Gavin Bunney's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Newbie question | Hi Austin, If you have a look in your console when running the tutorial.base, (accessed by pressi... read more | 08/07/2007 (6:13 am) |
| RTS Starter Kit and TGE 1.5.2? | Derry, the RTS Starter Kit needs to be manually merged into TGE 1.5.2; there is a step-by-step guide... read more | 07/29/2007 (4:28 am) |
| Having an issue with Vista | Try updating your video card drivers. I also run TGE / TGEA / Constructor / ShowTool Pro all on V... read more | 07/26/2007 (12:58 pm) |
| Can't buy RTS starter kit with TGEA license.. | Emiliano, TGE is required for the RTS kit purchase, as the kit itself comes with source code of the ... read more | 07/20/2007 (12:17 pm) |
| CS Warriors & Commoners Pack and AFX | Yep it just drops straight in - nothing special to be done...... read more | 07/17/2007 (9:29 pm) |
| RTS Starter Kit Questions | 1. If by pumpkin head you mean [url=http://www.garagegames.com/products/54/rtsguy.jpg]old mate[/url]... read more | 07/11/2007 (11:24 am) |
| Rumors about TGEA and v1.2 | Take a look at this [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=61926[/url] exper... read more | 06/27/2007 (12:11 pm) |
| Rumors about TGEA and v1.2 | @Jojimbo The duel-core processor support is something that would be beyond the reach of any updat... read more | 06/27/2007 (3:10 am) |
| Third person view | Search is your friend: [url]http://search.garagegames.com/search?q=advanced+camera&restrict=&btnG=Go... read more | 06/22/2007 (1:01 pm) |
| SetAimObject/doClientAttackAnimation difficulties | It looks to be a problem in terms of server/client representation of objects. When an object is o... read more | 06/22/2007 (12:55 pm) |
| Free CD Plz | James, buying a used book won't guarantee you get the CD (hence one of the reasons they are cheaper!... read more | 06/16/2007 (10:37 pm) |
| Replacing garageGames Screen with a Movie | Hi Chris, Just as a side note, with an Indie license, it is a requirement to leave the GG logo on... read more | 06/14/2007 (5:03 am) |
| Constraining RTSCamera movement within the mission area/miniMap | @Novack [code]metrics(fps)[/code] and looking at ye old CPU usage monitor... read more | 06/14/2007 (3:48 am) |
| Nvidia 6150 Compatibility, and Windows Vista | TGEA is completely compatible with Vista - I am running Vista Home Premium on an nvidia G8800GTX wit... read more | 06/13/2007 (12:27 am) |
| Torque Vista | Yes it works.. I have both TGE & TGEA and all working fine. TGE works out of the box, with TGEA y... read more | 06/07/2007 (3:57 am) |
| Cut Scene Help | Top right of every page has a nice little search box - typing in cut scene brings up heaps of links.... read more | 06/03/2007 (4:39 am) |
| Force antialiasing? | Basically for Mac's there is some implementation for FSAA, but nothing for Windows :)... read more | 06/03/2007 (3:24 am) |
| Force antialiasing? | Clickity - [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=50089[/url] and - [url]ht... read more | 06/02/2007 (11:18 pm) |
| Reorganizing folder structure has upset GuiDirectoryTreeCtrl | Have a look at this line in guiDirectoryTreeCtrl.cc [code]icons = StringTable->insert("common/ui/... read more | 06/02/2007 (2:50 am) |
| Minimap Re-draw enhancement | Works great - thanks!... read more | 06/02/2007 (1:54 am) |
| Urgent!] Dual Core CPU's with TGEA | See [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=61926[/url] for all our experimen... read more | 06/01/2007 (11:16 am) |
| What c++ files have changed ?... | I presume that you want to know the changed files to be able to merge them in or something? Best bet... read more | 06/01/2007 (6:07 am) |
| Multi-processor parallel programming in TGE | Some profiler dumps in TGEA [5s each] - defiantly a lot of semaphore handling time... [url]http:/... read more | 05/26/2007 (2:40 am) |
| Multi-processor parallel programming in TGE | Tried with starter.racing - even pushed the vehicle grid to 7x7... still the same as before: about 4... read more | 05/26/2007 (2:09 am) |
