Michael Branin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Overlord Management System | We are still using overlord here and after you fix a couple of bugs it works pretty damn good still ... read more | 02/15/2012 (12:44 pm) |
| Different player graphics based on weapon equipped [Solved] | Yea you have some variables mixed up in that bit of code. was throwing me for a loop :). thanks so m... read more | 02/13/2012 (9:38 pm) |
| Different player graphics based on weapon equipped [Solved] | Cancel that I corrected the error. Works great now.. [code] function PlayerClass::changeActor(%t... read more | 02/13/2012 (8:19 pm) |
| Different player graphics based on weapon equipped [Solved] | I am calling my function like this From ControllerBehavior.cs [code] // Reload key if ( %keyDow... read more | 02/13/2012 (8:05 pm) |
| Different player graphics based on weapon equipped [Solved] | okthere is something wrong with that code to switch the player. I get a hard crash the moment I call... read more | 02/13/2012 (7:51 pm) |
| Different player graphics based on weapon equipped [Solved] | I may play with this today. it would simplify my code base quit a bit. thank you. ... read more | 02/13/2012 (5:29 am) |
| If...Load... Script help! | if just through script look at the [b]LevelCompleteBehavior[/b]. Its calls 2 functions from GameMeth... read more | 02/12/2012 (8:26 pm) |
| Animation Tutorial does not work [Solved] | Heh ... When I encountered the issues I was going mad. the same question has been asked over and ove... read more | 02/12/2012 (8:06 pm) |
| Different player graphics based on weapon equipped [Solved] | How we are handling it currently is The player graphic has noting equipped. He currently has attack ... read more | 02/12/2012 (8:04 pm) |
| Inventory help please [Solved] | Ronny I shortened my remove key code alot using code from the PSK [code] function PlayerClass::r... read more | 02/12/2012 (7:51 pm) |
| Inventory help please [Solved] | I actually gave the door behavior a onUse Function and Moved all my on enter Door Behaviors OnEnter ... read more | 02/12/2012 (6:06 pm) |
| Inventory help please [Solved] | ok Thanks Ronnys help I have keys working. I have also gotten doors working now as well. When the pl... read more | 02/12/2012 (4:09 pm) |
| Playing animation on attack state | Damn Excellent tips. ... read more | 02/12/2012 (4:01 pm) |
| Inventory help please [Solved] | Rofl I just meant what function were you using to Erase the word from the actual player.keys string.... read more | 02/11/2012 (1:32 pm) |
| -------- | Are you Execing the new scripts in gamemethods.cs Where all the other psk scripts are execed? Actual... read more | 02/11/2012 (6:19 am) |
| Inventory help please [Solved] | Ronny How are you removing the key from the playerinfo.keys?... read more | 02/10/2012 (8:00 pm) |
| Inventory help please [Solved] | Hey Richard. That is pretty cool. ... read more | 02/10/2012 (7:20 am) |
| Inventory help please [Solved] | Richard thats an excellent idea. I will look into that this weekend. My main problem was the PSK say... read more | 02/10/2012 (5:40 am) |
| Inventory help please [Solved] | Excellent Ronny... I was already comming to the conclusion playerinfo actually just a script object ... read more | 02/10/2012 (5:33 am) |
| Inventory help please [Solved] | Me either ... I am assuming it is custom code from his project. Which is what threw me for a loop. I... read more | 02/09/2012 (6:34 pm) |
| Inventory help please [Solved] | Uggh ok I will look into player info but on first look and after adding the behavior to an item I ge... read more | 02/09/2012 (1:53 pm) |
| Inventory help please [Solved] | Excellent info thank you so much. I will pour over this.... read more | 02/09/2012 (1:15 pm) |
| Animation Tutorial does not work [Solved] | ok I found and old post from feb 2010 [url=http://www.garagegames.com/community/forums/viewthread/11... read more | 02/09/2012 (12:59 pm) |
| Inventory help please [Solved] | ok Maybe the question was a little to vague. Can someone walk me through the process of adding a red... read more | 02/09/2012 (12:11 pm) |
