Areal Person's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Dynamic NPC Script attachment ? | Yep, thats real gold nugget stuff ! It will really help me ! I've had trouble getting a handle on... read more | 01/03/2009 (8:11 pm) |
| Dynamic NPC Script attachment ? | Thats kool ! That will really help with what I'm trying to do ! Any other suggestions anyone ?... read more | 01/03/2009 (7:48 pm) |
| AIplayer.cs Questions | Any idea how much of the code is portable to TGEA if I upgrade ? The shader engine is the way to ... read more | 12/29/2008 (10:18 pm) |
| AIplayer.cs Questions | Well, I only have a couple days a week to work with this software so... I'm sure this will only app... read more | 12/29/2008 (9:32 pm) |
| Commercial Games ? | TORQUE :)... read more | 12/17/2008 (3:43 pm) |
| This book good for TGEA? | I'm new to Torque but, I am an experienced C++ programmer. I was never able to use this resource ... read more | 12/17/2008 (10:00 am) |
| OpenGL is not implemented yet. | Thank you, That, I can understand. However, Is there enough information on TGEA around to do that... read more | 05/24/2007 (8:20 pm) |
| Atlas Terrain files | Ok, I found the L3DT too with the Atlas plugin, but if I can't export blended textures why would I ... read more | 05/20/2007 (4:08 pm) |
| Tgea water | NO, THERE ARE NO WAVES.... read more | 05/20/2007 (6:39 am) |
| AI tools pool | NEURO-NET implementations that are dynamicly scalable, with polymorphic interfaceing that are scrip... read more | 09/28/2006 (1:09 pm) |
| GeForce 7950 GT / 512MB GDDR3 / SLI ? | Yes, Yes, Whats the story on TSE and SLI ? I'm in a rush and trying to buy this card cause its BI... read more | 09/22/2006 (12:58 pm) |
| Maya 7 on 64bit XP ? | Thanks :)... read more | 09/18/2006 (7:09 pm) |
| Sounds like a copyright issue | Ok, thanks for your help. Now what about artwork, obvisouly when someone creates a Character (Lik... read more | 09/11/2006 (10:25 am) |
| Sounds like a copyright issue | Ok, if I understand what your saying Your saying for sounds at least, that if I find somthing I l... read more | 09/11/2006 (10:07 am) |
| Radeon agp suggestions | Ok, what about a Radeon X1300 Pro - it has 3 memory interface options 128/64/32 bits it has a 600 M... read more | 09/05/2006 (12:24 pm) |
| Shaders without SM ? | Thanks... read more | 09/04/2006 (9:27 pm) |
| Shaders without SM ? | Thanks, Yes, I can see that DRL makes a big impact on "Lighting" and is an important component ... read more | 09/04/2006 (7:52 pm) |
| Radeon agp suggestions | I've been looking two, I like the Radeon 1800XT & nVidia 6800XT Both have SM 3.0... read more | 09/04/2006 (3:06 pm) |
| Particle and projectile tutorials | Tom, I will also be making a boomerang soon, However I'm not on that item as of yet. I'll be us... read more | 09/04/2006 (10:16 am) |
| Guild Wars Game Engine ? | That engine really looks nice and it's fast two... read more | 09/01/2006 (12:15 pm) |
| GPGT Chapter 11 - Issues and Questions | Hi, I think I'm having trouble with the script archetecture. I'm trying to use FireyExplosion ... read more | 08/31/2006 (8:35 pm) |
| Datablock Scripting ? | Ok, Now I'm really lost, is there a sample somewhere ?... read more | 08/30/2006 (11:20 am) |
| Script Example Guide | Ok, I've update my project plan, please see my Blog... @ http://www.garagegames.com/index.php?sec... read more | 08/25/2006 (9:33 am) |
| Help regarding new player | You could also do this using an AI Player You will need to create your paths using the editor. H... read more | 08/23/2006 (2:10 pm) |
