Game Development Community

Mike Rowley's Forum Posts

Thread Post Date Posted
Forums? [url]http://www.phpbb.com[/url] is the best forum software and it's free.... read more 02/10/2007 (2:27 pm)
Will Torque support playing video files? Ok, I have this error: wtc/data/missions/WorldTradeCenter.mis (0): Unable to instantiate non-conobj... read more 02/09/2007 (7:27 pm)
Will Torque support playing video files? Has anyone been able to get this to work in 1.5? I got it to compile by changing in fxVideoRenderOb... read more 02/07/2007 (7:30 pm)
Question for Mike Rowley Oh my Gosh. I missed this one totally. Sorry. Like Anthony said, dts files with their textures go i... read more 02/07/2007 (5:37 pm)
Audio problem How are you calling it in your game? It should be: alxPlay( "ForestBirdCallsSound" ); Put tha... read more 02/07/2007 (5:33 pm)
How would I add a dts as a child of a dif? Hi Joz, thanks anyway. :) The code for moving the dif is already on the forum in another thread w... read more 02/07/2007 (3:29 pm)
Newbie at AI Shawn, do a forum search for aiGuard Resource. It has all you are looking for.... read more 02/04/2007 (7:04 pm)
Go Bears Bears lost. It was a great game tho from start to finish.... read more 02/04/2007 (7:03 pm)
Some noob questions? [quote]Darn what you are saying is that once I made all the buildings and stuff I cant change them f... read more 02/04/2007 (9:36 am)
Cool Looking Futuristic Crate That's a cool looking crate. Thanks for offering it to the public.... read more 02/03/2007 (6:15 pm)
Thank you GG I have to agree. The GG gang is great, and so is the engine.... read more 02/03/2007 (6:13 pm)
Some noob questions? I can answer #1 easily. In the Ava pack, there is a readme file. Read it. It tells you how to put he... read more 02/03/2007 (6:09 pm)
F11 is also "Undo"? Save before pressing F11 (that's what I do anyway)... read more 01/31/2007 (7:53 pm)
Water missing, then reapears? + trigger problem I'll give that a try. Thanks. :) Oh, and forget about the trigger problem. I've fixed that.... read more 01/31/2007 (3:48 pm)
Advanced 3d AIO chapter 7 (aiGuard.cs) crash Where are you exec'ing your aiGuard.cs at? I know it's in game.cs. Where in the list? It should be t... read more 01/31/2007 (3:30 am)
How to enable bloom effect ? [quote] but if I try to add some of those when I'm using the tutorial.base as a building mission t... read more 01/30/2007 (6:03 pm)
Problem with turn right or left Been having duhh moments. Have you deleted your pref and config files? If those haven't been deleted... read more 01/29/2007 (5:55 am)
Problem with turn right or left Have you looked at the default.bind.cs in the starter.racing example? It works for vehicles out of t... read more 01/28/2007 (11:57 am)
Problem with turn right or left It's appearing twice becouse it's probaly there before and you missed it. Look in: client/script... read more 01/28/2007 (9:02 am)
What changes are needed to make starter.fps work over internet? You are blocked behind a firewall. Starter.fps works out of the box across the net. I had the proble... read more 01/28/2007 (6:28 am)
Post an photo of your "office I have to get the film developed before I can show off my office. :D... read more 01/26/2007 (4:15 am)
Getting rid of terrain If you aren't going to have an "outdoors" where you need the terrain, just place you building in you... read more 01/23/2007 (3:01 am)
Torque Lighting Kit in TGE 1.5 Maddermadcat, It's real easy to make a light for your the inside of your buildings. go into game... read more 01/18/2007 (7:42 pm)
Running the server on linux/unix [quote]so if I wanted the server to run on linux with PC clients connecting to it, that's very doabl... read more 01/16/2007 (12:01 pm)
