Pascal Bos's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| problem with player model | Did you scale the bounding box if so just delete it and make a new one in the right size. The tra... read more | 03/26/2002 (3:49 am) |
| some concepts that might fit | Hehehe i'm a lost soul man, kinda past the age of going to school... Not that you can ever be past t... read more | 03/24/2002 (7:29 am) |
| problem with player model | Yeah that could help but also see if you have a shape/start hierarchy if so you can leave out the st... read more | 03/22/2002 (5:18 pm) |
| problem with player model | slect bounds, effect pivot only and rotate, that's about it..... read more | 03/22/2002 (8:48 am) |
| problem with player model | Don't rotate the model or the biped just rotate the pivot of the bounding box. When you look ontop o... read more | 03/22/2002 (5:44 am) |
| some concepts that might fit | Never heard of that Frank, but it could well be. The concept of mixing old with new isn't all that o... read more | 03/19/2002 (10:15 am) |
| some concepts that might fit | My girl??? Heheheh she keeps telling me how the waists are to slim, she tels me that now healthy wom... read more | 03/19/2002 (4:16 am) |
| some concepts that might fit | Where have i been??? Where have you been all i have seen of you the last few day's is Zoom|zzzz and ... read more | 03/19/2002 (2:02 am) |
| Texture Mapping Models | Well that is a fairly complicated progress (at least it is when you don't know where to start) and t... read more | 03/05/2002 (9:15 am) |
| for those with poor english skills | Well Daniel when you are refering to presentation of a project i agree with you. Good represetation ... read more | 03/05/2002 (4:32 am) |
| for those with poor english skills | Al though you all might have some valid points i still concider this one of those topics in the line... read more | 03/04/2002 (1:59 am) |
| for those with poor english skills | I find a this post not only offencive but also very narrow minded.... I, myself am not known for ... read more | 03/03/2002 (2:35 pm) |
| Torque Modeling Project | Yeah the MAX part won't be a problem Joe i will have that covered and i'm sure Logan is willing to d... read more | 03/01/2002 (1:50 pm) |
| Torque Modeling Project | Oh this sounds like a fun thing, count me in.... read more | 03/01/2002 (1:27 am) |
| Work done, to be done, planned | Is there any need for an artist 2D/3D in any of these projects??? It seems like it's mostly coding a... read more | 02/15/2002 (1:51 am) |
| Dragon ball Z | copyright??? anyone????... read more | 02/13/2002 (8:51 am) |
| Error when loading a textured model | Hmm no not really Ryan, at least not from only your discription of the problem... I really hate all ... read more | 02/13/2002 (4:32 am) |
| Error when loading a textured model | What format is you texture it must be PNG or JPG also check the size of the texture. It probably is ... read more | 02/13/2002 (1:20 am) |
| Skinning? | [url]http://www.quake3world.com/ubb/Forum11/HTML/001100.html[/url] There you go all the tutorials yo... read more | 02/01/2002 (5:25 am) |
| 2 sided materials | Just the 2 sided material option... read more | 01/29/2002 (7:15 am) |
| how does torque handle translucent textures in dts | Well with alpha layer you have to keep in mind that black will be 100% transparent and white is opaq... read more | 01/27/2002 (5:27 am) |
| DTS Exporter FAQ? | Jerane to get the environment mapping working you will have to add a line to "your model". cs in th... read more | 01/27/2002 (5:24 am) |
| Environment Mapping | I think i can help here, you got a little script problem (i know because i had it myself thanx to Jo... read more | 01/26/2002 (4:17 pm) |
| is there a *.Max to *.3ds converter | Just export your model (file - export) it will save as a 3ds file in the meshes folder.... read more | 01/16/2002 (5:33 am) |
| Prob with transparency in Max? | Hey i was about to say that..... including the thanx to Joe bit. Wel thanx for messing up my day... read more | 01/14/2002 (7:41 am) |
