Bobby Leighton's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| MS4 Options Gui Bug | Mee toooo:)... read more | 09/13/2006 (5:35 pm) |
| Textures on interiors | Hey...try this... new Material(AnynameHere) { baseTex[0] = "misc174"; bumpTex[... read more | 09/11/2006 (8:51 am) |
| MS_4 Invisible wheels | Nice!!My Daughter Is named Akira...I named her after the Movie!!... read more | 09/10/2006 (3:44 pm) |
| MS_4 Invisible wheels | Is you name Akira?Just wondering ins not a usual name and one of my children are named Akira...sorry... read more | 09/10/2006 (9:48 am) |
| TSE Lighting System Q&A | Great Job John!!Thanks for all the hard work now I can start to finish my worlds lighting!!... read more | 09/07/2006 (9:01 pm) |
| MS4 bugs? | I have non of these problems although I do have crashes at differnt points when I try to load a NEW ... read more | 09/07/2006 (8:46 am) |
| MS 4 seems to arrive... | Is that a joke?... read more | 09/06/2006 (1:46 pm) |
| Trouble Compiling TSE (VS 7.1) | Your not the only one in that boat Pauliver;)... read more | 09/06/2006 (8:17 am) |
| Compiling with RakNet Network engine | The only reason we bought anything guys is because we had the money at that time....if we had waited... read more | 09/05/2006 (5:30 pm) |
| Full Screen Anti-Aliasing (FSAA) | Well ive played Oblivion on Xbox 360 and you CAN have both and as far as I know the only place you c... read more | 09/05/2006 (9:56 am) |
| Compiling with RakNet Network engine | I have played with Python....but they arn't teaching it in my school and I don't know how they would... read more | 09/05/2006 (9:20 am) |
| Trouble Compiling TSE (VS 7.1) | Yes the june SDK has changed and is from what I can tell,is what everyone is using....... read more | 09/05/2006 (8:26 am) |
| Compiling with RakNet Network engine | Yeah my goal is to recreate some kind of Pen and Paper style D&D game with MMo tech thrown in...sort... read more | 09/04/2006 (10:45 pm) |
| Compiling with RakNet Network engine | Thank you...that would certianly would be a great place to start..do you think that I could perhaps ... read more | 09/04/2006 (4:44 pm) |
| Trouble Compiling TSE (VS 7.1) | IF you do a shearch here for "compiling TSE" it will find you the directiond for setting that up...I... read more | 09/04/2006 (12:11 pm) |
| Compiling with RakNet Network engine | That's kinda what I though...i just haven't..(no offence Mr. Ritter)...Seen a lot done in the area o... read more | 09/03/2006 (6:30 pm) |
| Gaming Colleges | D'vry University...there online...supported by Microsoft...teach MMO tech as a class.....take finaci... read more | 09/03/2006 (4:00 pm) |
| Post-Secondary Education Direction | Try D'vry im enrolled there the game science program is awsome!!... read more | 09/03/2006 (3:51 pm) |
| Full Screen Anti-Aliasing (FSAA) | I wonder if this is similar to the problem with the Oblivion game....you see on the PC version you c... read more | 09/03/2006 (3:48 pm) |
| Mapping - Going Nutz | Stop your headache man..take yout time you learn nothing fustrated 1st...seach www.Google.com for a... read more | 09/02/2006 (11:08 pm) |
| Atlas 2 and Mapping | Thats good advice!!....also as a side note in your modeling program make shure you are familiar with... read more | 08/31/2006 (3:45 pm) |
| Performance Problems again ;) | And i have an AMD and and ATI..I really dont think its hardware...these guys are probably right..Vid... read more | 08/25/2006 (1:40 pm) |
| Terrain with Envimap/Animated texture? | Are you talking about animated textures on the ground?... read more | 08/19/2006 (1:36 pm) |
| Whats the best way to learn and use TSE - instead of me playing | Hey man your on the correct track just buying the books and the engine Good Job so far!!For this you... read more | 08/19/2006 (1:19 pm) |
| Compiling | Ya know I never could get a good compile with VS2005...it looks like thats what your useing....try..... read more | 08/16/2006 (8:25 pm) |
