Game Development Community

Blake Drolson's Forum Posts

Thread Post Date Posted
What happened to the marketplace ???? A way for service providers to get listed as available (coders, artists, larger teams, etc), and for... read more 06/24/2009 (12:06 pm)
What happened to the marketplace ???? I also liked and miss the marketplace. The forums work, but the marketplace worked better.... read more 06/23/2009 (5:31 pm)
Game Development Think Tank Nick, are the positions with your think tank volunteer or paid?... read more 06/19/2009 (1:05 pm)
Programmer needed for light editor work Peter, I didn't take the work so feel free to talk to Bryan about completing it for him.... read more 06/14/2009 (11:30 am)
Published programmer available for paid work Still available and ready to work! Shamelessly bumping my own post. :) Feel free to reply here or... read more 06/09/2009 (9:25 pm)
Programmer needed for light editor work Hi there Bryan, I am interested in talking with you about the work you have on your editor, if yo... read more 06/08/2009 (5:48 pm)
Programmer Needed. Hi Thomas, I think I can help you, I just made a post in this forum detailing some of my work... read more 05/23/2009 (9:28 pm)
Veteran game programmer seeking work I wanted to post to the forum's here again at Garage Games, as I am finishing up a contract using TG... read more 12/04/2008 (4:37 pm)
What is easiest way to draw lines and cubes from script? Thanks for the tip about the debugDraw class, but I cant find it in the C++ code (did global search ... read more 07/08/2008 (11:41 am)
Wish: More find in files I would add I would like to see a find in search results. So often I am looking thru all uses of sa... read more 09/27/2007 (8:52 pm)
IS 1.5 compatible with Windows Vista? Does anyone know if older versions of TGE would have any issues with Vista? I am working on a game ... read more 04/16/2007 (12:38 pm)
Reducing level load time Well, I did implement the changes to the prefs file that Cameron Aycock mentioned, and the C++ code ... read more 03/15/2007 (3:32 pm)
Reducing level load time Ok thank you Tim for clarifying, I will implement the speed up that Cameron Tofer described, and cro... read more 02/15/2007 (2:32 pm)
Reducing level load time I guess I am looking for a document that describes the traditional short cut method Tim McClarren de... read more 02/12/2007 (4:45 pm)
Reducing level load time @ Ben : Ben you suggested way back that "If you absolutely have to have loading go faster, I'd sugge... read more 02/06/2007 (4:46 pm)
Looking for tips on making a 3d "Breakout" protoype Thanks for the feedback badguy, will look into doing my ball and paddle in the C++ code, and see if ... read more 07/22/2006 (2:54 pm)
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