| Error: "More than one bounds node found" | Sorry no not from what you are telling us if you could send me the model i will look into it for you... read more | 01/12/2002 (3:50 pm) |
| Need help with sequence setup | No problem man, i know how these little things can realy drive you crazy. If you run into more probl... read more | 01/09/2002 (2:59 am) |
| Need help with sequence setup | You don't have to place DTS dumies on your skeleton. What you need to do is link your bones to your ... read more | 01/09/2002 (1:35 am) |
| Error: "More than one bounds node found" | What is that damage thing, Is that a node or a mesh, sequence node maybe???... read more | 01/09/2002 (1:27 am) |
| Error: "More than one bounds node found" | What my good friend James means (hi Def =O) ) is that you have 2 or more boxes named bounds. To corr... read more | 01/08/2002 (2:55 am) |
| Collision meshes not working as they should... | I had the same problem now what you have to do is make sure all collision shapes are convex you prob... read more | 12/19/2001 (3:13 am) |
| how do you link a skin to dts? | Did you UV map that bow?? if so get texporter (try [url=www.polycount.com]polycount[/url] also some ... read more | 11/26/2001 (2:11 pm) |
| how do you link a skin to dts? | Hehehe beat you to it hehehe... read more | 11/26/2001 (11:36 am) |
| how do you link a skin to dts? | Try putting the textures in the same folder the DTS file is in.... read more | 11/26/2001 (11:27 am) |
| Little help | Don't know if you mailed the file yet but i didn't recieve anything yet, my ISP is giving me problem... read more | 11/18/2001 (12:21 pm) |
| Little help | No detail probably mean you don't have a detail node or you do but you didn't name the mesh accordin... read more | 11/17/2001 (4:26 pm) |
| Pushing Your Product At E3 | Yeah that makes sence it couldn't be a "come all, as long as you pay" kind of things. The most succe... read more | 11/14/2001 (12:00 pm) |
| Pushing Your Product At E3 | Well i think, that if something like this was to be organised, that everyone should pay his own tick... read more | 11/14/2001 (9:51 am) |
| Pushing Your Product At E3 | Well Greg you'll atleast want to offer the press a cup of coffee while you show demos or anything el... read more | 11/13/2001 (2:25 pm) |
| Transparent PNG | 5.5 also seems to have problems you should find the PNG.8bi plugin from the 5 version and replace th... read more | 11/13/2001 (12:17 pm) |
| Pushing Your Product At E3 | Don't forget the beer and the babes ;O) Than again see what it got GOD games..... Still it's s... read more | 11/13/2001 (7:28 am) |
| It seems like everyone is avoiding... | get it [url=http://support.discreet.com/webboard/wbpx.dll/~mos/read?24714,86]here[/url] or if you us... read more | 11/10/2001 (3:50 pm) |
| DTS Exporter And 3d Studio Max 4.x? | The MAX4 exporter is already there and working like a charm..... read more | 11/09/2001 (3:44 pm) |
| Question about art and contract work | Hmm yeah i can imagine it can be like that, can't speak from experience but it sure sounds like the ... read more | 11/08/2001 (2:46 pm) |
| Question about art and contract work | well you are probably right Etienne, it's just that it sounds so incredibly fast to me, than again i... read more | 11/08/2001 (12:57 pm) |
| Question about art and contract work | Ehhh that's Paul Steed =O) sorry no offence intended. Though your right 4 hours does sound a "lit... read more | 11/08/2001 (8:43 am) |
| Question about art and contract work | You don't want to be talking time here, because there is no way of telling how long a model will tak... read more | 11/07/2001 (12:24 pm) |
| How do I make Decals? | Well the whole problem is, It doesn't work... Believe me i have tried to many way's already, i di... read more | 11/05/2001 (11:33 am) |
| How do I make Decals? | Won't work atleast not if you are using Photoshop 6, well didn't work for me.. The Adobe boy's screw... read more | 11/05/2001 (10:00 am) |
| 3d files- transfering from Mac, to PC HOW IN THE HELL? | Yup an attitude like that is surly going to get you a lot of help soon... and that's your real probl... read more | 11/04/2001 (4:18 am) |