| Playing animation on attack state | Tag for later... read more | 02/08/2012 (8:47 am) |
| Post if you use Behaviors, Please | I am using Behaviors all over the place in the platformer kit. Have just started wrapping my head ar... read more | 02/08/2012 (6:07 am) |
| Inventory help please [Solved] | Haha that fixed the issue of it not working with the amount I set in the behavior. Now I need to kno... read more | 02/07/2012 (9:47 pm) |
| [Solved]Platformer Kit TGB 1.7.6 Mac | No Sorry the mac I have access too is one step behind Lion. If I can get him to upgrade I will compi... read more | 01/21/2012 (6:34 am) |
| [Solved]Platformer Kit TGB 1.7.6 Mac | Actually I have since been able to successfully build a work mac executable using TGB1.7.6 and the p... read more | 01/20/2012 (7:52 pm) |
| [solved] Creating the Snake Enemy crashes my game unless... | Follow the tutorial exactly but make these changes ... the last 2 post of this thread. [url]http... read more | 01/11/2012 (7:04 am) |
| Questions | The platformer kit works fine with TGB 1.7.6 ... theres a few spots where you will need to use winme... read more | 01/11/2012 (7:00 am) |
| Blinking Platforms Behavior [completed] | ok I have added this and it sorta works. I added the platform behavior and the blinking platform beh... read more | 01/08/2012 (5:36 pm) |
| AFX for T3D 1.1 and 1.2 | Nice info Dusty..... I am snagging that tip as I type this!!!! :) ... read more | 11/29/2011 (7:00 am) |
| Problem Installing | This is from 2 post down labeled Horrible installation fail.... [quote]Strange. The engine used t... read more | 11/22/2011 (10:24 am) |
| So, Garage games is now switching to a "pay per update" system? | All the bug fixes are free too they said they would release the bug fixes with in this coming month.... read more | 11/17/2011 (12:12 pm) |
| what is the graphics perspective used to make the models? | The perspective is called isometric and yes the 2d fantasy character pack is isometric too ... read more | 09/26/2011 (3:43 pm) |
| Getting PSK to work with TGB1.7.5? | Look at the other thread I posted a step by step to get PSK working with TGB 1.7.5 using visual stud... read more | 05/06/2011 (12:09 pm) |
| Install Platform Starter Kit Pro | I posted docs in another thread with step by step instructions for a windows set up. Maybe you can l... read more | 05/06/2011 (9:15 am) |
| Need help installing platformer kit pro. | ok, here we go.... Step 1: Make sure you can compile TGB 1.7.5 out of the box. If you can n... read more | 05/05/2011 (8:05 am) |
| Need help installing platformer kit pro. | I got busy at work and somehow 100% completely forgot I was going to do that, I will write it up tod... read more | 05/05/2011 (6:25 am) |
| Blinking Platforms Behavior [completed] | Thank you soo much for adding these 2 tutorials. ... read more | 04/19/2011 (9:03 am) |
| Need help installing platformer kit pro. | You kinda need to at least know how to use a compiler first before attempting to jump right into a f... read more | 04/06/2011 (7:41 am) |
| Flying enemy that follows player | How did you solve it? ... read more | 04/01/2011 (6:47 am) |
| MACK / FACK Private Forums Suggestions | Actually the last post in the private forum was from me in october of 2009 so .. there is zero commu... read more | 03/29/2011 (7:14 am) |
| MACK / FACK Private Forums Suggestions | You are really not missing anything in the private forums. there is zero information there except an... read more | 03/29/2011 (6:59 am) |
| Memory leak in streaming audio | Adding in to my copy. thanks ... read more | 02/07/2011 (8:10 am) |
| Arteria3d WELCOME BACK Discount | Yes I never recieved an updated member section email.... read more | 02/06/2011 (11:58 am) |
| Arteria3d WELCOME BACK Discount | I hqad the same issue I bought the lifetime subscription a couple of years ago but nothing was in th... read more | 02/06/2011 (10:56 am) |
| The site wish list | I still think that under My Products it should list the date files were last updated so we can look ... read more | 02/01/2011 (4:46 pm) |
| Free Tileset | Excellent ... thank you soo much for this. ... read more | 01/25/2011 (5:50 pm) |