Game Development Community

Pascal Bos's Forum Posts

Thread Post Date Posted
problem with player model Did you scale the bounding box if so just delete it and make a new one in the right size. The tra... read more 03/26/2002 (3:49 am)
some concepts that might fit Hehehe i'm a lost soul man, kinda past the age of going to school... Not that you can ever be past t... read more 03/24/2002 (7:29 am)
problem with player model Yeah that could help but also see if you have a shape/start hierarchy if so you can leave out the st... read more 03/22/2002 (5:18 pm)
problem with player model slect bounds, effect pivot only and rotate, that's about it..... read more 03/22/2002 (8:48 am)
problem with player model Don't rotate the model or the biped just rotate the pivot of the bounding box. When you look ontop o... read more 03/22/2002 (5:44 am)
some concepts that might fit Never heard of that Frank, but it could well be. The concept of mixing old with new isn't all that o... read more 03/19/2002 (10:15 am)
some concepts that might fit My girl??? Heheheh she keeps telling me how the waists are to slim, she tels me that now healthy wom... read more 03/19/2002 (4:16 am)
some concepts that might fit Where have i been??? Where have you been all i have seen of you the last few day's is Zoom|zzzz and ... read more 03/19/2002 (2:02 am)
Texture Mapping Models Well that is a fairly complicated progress (at least it is when you don't know where to start) and t... read more 03/05/2002 (9:15 am)
for those with poor english skills Well Daniel when you are refering to presentation of a project i agree with you. Good represetation ... read more 03/05/2002 (4:32 am)
for those with poor english skills Al though you all might have some valid points i still concider this one of those topics in the line... read more 03/04/2002 (1:59 am)
for those with poor english skills I find a this post not only offencive but also very narrow minded.... I, myself am not known for ... read more 03/03/2002 (2:35 pm)
Torque Modeling Project Yeah the MAX part won't be a problem Joe i will have that covered and i'm sure Logan is willing to d... read more 03/01/2002 (1:50 pm)
Torque Modeling Project Oh this sounds like a fun thing, count me in.... read more 03/01/2002 (1:27 am)
Work done, to be done, planned Is there any need for an artist 2D/3D in any of these projects??? It seems like it's mostly coding a... read more 02/15/2002 (1:51 am)
Dragon ball Z copyright??? anyone????... read more 02/13/2002 (8:51 am)
Error when loading a textured model Hmm no not really Ryan, at least not from only your discription of the problem... I really hate all ... read more 02/13/2002 (4:32 am)
Error when loading a textured model What format is you texture it must be PNG or JPG also check the size of the texture. It probably is ... read more 02/13/2002 (1:20 am)
Skinning? [url]http://www.quake3world.com/ubb/Forum11/HTML/001100.html[/url] There you go all the tutorials yo... read more 02/01/2002 (5:25 am)
2 sided materials Just the 2 sided material option... read more 01/29/2002 (7:15 am)
how does torque handle translucent textures in dts Well with alpha layer you have to keep in mind that black will be 100% transparent and white is opaq... read more 01/27/2002 (5:27 am)
DTS Exporter FAQ? Jerane to get the environment mapping working you will have to add a line to "your model". cs in th... read more 01/27/2002 (5:24 am)
Environment Mapping I think i can help here, you got a little script problem (i know because i had it myself thanx to Jo... read more 01/26/2002 (4:17 pm)
is there a *.Max to *.3ds converter Just export your model (file - export) it will save as a 3ds file in the meshes folder.... read more 01/16/2002 (5:33 am)
Prob with transparency in Max? Hey i was about to say that..... including the thanx to Joe bit. Wel thanx for messing up my day... read more 01/14/2002 (7:41 am)
Error: "More than one bounds node found" Sorry no not from what you are telling us if you could send me the model i will look into it for you... read more 01/12/2002 (3:50 pm)
Need help with sequence setup No problem man, i know how these little things can realy drive you crazy. If you run into more probl... read more 01/09/2002 (2:59 am)
Need help with sequence setup You don't have to place DTS dumies on your skeleton. What you need to do is link your bones to your ... read more 01/09/2002 (1:35 am)
Error: "More than one bounds node found" What is that damage thing, Is that a node or a mesh, sequence node maybe???... read more 01/09/2002 (1:27 am)
Error: "More than one bounds node found" What my good friend James means (hi Def =O) ) is that you have 2 or more boxes named bounds. To corr... read more 01/08/2002 (2:55 am)
Collision meshes not working as they should... I had the same problem now what you have to do is make sure all collision shapes are convex you prob... read more 12/19/2001 (3:13 am)
how do you link a skin to dts? Did you UV map that bow?? if so get texporter (try [url=www.polycount.com]polycount[/url] also some ... read more 11/26/2001 (2:11 pm)
how do you link a skin to dts? Hehehe beat you to it hehehe... read more 11/26/2001 (11:36 am)
how do you link a skin to dts? Try putting the textures in the same folder the DTS file is in.... read more 11/26/2001 (11:27 am)
Little help Don't know if you mailed the file yet but i didn't recieve anything yet, my ISP is giving me problem... read more 11/18/2001 (12:21 pm)
Little help No detail probably mean you don't have a detail node or you do but you didn't name the mesh accordin... read more 11/17/2001 (4:26 pm)
Pushing Your Product At E3 Yeah that makes sence it couldn't be a "come all, as long as you pay" kind of things. The most succe... read more 11/14/2001 (12:00 pm)
Pushing Your Product At E3 Well i think, that if something like this was to be organised, that everyone should pay his own tick... read more 11/14/2001 (9:51 am)
Pushing Your Product At E3 Well Greg you'll atleast want to offer the press a cup of coffee while you show demos or anything el... read more 11/13/2001 (2:25 pm)
Transparent PNG 5.5 also seems to have problems you should find the PNG.8bi plugin from the 5 version and replace th... read more 11/13/2001 (12:17 pm)
Pushing Your Product At E3 Don't forget the beer and the babes ;O) Than again see what it got GOD games..... Still it's s... read more 11/13/2001 (7:28 am)
It seems like everyone is avoiding... get it [url=http://support.discreet.com/webboard/wbpx.dll/~mos/read?24714,86]here[/url] or if you us... read more 11/10/2001 (3:50 pm)
DTS Exporter And 3d Studio Max 4.x? The MAX4 exporter is already there and working like a charm..... read more 11/09/2001 (3:44 pm)
Question about art and contract work Hmm yeah i can imagine it can be like that, can't speak from experience but it sure sounds like the ... read more 11/08/2001 (2:46 pm)
Question about art and contract work well you are probably right Etienne, it's just that it sounds so incredibly fast to me, than again i... read more 11/08/2001 (12:57 pm)
Question about art and contract work Ehhh that's Paul Steed =O) sorry no offence intended. Though your right 4 hours does sound a "lit... read more 11/08/2001 (8:43 am)
Question about art and contract work You don't want to be talking time here, because there is no way of telling how long a model will tak... read more 11/07/2001 (12:24 pm)
How do I make Decals? Well the whole problem is, It doesn't work... Believe me i have tried to many way's already, i di... read more 11/05/2001 (11:33 am)
How do I make Decals? Won't work atleast not if you are using Photoshop 6, well didn't work for me.. The Adobe boy's screw... read more 11/05/2001 (10:00 am)
3d files- transfering from Mac, to PC HOW IN THE HELL? Yup an attitude like that is surly going to get you a lot of help soon... and that's your real probl... read more 11/04/2001 (4:18 am)