| Multi-processor parallel programming in TGE | Yep can definatly see a bigger jump well less models... In threaded, fps around 55; in single, it... read more | 05/26/2007 (12:33 am) |
| Multi-processor parallel programming in TGE | Hmm just reran with the lots-a-kork mission; still the same results - actually noticed a ~1 fps drop... read more | 05/25/2007 (11:46 pm) |
| Multi-processor parallel programming in TGE | First things first... Duncan, you are a champion! :D My system: Core2Duo 2.4GHz E6600, 2GB DD2 RA... read more | 05/25/2007 (9:55 am) |
| Could an owner of TGE 1.4 (free update to 1.5) buy AFX? | Yes, if you have a licensed copy of TGE1.5 (upgrade version or otherwise) then you can... read more | 04/23/2007 (6:22 am) |
| Immersive AI Engine by Gavin Bunney discussion | I've updated the post with the documents, with a link to the source code files... read more | 02/28/2007 (8:14 am) |
| Immersive AI Engine by Gavin Bunney discussion | The docs are written for a non-Torque based audience, so the explanations/details are based around g... read more | 02/28/2007 (12:23 am) |
| Immersive AI Engine by Gavin Bunney discussion | @bank - indeed the iAIAgent class is based off the standard AIPlayer - infact is extends it. There w... read more | 02/27/2007 (12:57 pm) |
| Immersive AI Engine by Gavin Bunney discussion | The doc links: [b]Research[/b] [url]http://www.irombu.net/iAI.Research.pdf[/url] An overview of... read more | 02/27/2007 (12:56 pm) |
| HELP a noob with ai | Your best bet for the simple AI stuff is listed in a tutorial on the TDN: [url]http://tdn.garageg... read more | 02/08/2007 (3:10 am) |
| How can I know how many packet in my network buffer? | Pretty general question, but a good network analysis tool is ethereal - [url]http://www.ethereal.com... read more | 09/05/2006 (4:48 am) |
| Adjusting Full Screen Anti-Aliasing (FSAA) | I have a feeling the gFSAASamples variable is only used on mac builds of torque (it is only found in... read more | 09/02/2006 (6:18 am) |
| I just bought TSE!!! | I think the sales of TSE just skyrocketed hehe... read more | 08/17/2006 (11:50 am) |
| Why is my AI model the same as my player model? | Hi Logan, The part of the file you are changing is the marker for the guards - their spawn points... read more | 08/14/2006 (11:54 pm) |
| Long live the Dopefish | Brings back memories of commander keen! one of the best game series ever..... read more | 07/28/2006 (2:45 am) |
| RTS Starter Kit Community Project | Sounds good... granted I'm from Aus so thats 2am, but i'll see what i can do ;)... read more | 06/30/2006 (7:56 am) |
| RTS Starter Kit Community Project | I'm definatly keen to join in :) I can also setup a SVN/Trac environment for it ;) now if i could... read more | 06/23/2006 (1:09 am) |
| Torque Mmorpg | No is impossible... definatly impossible... ok maybe you can :P one word..... [b]search[/b] ... read more | 06/21/2006 (8:17 am) |
| "World Domination through Collaboration" RTS mod is available | Awesome Matt, can you please email it to gavin.bunney@gmail.com I can also put it up on a website w... read more | 06/13/2006 (7:34 am) |
| How can I create a Minimap? | [url]http://search.garagegames.com/search?q=radar&btnG.x=0&btnG.y=0&btnG=Go&ie=&site=GarageGames&out... read more | 06/09/2006 (5:58 am) |
| Camera on rails | Definatly possible! For camera control: [url]http://www.garagegames.com/index.php?sec=mg&mod=reso... read more | 03/21/2006 (5:16 am) |
| Show Torque Script?? | [url]http://www.garagegames.com/pg/product/eula.php?id=1[/url]... read more | 03/14/2006 (11:58 am) |
| Complete MMORPG Development Guide | Hi guys, I have access to the Tutorials/Books, but I can't access the link Dreamer posted ([url]h... read more | 03/12/2006 (1:25 pm) |
| I need a suggestion.. | Your best bet would be to start off playing around with TGE; playing with the scripts, the source, b... read more | 03/06/2006 (3:20 am) |
| Another chapter 20 question | May have been a dso file which wasn't being recompiled...... read more | 03/06/2006 (3:04 am) |
| Complete MMORPG Development Guide | Signed up on site as 'irombu'. Thanks! :)... read more | 02/22/2006 (8:17 am) |