Game Development Community

Michael Branin's Forum Posts

Thread Post Date Posted
Overlord Management System We are still using overlord here and after you fix a couple of bugs it works pretty damn good still ... read more 02/15/2012 (12:44 pm)
Different player graphics based on weapon equipped [Solved] Yea you have some variables mixed up in that bit of code. was throwing me for a loop :). thanks so m... read more 02/13/2012 (9:38 pm)
Different player graphics based on weapon equipped [Solved] Cancel that I corrected the error. Works great now.. [code] function PlayerClass::changeActor(%t... read more 02/13/2012 (8:19 pm)
Different player graphics based on weapon equipped [Solved] I am calling my function like this From ControllerBehavior.cs [code] // Reload key if ( %keyDow... read more 02/13/2012 (8:05 pm)
Different player graphics based on weapon equipped [Solved] okthere is something wrong with that code to switch the player. I get a hard crash the moment I call... read more 02/13/2012 (7:51 pm)
Different player graphics based on weapon equipped [Solved] I may play with this today. it would simplify my code base quit a bit. thank you. ... read more 02/13/2012 (5:29 am)
If...Load... Script help! if just through script look at the [b]LevelCompleteBehavior[/b]. Its calls 2 functions from GameMeth... read more 02/12/2012 (8:26 pm)
Animation Tutorial does not work [Solved] Heh ... When I encountered the issues I was going mad. the same question has been asked over and ove... read more 02/12/2012 (8:06 pm)
Different player graphics based on weapon equipped [Solved] How we are handling it currently is The player graphic has noting equipped. He currently has attack ... read more 02/12/2012 (8:04 pm)
Inventory help please [Solved] Ronny I shortened my remove key code alot using code from the PSK [code] function PlayerClass::r... read more 02/12/2012 (7:51 pm)
Inventory help please [Solved] I actually gave the door behavior a onUse Function and Moved all my on enter Door Behaviors OnEnter ... read more 02/12/2012 (6:06 pm)
Inventory help please [Solved] ok Thanks Ronnys help I have keys working. I have also gotten doors working now as well. When the pl... read more 02/12/2012 (4:09 pm)
Playing animation on attack state Damn Excellent tips. ... read more 02/12/2012 (4:01 pm)
Inventory help please [Solved] Rofl I just meant what function were you using to Erase the word from the actual player.keys string.... read more 02/11/2012 (1:32 pm)
-------- Are you Execing the new scripts in gamemethods.cs Where all the other psk scripts are execed? Actual... read more 02/11/2012 (6:19 am)
Inventory help please [Solved] Ronny How are you removing the key from the playerinfo.keys?... read more 02/10/2012 (8:00 pm)
Inventory help please [Solved] Hey Richard. That is pretty cool. ... read more 02/10/2012 (7:20 am)
Inventory help please [Solved] Richard thats an excellent idea. I will look into that this weekend. My main problem was the PSK say... read more 02/10/2012 (5:40 am)
Inventory help please [Solved] Excellent Ronny... I was already comming to the conclusion playerinfo actually just a script object ... read more 02/10/2012 (5:33 am)
Inventory help please [Solved] Me either ... I am assuming it is custom code from his project. Which is what threw me for a loop. I... read more 02/09/2012 (6:34 pm)
Inventory help please [Solved] Uggh ok I will look into player info but on first look and after adding the behavior to an item I ge... read more 02/09/2012 (1:53 pm)
Inventory help please [Solved] Excellent info thank you so much. I will pour over this.... read more 02/09/2012 (1:15 pm)
Animation Tutorial does not work [Solved] ok I found and old post from feb 2010 [url=http://www.garagegames.com/community/forums/viewthread/11... read more 02/09/2012 (12:59 pm)
Inventory help please [Solved] ok Maybe the question was a little to vague. Can someone walk me through the process of adding a red... read more 02/09/2012 (12:11 pm)