Using Arranged Connections to punch through firewalls and router That's great news Affectworks. I echo Mathieu's sentiment. Thanks for working on this.... read more 01/12/2007 (12:32 pm)
C++ "and/or" TorqueScript The books only show the script side of the engine. You can program in all c++, but scripting is fast... read more 01/11/2007 (7:07 pm)
Timothy Aste Warzone I believe it's this content pack: [url]http://www.garagegames.com/products/46/[/url]... read more 01/11/2007 (7:05 pm)
Torque physics vs. Newton Game Dynamics Torque has only basic basic physics. Newton has medium level physics. Wether it's worth integratin... read more 01/08/2007 (11:58 am)
Wish: "ignore thread David, you are a nut. :-D Lol... read more 01/05/2007 (10:59 am)
Map editor - anything more modern than Hammer etc? [url=http://www.delgine.com]DeleD[/url]... read more 01/02/2007 (2:23 am)
Introduction Welcome to GG and the world of Torque Ian.... read more 01/01/2007 (7:37 am)
Happy new year Happy New Year everyone. May you learn more, grow more, and prosper. :)... read more 01/01/2007 (7:36 am)
Simple vehicle mount in 1.5 ?? Thankyou. I've been looking at my 3dgap1 book, and between that, and here, I got it to work. Thank... read more 12/31/2006 (2:24 pm)
Simple vehicle mount in 1.5 ?? [quote]if not you should check if the player.mountVehicle and vehicle.mountable are both true [/quo... read more 12/31/2006 (12:12 pm)
Adding a second AI player [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=55733[/url]... read more 12/30/2006 (7:23 pm)
Works single, crash multiplayer Ok, well...I feel really stupid at this moment. :blush: The compiler was fooled by a simple mista... read more 12/30/2006 (7:20 pm)
Works single, crash multiplayer Ok, Stefan, that's what I was going to look for, but got sidetracked. (it sucks to be on vacation wi... read more 12/30/2006 (5:32 pm)
Works single, crash multiplayer Ok, thanks for the explination. :) As for animations, I believe Adam Pak uses the orc animations, b... read more 12/30/2006 (2:50 pm)
Works single, crash multiplayer Ok, after some hair pulling trying to use my dev computer as the server and giving up, I used my tes... read more 12/30/2006 (2:27 pm)
Works single, crash multiplayer Thanks for the help Ben. You are talking over my head tho. When I compiled the exe in vs, I compile... read more 12/30/2006 (11:50 am)
Works single, crash multiplayer I pointed torsion to the debug exe and ran it from there. I don't know what journalling is.... read more 12/30/2006 (11:42 am)
Putting more orcs in the game $AI_GUARD_ENABLED = false; //Whether Guard bots are loaded during mission loading. Change the fal... read more 12/30/2006 (10:51 am)
Vs2005 tge 1.5 build problems You are quite welcome. Glad I could help. John, I didn't know I didn't need the platform sdk. That'... read more 12/29/2006 (8:21 pm)
Vs2005 tge 1.5 build problems I would reinstall 1.5 from your product download page as a standalone and compile from there. I have... read more 12/29/2006 (7:46 pm)
Vs2005 tge 1.5 build problems Are you using tge 1.5? Do you have the microsoft platform sdk installed? What errors are you get... read more 12/29/2006 (6:59 pm)
Demo.exe If you install the cd, it should place all the needed files on your hard drive, including the demo.... read more 12/29/2006 (5:36 pm)
Does anybody answer this forum? TGE works out of the box. Thanks David for clearing that up. :-)... read more 12/29/2006 (5:35 pm)
Maurina III disk help [url]http://www.akpeters.com[/url]... read more 12/29/2006 (5:25 pm)
Does anybody answer this forum? I'll see what I can do for an answer.... TGE is the Torque game engine. It's a complete game engine... read more 12/29/2006 (9:02 am)
Trying to use precipitation and lightning (makes me crash) If you have the sdk, they are in the data folder. If not, Ken Finneys book has them. Aside from thes... read more 12/25/2006 (11:33 am)