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Areal Person's Forum Posts

Thread Post Date Posted
Dynamic NPC Script attachment ? Yep, thats real gold nugget stuff ! It will really help me ! I've had trouble getting a handle on... read more 01/03/2009 (8:11 pm)
Dynamic NPC Script attachment ? Thats kool ! That will really help with what I'm trying to do ! Any other suggestions anyone ?... read more 01/03/2009 (7:48 pm)
AIplayer.cs Questions Any idea how much of the code is portable to TGEA if I upgrade ? The shader engine is the way to ... read more 12/29/2008 (10:18 pm)
AIplayer.cs Questions Well, I only have a couple days a week to work with this software so... I'm sure this will only app... read more 12/29/2008 (9:32 pm)
Commercial Games ? TORQUE :)... read more 12/17/2008 (3:43 pm)
This book good for TGEA? I'm new to Torque but, I am an experienced C++ programmer. I was never able to use this resource ... read more 12/17/2008 (10:00 am)
OpenGL is not implemented yet. Thank you, That, I can understand. However, Is there enough information on TGEA around to do that... read more 05/24/2007 (8:20 pm)
Atlas Terrain files Ok, I found the L3DT too with the Atlas plugin, but if I can't export blended textures why would I ... read more 05/20/2007 (4:08 pm)
Tgea water NO, THERE ARE NO WAVES.... read more 05/20/2007 (6:39 am)
AI tools pool NEURO-NET implementations that are dynamicly scalable, with polymorphic interfaceing that are scrip... read more 09/28/2006 (1:09 pm)
GeForce 7950 GT / 512MB GDDR3 / SLI ? Yes, Yes, Whats the story on TSE and SLI ? I'm in a rush and trying to buy this card cause its BI... read more 09/22/2006 (12:58 pm)
Maya 7 on 64bit XP ? Thanks :)... read more 09/18/2006 (7:09 pm)
Sounds like a copyright issue Ok, thanks for your help. Now what about artwork, obvisouly when someone creates a Character (Lik... read more 09/11/2006 (10:25 am)
Sounds like a copyright issue Ok, if I understand what your saying Your saying for sounds at least, that if I find somthing I l... read more 09/11/2006 (10:07 am)
Radeon agp suggestions Ok, what about a Radeon X1300 Pro - it has 3 memory interface options 128/64/32 bits it has a 600 M... read more 09/05/2006 (12:24 pm)
Shaders without SM ? Thanks... read more 09/04/2006 (9:27 pm)
Shaders without SM ? Thanks, Yes, I can see that DRL makes a big impact on "Lighting" and is an important component ... read more 09/04/2006 (7:52 pm)
Radeon agp suggestions I've been looking two, I like the Radeon 1800XT & nVidia 6800XT Both have SM 3.0... read more 09/04/2006 (3:06 pm)
Particle and projectile tutorials Tom, I will also be making a boomerang soon, However I'm not on that item as of yet. I'll be us... read more 09/04/2006 (10:16 am)
Guild Wars Game Engine ? That engine really looks nice and it's fast two... read more 09/01/2006 (12:15 pm)
GPGT Chapter 11 - Issues and Questions Hi, I think I'm having trouble with the script archetecture. I'm trying to use FireyExplosion ... read more 08/31/2006 (8:35 pm)
Datablock Scripting ? Ok, Now I'm really lost, is there a sample somewhere ?... read more 08/30/2006 (11:20 am)
Script Example Guide Ok, I've update my project plan, please see my Blog... @ http://www.garagegames.com/index.php?sec... read more 08/25/2006 (9:33 am)
Help regarding new player You could also do this using an AI Player You will need to create your paths using the editor. H... read more 08/23/2006 (2:10 pm)
Second Edition? Hey, is this book any good ? I got the first one, but it only helped me understand some simple co... read more 08/22/2006 (9:54 am)
True or False ? Yep, and it's called "The Blob" Thats what I get for trying to get my alien mind around datablock... read more 08/17/2006 (2:11 pm)
GPGT was once known as EGTGE." ? Ok, I got the book anyway, so I can answer my own questions now. This book is really practical, y... read more 08/17/2006 (12:23 pm)
Documentation available offline? Just buy the GPGT book, I'm waiting for mine to arive, it's got the docs on the CD, I think there ... read more 08/15/2006 (11:32 am)
AI Quadrant Locator System & Proximity Detector Ua sorry... And also, Is the correct object detection/vector function "ContainerRayCast(%newloc... read more 08/11/2006 (11:28 am)
How to work with multi-bots ? Looks good !, I think the key is %this.bots = new SimSet(); Thats the container. Thank you.... read more 08/10/2006 (2:20 pm)
Particles Hey, I can't get it. can someone help, Please... the link is no good for me. Thank you.... read more 08/08/2006 (7:16 am)
Pure Neural A.I. Looks really nice. How long did it take to design, code, debug and implement ? Also, is it ext... read more 07/31/2006 (11:58 am)
Maya Helmet Tutor WOW ! Thanks ! I never would have figured that out ! Who needs help with advise like that !... read more 07/18/2006 (9:21 am)
Evolutionary coding? Hmm... Sounds massive, I'm still trying to get the screen resoluitions right :(... read more 06/13/2006 (10:51 am)
Current TSE version Whats the release its somthing like "Release_0_1_0" has the foliage replicator and partical syste... read more 06/08/2006 (10:42 am)
AI Newbie Use a static weight table configuration for general static logic abilities. It would be paramateriz... read more 06/08/2006 (10:12 am)
Learning AI Ok, I'll try turning off Smart-Quotes, but I had copied to notepad and it still would not work. T... read more 05/31/2006 (7:50 am)
Learning AI Is this a Torque game ? Use a optimized hybrid neuro net, The two most important things a charact... read more 05/30/2006 (9:50 am)
Learning AI ... read more 05/30/2006 (9:49 am)
Learning AI ... read more 05/30/2006 (9:48 am)
Learning AI ... read more 05/30/2006 (9:47 am)
Learning AI ... read more 05/30/2006 (9:45 am)
Learning AI ... read more 05/30/2006 (9:44 am)
AI Frame working / advanced programming question I thought there were some people working on an AI Pack. It seems like it has taken forever and ther... read more 05/19/2006 (2:38 pm)
Torque Model I have some wonderfull 3ds and maya models, I could make into .dts for you. send me private e-mai... read more 05/10/2006 (10:31 am)
TGE water upgrades Oh, Please, please let us have it, please. I can't afford TSE, I don't even think it will run good ... read more 04/27/2006 (1:21 pm)
Lightwave .OBJ DTS export ? Ok, thanks, I figured it out, I'm new and I got lost in the process. The answer is. Yes you ca... read more 04/26/2006 (10:26 am)
Problem Texturing Lightwave OBJ in Maya Thanks, I got it to work, It's because I'm new to modeling, When I applyed the texture it was hid... read more 04/26/2006 (10:22 am)
Need some Village Item Ideas Hey, the shelters look great ! I need a tipi. Could I Borrow one ? I could trade, I got tons of ... read more 04/20/2006 (11:33 am)
Detail terrain texture's ? Ok, lets look at the other side of the coin and try that, could someone please explain how the blend... read more 04/13/2006 (8:20 am)
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