Aaron Soules's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Camera Control Tutorials | @ Guy, I actually scrapped what I was working on before. I took some ideas from the camera control s... read more | 02/15/2007 (10:29 am) |
| Camera Control Tutorials | One more question, In a switch statement, is this the correct syntax for when the player is collidin... read more | 02/04/2007 (4:44 pm) |
| Camera Control Tutorials | So using the same class for the 4 edges, I can create a "dynamic feild" called direction, and assign... read more | 02/04/2007 (4:08 pm) |
| Camera Control Tutorials | I was hoping that I could do this with one sceneobject, and keep the play inside that, but I'll need... read more | 02/03/2007 (7:02 pm) |
| Tank Physics Mini tutorial | Problem solved.... read more | 02/03/2007 (6:21 pm) |
| Camera Control Tutorials | Something like this: [code] function cameraPushBox::onLevelLoaded(%this, %scenegraph) { %for... read more | 02/03/2007 (6:14 pm) |
| Camera Control Tutorials | @David, I'm working on what you suggested, I've created the sceneobject and put it where I want it, ... read more | 02/03/2007 (6:06 pm) |
| Camera Control Tutorials | Thanks David, I'll give that a shot. Any other ideas out there?... read more | 02/03/2007 (5:42 pm) |
| Tank Physics Mini tutorial | Continued... [code] // ____ tank input functions ____ // gas function PhysTank::throttleOn(%... read more | 02/02/2007 (2:39 pm) |
| Tank Physics Mini tutorial | My Current Version: [code] // Tank Datablock definition // play with these variables to change th... read more | 02/02/2007 (2:39 pm) |
| Too many 3D programs!! Need to pick one | Nevermind, I see that Wings can use Blender to render then I can get from there to TGB.... read more | 04/14/2006 (9:26 pm) |
| Too many 3D programs!! Need to pick one | Looks good, thanks. I've just been relying on this page: http://tdn.garagegames.com/wiki/DTS/Feat... read more | 04/14/2006 (8:29 pm) |
| Too many 3D programs!! Need to pick one | Unfortunately I do not have access to a PC at this time ...however, if I had a PC I would probably j... read more | 04/14/2006 (8:11 pm) |
| An issue with "predefined" functions. | I don't think that it could simply be my images, as when I change the datablocks to point to images ... read more | 01/31/2006 (6:07 pm) |
| An issue with "predefined" functions. | Well, I just copied those images over from my 1.0.2 folder where I had them working. and I defina... read more | 01/29/2006 (4:03 pm) |
| An issue with "predefined" functions. | A last question (maybe) [image]www.hybridfire.com/problem.jpg[/image] I've checked my code over fo... read more | 01/28/2006 (4:48 pm) |
| Implementation of "fog of war" et al | Thanks, i've fixed the problem.... read more | 01/28/2006 (4:01 pm) |
| An issue with "predefined" functions. | Thanks! I'll get on that immediately. Should that fix the problem i was having?... read more | 01/28/2006 (10:10 am) |
| Implementation of "fog of war" et al | Thanks! glad to hear I'm not crazy after all. when I'm adding a sprite where do i specify which l... read more | 01/27/2006 (10:06 pm) |
| An issue with "predefined" functions. | Short answer: I'm not sure Exactly Long answer: I downloaded it 2-3 days ago, and the setup file ... read more | 01/27/2006 (8:51 pm) |