six months ago I may well have made the trip. Still th... read more | 03/01/2006 (8:43 pm) |
| Changing Collision Poly | You, sir, are a star!! I will give this a go as soon as possible. If I ever see you at a Torqu... read more | 03/01/2006 (6:12 pm) |
| Is pixel based collision going to be implemented? | True. The concave shape thing is a pain. I need pretty much pixel perfect collision detection on ... read more | 02/28/2006 (10:05 pm) |
| Is pixel based collision going to be implemented? | I've not tried it but can't you implement dfferent collision polys per frame by using the onFrameCha... read more | 02/28/2006 (9:12 pm) |
| Object to Object to Tilemap Collision | Another way to solve the second problem if the objects only move in a single axis (i.e. left to righ... read more | 02/28/2006 (8:53 am) |
| Is it possible to set multiple setConstantForce() | I don't think you can either. What I do is track all the forces as vectors and each time one chan... read more | 02/28/2006 (8:46 am) |
| Changing Collision Poly | I didn't see your post pre-edit :). (Edit of my own: hope you didn't think I was being sarcastic ... read more | 02/27/2006 (7:06 pm) |
| Changing Collision Poly | Thanks for the reply. It looks like I've set it up correctly but I've been asuuming I've got it wron... read more | 02/27/2006 (6:09 pm) |
| Changing Collision Poly | I've had a brief look at the code and came across the setEffectCollisionStatus stuff which I've also... read more | 02/26/2006 (10:23 pm) |
| Don't seem able to set a collision polygon | Sounds great :)... read more | 02/22/2006 (10:04 am) |
| Don't seem able to set a collision polygon | Ignore me. I was being a complete idiot. I'd got the co-ordinates the wrong way round so the triangl... read more | 02/21/2006 (10:10 pm) |
| Can't get tutorial graphics on Mac | I think your looking for the images in the wrong place. They are in games/spacescroller/data/images ... read more | 02/21/2006 (10:14 am) |
| Cancelling All Scheduled Events | I'm convinced. I'll stick with the script! Thanks for all the replies.... read more | 02/20/2006 (8:04 pm) |
| Cancelling All Scheduled Events | I think this thread is revealing just how lazy I am.... :)... read more | 02/20/2006 (12:16 pm) |
| Cancelling All Scheduled Events | Thats what I'm doing at the moment. I was just looking for a better way as otherwise I don't care ab... read more | 02/20/2006 (11:56 am) |