| Trouble with building the .exe | 6 wont work with tse...you need atleast 2003(7.1)...contact me by email and I can help you come up w... read more | 07/25/2006 (2:56 am) |
| Adding more detail textures | Oh yes I added the extra detail tex and stuff for the shaders and those are working too..I thought I... read more | 07/24/2006 (12:43 pm) |
| Expoting a Tree in MAX...some braches arnt there? | Thank you sooo much...that did it...add the numbers at the end...cant believe I didnt think of it...... read more | 07/22/2006 (7:08 pm) |
| Final Atlas | Ty phil... read more | 07/22/2006 (6:13 pm) |
| Expoting a Tree in MAX...some braches arnt there? | Is there anyone out there?... read more | 07/22/2006 (6:06 pm) |
| Skies | First thing I did when having trouble was to creat a folder for my skies in the Skies folder Torque ... read more | 07/22/2006 (3:51 pm) |
| Expoting a Tree in MAX...some braches arnt there? | No matter what I do I cant get this to export correctly...I know its not the exporter and definatly ... read more | 07/22/2006 (3:45 pm) |
| Expoting a Tree in MAX...some braches arnt there? | I think that may be the problem...Ill look up the section on details...arnt they for culling out obj... read more | 07/22/2006 (10:33 am) |
| Expoting a Tree in MAX...some braches arnt there? | No I selected Copy..I was carefull of that.I opened the Heiarchy editor and saw that they all..even ... read more | 07/21/2006 (10:06 pm) |
| Final Atlas | Thank you ..guess I was just trying to nail down somthing to look forward to....So a WYSIWYG like th... read more | 07/20/2006 (8:56 pm) |
| [Engine Demo App] Error in D3D mirror rendering | If you disable TOATALY the DX side you cut off all those old cards that dont have open gl, that i be... read more | 07/20/2006 (12:01 pm) |
| Final Atlas | Thats not really what I meant i guess and maybe my expeince is based on olded tech ans perhapes why ... read more | 07/20/2006 (11:13 am) |
| Huge Terrain Creator (HTC) for TSE | You the man Vincent!!!... read more | 07/17/2006 (12:27 am) |
| What is the best editor to build levels with for torque. | There is this other program that is free and it would make a wonderful bridge between 3dsMAX and Tor... read more | 07/16/2006 (9:58 pm) |
| Just Purchased TSE, Need some help | And by the way Steve even though the engine isnt quite finished..it is capable of being used to make... read more | 07/16/2006 (10:15 am) |
| Just Purchased TSE, Need some help | Did you download the latest version of TSE from the CVS?...obviously you couldnt post here if you di... read more | 07/16/2006 (10:14 am) |
| Question about TSE libraries | Thats an exellent question!!....I have also been wondering but with my fidling with other engine stu... read more | 07/16/2006 (10:03 am) |
| Huge Terrain Creator (HTC) for TSE | Also when updates are available for HTC or HTC+ are they going to be available on you web site or wi... read more | 07/14/2006 (1:14 am) |
| Huge Terrain Creator (HTC) for TSE | @Vincent Hi...havent been on much with HTC and was wondering if you had anything going on with th... read more | 07/12/2006 (5:57 pm) |
| Huge Terrain Creator (HTC) for TSE | I used to think like that dude but with the multitude of vid cards and pc configs, and now that ive ... read more | 07/12/2006 (5:49 pm) |
| Poser as a Animation tool. | Actually buy a progam called Gesture Max..it will bridge the gap into 3dsmax and from there its a To... read more | 07/12/2006 (5:20 pm) |
| New Water/Atlas Effects | Any work on a shader that does the shore line effect...havent read this post in a while and couldnt ... read more | 07/12/2006 (5:18 pm) |
| Can't see rendered game in TGE->TSE ported UI | Have you tried downloading a fresh copy from the cvs?There is some new fixes taht might have somthin... read more | 07/12/2006 (10:24 am) |
| MS 3.5 Translucency does not render. | WOOOOOT!!!!... read more | 07/10/2006 (10:26 pm) |
| Range scaling in TSE Atlas Shader - need some help | Ive played lots with the detail textures in the atlas surface shader and pretty much torn it limb fr... read more | 07/10/2006 (10:19 pm) |