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Rivage's Forum Posts

Thread Post Date Posted
Mario - Platform Tutorial based game (sources) Of course i've try different setting but that doesn't change much... [code] The physics system p... read more 03/20/2006 (2:39 pm)
Mario - Platform Tutorial based game (sources) I've try to add this inside game.cs (function setupT2DScene()) [code] t2dScene.setScenePhy... read more 03/20/2006 (11:28 am)
BETA1.1]Add GuiTheoraCtrl and then resize or move, crash By the way what's a GuiTheoraCtrl ^^... read more 03/15/2006 (12:24 pm)
BETA1.1]Add GuiTheoraCtrl and then resize or move, crash Yep i'm getting this too :)... read more 03/15/2006 (12:23 pm)
T2D Networking: Will all T2D clients perform the *exact* same? @Tim Doty Currently my game isn't networking (im rather in a "testing phase" right now) but i'm sur... read more 03/15/2006 (7:35 am)
T2D Networking: Will all T2D clients perform the *exact* same? This thread's getting really big ^^ I don't whant to put oil on the fire but as i'm really interest... read more 03/13/2006 (6:02 pm)
Mario - Platform Tutorial based game (sources) No more than 3 sunday ^^ After all it's just the platform tutorial with some little addon... It's c... read more 03/13/2006 (12:48 pm)
Picking up Items I'm always trying to kill the collisionReponse with tiles... This time i parse all the tiles and ... read more 02/23/2006 (1:17 pm)
Picking up Items Changing the direction of collision reponse with tiles bring a warning inside the game console. So i... read more 02/22/2006 (2:33 am)
Windowed mode unavailable with 16Bit Desktop I have a radeon 9200Se and have the same problem too. In D3D mode as well as OpenGl. I really th... read more 02/22/2006 (2:21 am)
Problem with configuration datablocks J'pige que dalle... So it's a bug ok :)... read more 02/22/2006 (2:00 am)
Problem with configuration datablocks Hello Patrick You probably put me in the right direction. A week now that i'm trying to link behav... read more 02/22/2006 (1:30 am)
Picking up Items I've more or less do the same trick but with the platform TDN example with much more control on it. ... read more 02/21/2006 (1:40 pm)
1.1b - Active tile informations ? Few informations about active Tile : [url]http://www.garagegames.com/mg/forums/result.thread.php?q... read more 02/20/2006 (11:27 am)
Dare I Ask - Release Date T2D? This topic has interesting date and shedule ^^ From beta to release i hope we don't have to wait th... read more 02/19/2006 (3:57 am)
Trying to detecting when not colliding... Hi Garrett I'm quite new to T2D but perhaps it's something that could help you. Have you ever tr... read more 02/17/2006 (7:07 pm)
T2D Beta1.1 activeFPS and overall performances No problems ;) It's probably the only forum that i know where we get official answers so quickly ... read more 02/13/2006 (9:43 am)
T2D Beta1.1 activeFPS and overall performances Ok Melv May ;) Thanks for the answer and sorry for the inconvenience. The forum is so huge and ... read more 02/13/2006 (2:14 am)
What FPS are you getting? Http://www.garagegames.com/mg/forums/result.thread.php?qt=39965 resume : FishDemo OpenGL : ... read more 02/12/2006 (8:33 am)
T2D Beta 1.1 "starter Kits problems Hum for those who need some help about the commands changes : http://www.garagegames.com/mg/forums/... read more 02/10/2006 (3:02 pm)
Gish Engine But the interesting question is : Do you think this king of physics gameplay is possible with T2D ?... read more 02/10/2006 (1:14 pm)
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