| Second Edition? | Hey, is this book any good ? I got the first one, but it only helped me understand some simple co... read more | 08/22/2006 (9:54 am) |
| True or False ? | Yep, and it's called "The Blob" Thats what I get for trying to get my alien mind around datablock... read more | 08/17/2006 (2:11 pm) |
| GPGT was once known as EGTGE." ? | Ok, I got the book anyway, so I can answer my own questions now. This book is really practical, y... read more | 08/17/2006 (12:23 pm) |
| Documentation available offline? | Just buy the GPGT book, I'm waiting for mine to arive, it's got the docs on the CD, I think there ... read more | 08/15/2006 (11:32 am) |
| AI Quadrant Locator System & Proximity Detector | Ua sorry... And also, Is the correct object detection/vector function "ContainerRayCast(%newloc... read more | 08/11/2006 (11:28 am) |
| How to work with multi-bots ? | Looks good !, I think the key is %this.bots = new SimSet(); Thats the container. Thank you.... read more | 08/10/2006 (2:20 pm) |
| Particles | Hey, I can't get it. can someone help, Please... the link is no good for me. Thank you.... read more | 08/08/2006 (7:16 am) |
| Pure Neural A.I. | Looks really nice. How long did it take to design, code, debug and implement ? Also, is it ext... read more | 07/31/2006 (11:58 am) |
| Maya Helmet Tutor | WOW ! Thanks ! I never would have figured that out ! Who needs help with advise like that !... read more | 07/18/2006 (9:21 am) |
| Evolutionary coding? Hmm... | Sounds massive, I'm still trying to get the screen resoluitions right :(... read more | 06/13/2006 (10:51 am) |
| Current TSE version | Whats the release its somthing like "Release_0_1_0" has the foliage replicator and partical syste... read more | 06/08/2006 (10:42 am) |
| AI Newbie | Use a static weight table configuration for general static logic abilities. It would be paramateriz... read more | 06/08/2006 (10:12 am) |
| Learning AI | Ok, I'll try turning off Smart-Quotes, but I had copied to notepad and it still would not work. T... read more | 05/31/2006 (7:50 am) |
| Learning AI | Is this a Torque game ? Use a optimized hybrid neuro net, The two most important things a charact... read more | 05/30/2006 (9:50 am) |
| Learning AI | ... read more | 05/30/2006 (9:49 am) |
| Learning AI | ... read more | 05/30/2006 (9:48 am) |
| Learning AI | ... read more | 05/30/2006 (9:47 am) |
| Learning AI | ... read more | 05/30/2006 (9:45 am) |
| Learning AI | ... read more | 05/30/2006 (9:44 am) |
| AI Frame working / advanced programming question | I thought there were some people working on an AI Pack. It seems like it has taken forever and ther... read more | 05/19/2006 (2:38 pm) |
| Torque Model | I have some wonderfull 3ds and maya models, I could make into .dts for you. send me private e-mai... read more | 05/10/2006 (10:31 am) |
| TGE water upgrades | Oh, Please, please let us have it, please. I can't afford TSE, I don't even think it will run good ... read more | 04/27/2006 (1:21 pm) |
| Lightwave .OBJ DTS export ? | Ok, thanks, I figured it out, I'm new and I got lost in the process. The answer is. Yes you ca... read more | 04/26/2006 (10:26 am) |
| Problem Texturing Lightwave OBJ in Maya | Thanks, I got it to work, It's because I'm new to modeling, When I applyed the texture it was hid... read more | 04/26/2006 (10:22 am) |
| Need some Village Item Ideas | Hey, the shelters look great ! I need a tipi. Could I Borrow one ? I could trade, I got tons of ... read more | 04/20/2006 (11:33 am) |
| Detail terrain texture's ? | Ok, lets look at the other side of the coin and try that, could someone please explain how the blend... read more | 04/13/2006 (8:20 am) |