Mike Rowley's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Forums? | [url]http://www.phpbb.com[/url] is the best forum software and it's free.... read more | 02/10/2007 (2:27 pm) |
| Will Torque support playing video files? | Ok, I have this error: wtc/data/missions/WorldTradeCenter.mis (0): Unable to instantiate non-conobj... read more | 02/09/2007 (7:27 pm) |
| Will Torque support playing video files? | Has anyone been able to get this to work in 1.5? I got it to compile by changing in fxVideoRenderOb... read more | 02/07/2007 (7:30 pm) |
| Question for Mike Rowley | Oh my Gosh. I missed this one totally. Sorry. Like Anthony said, dts files with their textures go i... read more | 02/07/2007 (5:37 pm) |
| Audio problem | How are you calling it in your game? It should be: alxPlay( "ForestBirdCallsSound" ); Put tha... read more | 02/07/2007 (5:33 pm) |
| How would I add a dts as a child of a dif? | Hi Joz, thanks anyway. :) The code for moving the dif is already on the forum in another thread w... read more | 02/07/2007 (3:29 pm) |
| Newbie at AI | Shawn, do a forum search for aiGuard Resource. It has all you are looking for.... read more | 02/04/2007 (7:04 pm) |
| Go Bears | Bears lost. It was a great game tho from start to finish.... read more | 02/04/2007 (7:03 pm) |
| Some noob questions? | [quote]Darn what you are saying is that once I made all the buildings and stuff I cant change them f... read more | 02/04/2007 (9:36 am) |
| Cool Looking Futuristic Crate | That's a cool looking crate. Thanks for offering it to the public.... read more | 02/03/2007 (6:15 pm) |
| Thank you GG | I have to agree. The GG gang is great, and so is the engine.... read more | 02/03/2007 (6:13 pm) |
| Some noob questions? | I can answer #1 easily. In the Ava pack, there is a readme file. Read it. It tells you how to put he... read more | 02/03/2007 (6:09 pm) |
| F11 is also "Undo"? | Save before pressing F11 (that's what I do anyway)... read more | 01/31/2007 (7:53 pm) |
| Water missing, then reapears? + trigger problem | I'll give that a try. Thanks. :) Oh, and forget about the trigger problem. I've fixed that.... read more | 01/31/2007 (3:48 pm) |
| Advanced 3d AIO chapter 7 (aiGuard.cs) crash | Where are you exec'ing your aiGuard.cs at? I know it's in game.cs. Where in the list? It should be t... read more | 01/31/2007 (3:30 am) |
| How to enable bloom effect ? | [quote] but if I try to add some of those when I'm using the tutorial.base as a building mission t... read more | 01/30/2007 (6:03 pm) |
| Problem with turn right or left | Been having duhh moments. Have you deleted your pref and config files? If those haven't been deleted... read more | 01/29/2007 (5:55 am) |
| Problem with turn right or left | Have you looked at the default.bind.cs in the starter.racing example? It works for vehicles out of t... read more | 01/28/2007 (11:57 am) |
| Problem with turn right or left | It's appearing twice becouse it's probaly there before and you missed it. Look in: client/script... read more | 01/28/2007 (9:02 am) |
| What changes are needed to make starter.fps work over internet? | You are blocked behind a firewall. Starter.fps works out of the box across the net. I had the proble... read more | 01/28/2007 (6:28 am) |
| Post an photo of your "office | I have to get the film developed before I can show off my office. :D... read more | 01/26/2007 (4:15 am) |
| Getting rid of terrain | If you aren't going to have an "outdoors" where you need the terrain, just place you building in you... read more | 01/23/2007 (3:01 am) |
| Torque Lighting Kit in TGE 1.5 | Maddermadcat, It's real easy to make a light for your the inside of your buildings. go into game... read more | 01/18/2007 (7:42 pm) |
| Running the server on linux/unix | [quote]so if I wanted the server to run on linux with PC clients connecting to it, that's very doabl... read more | 01/16/2007 (12:01 pm) |
| Using Arranged Connections to punch through firewalls and router | That's great news Affectworks. I echo Mathieu's sentiment. Thanks for working on this.... read more | 01/12/2007 (12:32 pm) |
