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James Livingston's Forum Posts

Thread Post Date Posted
Lod and Large differences in scale Thanks for the great clarification on LOD, Stefan!! Any info on differences of scale in the game "s... read more 03/01/2006 (10:18 am)
Source Code Documentation I'd like to cast my vote, that the single greatest thing I think would help the Torque community wou... read more 02/28/2006 (2:27 pm)
Source Code Documentation I'd like to cast my vote, that the single greatest thing I think would help the Torque community wou... read more 02/28/2006 (2:23 pm)
Player down vector? Thanks for the posts, guys! I think this information is going to be very helpful.... read more 02/25/2006 (7:42 am)
Rotation Matrix Nightmare's! Well, take the OP's first post. All he wants to do is rotate an object about a point, if I understan... read more 02/18/2006 (11:55 am)
Does TSE contain TGE? How's the TSE documentation? A lot of TGE engine code has very sparse documentation.... read more 02/18/2006 (11:45 am)
Rotation Matrix Nightmare's! I'm probably in the same boat as the OP. Reading the forums, scanning the documetation, looking at e... read more 02/17/2006 (1:50 pm)
Conform to surface Rotation collisions...is this using a rotating bounding box, or simply collisions where one or more ... read more 02/14/2006 (7:26 pm)
Conform to surface Thanks for the information, Chris. Looks like I'm in for a challenge :) Would you be able to offer ... read more 02/14/2006 (9:38 am)
Conform to surface Thanks for the excellent response, Manoel! Something I was thinking about... The collision box s... read more 02/14/2006 (9:13 am)
Conform to surface I'm not asking for code or the work to be done on this, but I still am in need of some direction. Le... read more 02/14/2006 (6:47 am)
Conform to surface Thanks for the response, Manoel. Perhaps you could point me in the right direction? [code] Matr... read more 02/13/2006 (5:01 am)
Conform to surface Well, kept at and found a glitch: I should have pos at the start point in the castray. Other than t... read more 02/11/2006 (10:53 am)
Vehicle wheel falling through terrain... Nice bike, by the way.... read more 02/11/2006 (10:05 am)
Vehicle wheel falling through terrain... Not sure if this will help...but I was playing around with the buggy settings in start.fps...the var... read more 02/11/2006 (10:05 am)
Climbing ladders, ropes, walls, etc. I'm looking for something similar, but more general purpose... I'd simply like for a vehicle/player... read more 02/08/2006 (7:20 pm)
Any idea why this won't work? You know...that is a very good question, and I completely missed that. Here is the original function... read more 02/08/2006 (6:45 am)
Any idea why this won't work? Hmmmm...darn, coulda sworn I tried that also. I'll give it a shot, thanks for your responses Matthew... read more 02/08/2006 (6:42 am)
Any idea why this won't work? Hmmmm...darn, coulda sworn I tried that also. I'll give it a shot, thanks for your responses Matthew... read more 02/08/2006 (6:34 am)
3 Questions to Understand Torque Scripting I share the same confusion as the OP. I've scoured the web, the forums, and many getting started gui... read more 02/06/2006 (6:22 am)