Playing animation on attack state Tag for later... read more 02/08/2012 (8:47 am)
Post if you use Behaviors, Please I am using Behaviors all over the place in the platformer kit. Have just started wrapping my head ar... read more 02/08/2012 (6:07 am)
Inventory help please [Solved] Haha that fixed the issue of it not working with the amount I set in the behavior. Now I need to kno... read more 02/07/2012 (9:47 pm)
[Solved]Platformer Kit TGB 1.7.6 Mac No Sorry the mac I have access too is one step behind Lion. If I can get him to upgrade I will compi... read more 01/21/2012 (6:34 am)
[Solved]Platformer Kit TGB 1.7.6 Mac Actually I have since been able to successfully build a work mac executable using TGB1.7.6 and the p... read more 01/20/2012 (7:52 pm)
[solved] Creating the Snake Enemy crashes my game unless... Follow the tutorial exactly but make these changes ... the last 2 post of this thread. [url]http... read more 01/11/2012 (7:04 am)
Questions The platformer kit works fine with TGB 1.7.6 ... theres a few spots where you will need to use winme... read more 01/11/2012 (7:00 am)
Blinking Platforms Behavior [completed] ok I have added this and it sorta works. I added the platform behavior and the blinking platform beh... read more 01/08/2012 (5:36 pm)
AFX for T3D 1.1 and 1.2 Nice info Dusty..... I am snagging that tip as I type this!!!! :) ... read more 11/29/2011 (7:00 am)
Problem Installing This is from 2 post down labeled Horrible installation fail.... [quote]Strange. The engine used t... read more 11/22/2011 (10:24 am)
So, Garage games is now switching to a "pay per update" system? All the bug fixes are free too they said they would release the bug fixes with in this coming month.... read more 11/17/2011 (12:12 pm)
what is the graphics perspective used to make the models? The perspective is called isometric and yes the 2d fantasy character pack is isometric too ... read more 09/26/2011 (3:43 pm)
Getting PSK to work with TGB1.7.5? Look at the other thread I posted a step by step to get PSK working with TGB 1.7.5 using visual stud... read more 05/06/2011 (12:09 pm)
Install Platform Starter Kit Pro I posted docs in another thread with step by step instructions for a windows set up. Maybe you can l... read more 05/06/2011 (9:15 am)
Need help installing platformer kit pro. ok, here we go.... Step 1: Make sure you can compile TGB 1.7.5 out of the box. If you can n... read more 05/05/2011 (8:05 am)
Need help installing platformer kit pro. I got busy at work and somehow 100% completely forgot I was going to do that, I will write it up tod... read more 05/05/2011 (6:25 am)
Blinking Platforms Behavior [completed] Thank you soo much for adding these 2 tutorials. ... read more 04/19/2011 (9:03 am)
Need help installing platformer kit pro. You kinda need to at least know how to use a compiler first before attempting to jump right into a f... read more 04/06/2011 (7:41 am)
Flying enemy that follows player How did you solve it? ... read more 04/01/2011 (6:47 am)
MACK / FACK Private Forums Suggestions Actually the last post in the private forum was from me in october of 2009 so .. there is zero commu... read more 03/29/2011 (7:14 am)
MACK / FACK Private Forums Suggestions You are really not missing anything in the private forums. there is zero information there except an... read more 03/29/2011 (6:59 am)
Memory leak in streaming audio Adding in to my copy. thanks ... read more 02/07/2011 (8:10 am)
Arteria3d WELCOME BACK Discount Yes I never recieved an updated member section email.... read more 02/06/2011 (11:58 am)
Arteria3d WELCOME BACK Discount I hqad the same issue I bought the lifetime subscription a couple of years ago but nothing was in th... read more 02/06/2011 (10:56 am)
The site wish list I still think that under My Products it should list the date files were last updated so we can look ... read more 02/01/2011 (4:46 pm)
Free Tileset Excellent ... thank you soo much for this. ... read more 01/25/2011 (5:50 pm)
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