| C++ "and/or" TorqueScript | The books only show the script side of the engine. You can program in all c++, but scripting is fast... read more | 01/11/2007 (7:07 pm) |
| Timothy Aste Warzone | I believe it's this content pack: [url]http://www.garagegames.com/products/46/[/url]... read more | 01/11/2007 (7:05 pm) |
| Torque physics vs. Newton Game Dynamics | Torque has only basic basic physics. Newton has medium level physics. Wether it's worth integratin... read more | 01/08/2007 (11:58 am) |
| Wish: "ignore thread | David, you are a nut. :-D Lol... read more | 01/05/2007 (10:59 am) |
| Map editor - anything more modern than Hammer etc? | [url=http://www.delgine.com]DeleD[/url]... read more | 01/02/2007 (2:23 am) |
| Introduction | Welcome to GG and the world of Torque Ian.... read more | 01/01/2007 (7:37 am) |
| Happy new year | Happy New Year everyone. May you learn more, grow more, and prosper. :)... read more | 01/01/2007 (7:36 am) |
| Simple vehicle mount in 1.5 ?? | Thankyou. I've been looking at my 3dgap1 book, and between that, and here, I got it to work. Thank... read more | 12/31/2006 (2:24 pm) |
| Simple vehicle mount in 1.5 ?? | [quote]if not you should check if the player.mountVehicle and vehicle.mountable are both true [/quo... read more | 12/31/2006 (12:12 pm) |
| Adding a second AI player | [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=55733[/url]... read more | 12/30/2006 (7:23 pm) |
| Works single, crash multiplayer | Ok, well...I feel really stupid at this moment. :blush: The compiler was fooled by a simple mista... read more | 12/30/2006 (7:20 pm) |
| Works single, crash multiplayer | Ok, Stefan, that's what I was going to look for, but got sidetracked. (it sucks to be on vacation wi... read more | 12/30/2006 (5:32 pm) |
| Works single, crash multiplayer | Ok, thanks for the explination. :) As for animations, I believe Adam Pak uses the orc animations, b... read more | 12/30/2006 (2:50 pm) |
| Works single, crash multiplayer | Ok, after some hair pulling trying to use my dev computer as the server and giving up, I used my tes... read more | 12/30/2006 (2:27 pm) |
| Works single, crash multiplayer | Thanks for the help Ben. You are talking over my head tho. When I compiled the exe in vs, I compile... read more | 12/30/2006 (11:50 am) |
| Works single, crash multiplayer | I pointed torsion to the debug exe and ran it from there. I don't know what journalling is.... read more | 12/30/2006 (11:42 am) |
| Putting more orcs in the game | $AI_GUARD_ENABLED = false; //Whether Guard bots are loaded during mission loading. Change the fal... read more | 12/30/2006 (10:51 am) |
| Vs2005 tge 1.5 build problems | You are quite welcome. Glad I could help. John, I didn't know I didn't need the platform sdk. That'... read more | 12/29/2006 (8:21 pm) |
| Vs2005 tge 1.5 build problems | I would reinstall 1.5 from your product download page as a standalone and compile from there. I have... read more | 12/29/2006 (7:46 pm) |
| Vs2005 tge 1.5 build problems | Are you using tge 1.5? Do you have the microsoft platform sdk installed? What errors are you get... read more | 12/29/2006 (6:59 pm) |
| Demo.exe | If you install the cd, it should place all the needed files on your hard drive, including the demo.... read more | 12/29/2006 (5:36 pm) |
| Does anybody answer this forum? | TGE works out of the box. Thanks David for clearing that up. :-)... read more | 12/29/2006 (5:35 pm) |
| Maurina III disk help | [url]http://www.akpeters.com[/url]... read more | 12/29/2006 (5:25 pm) |
| Does anybody answer this forum? | I'll see what I can do for an answer.... TGE is the Torque game engine. It's a complete game engine... read more | 12/29/2006 (9:02 am) |
| Trying to use precipitation and lightning (makes me crash) | If you have the sdk, they are in the data folder. If not, Ken Finneys book has them. Aside from thes... read more | 12/25/2006 (11:33 am) |