Gordon Marsh's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| DglDrawBitmapStretch Problems | Unbelievably, I've just re-implemented this with the gl commands approach to painting a bitmap on th... read more | 07/19/2006 (3:31 pm) |
| DglDrawBitmapStretch Problems | Thanks Paul. For those interested, this Crosshair resource http://www.garagegames.com/index.php?sec=... read more | 07/19/2006 (11:19 am) |
| DglDrawBitmapStretch Problems | Just for completeness I am loading the bitmap via the following means: tempHandle = new Textur... read more | 07/19/2006 (7:39 am) |
| Implementing Speech Bubbles | Sorry Stefan, I will start a new thread in an appropriate place.... read more | 07/19/2006 (7:15 am) |
| Implementing Speech Bubbles | Guys, after a bit of a battle I pretty much have this sorted out now. Just to finish it off though I... read more | 07/19/2006 (5:37 am) |
| Why would a GUI component not recieve onKeyDown? | How do you assign "first responder" status in script? Some GUI objects are problematic as they are c... read more | 07/18/2006 (4:00 am) |
| Implementing Speech Bubbles | Hi Stefan... is that rendered on all client machines?... i.e. if I set the text above my players hea... read more | 07/15/2006 (5:56 am) |
| Implementing Speech Bubbles | Guys, I was actually following this resource: http://www.garagegames.com/index.php?sec=mg&mod=res... read more | 07/15/2006 (5:06 am) |
| Bizaare Keyboard bind issue | Yup, deleting (or commenting) the offending lines (i.e. those with a "p" in my example above) did th... read more | 07/13/2006 (2:33 pm) |
| Bizaare Keyboard bind issue | Btw, although WinXP search failed me here, I used a tool called Agent Ransack to seach through all m... read more | 07/13/2006 (1:38 pm) |
| Bizaare Keyboard bind issue | Thanks very much again Orion, I had already commented that line out though. For those interested ... read more | 07/13/2006 (1:37 pm) |
| Keyboard Console Methods Syntax | Anthony, I got a message back regarding incorrect number of arguments when I tried your code, but th... read more | 07/11/2006 (5:14 am) |
| Player variable from script | Thanks guys, that works like a charm! Think I need to improve my knowledge of Torque function locati... read more | 07/10/2006 (5:01 pm) |
| Player variable from script | Thank you both for your suggestions. Orion, with your solution where do you declare 'player'? If ... read more | 07/10/2006 (4:09 pm) |
| Sky Settings in Mission File | For those interested... Not sure if this is an error or not, but my problem has been allieviated by ... read more | 07/04/2006 (7:28 am) |
| Sky Settings in Mission File | Just as a follow up in the sheer hope someone can bail me out here.... From the Advanced 3D All-i... read more | 07/04/2006 (7:00 am) |
| Sky Settings in Mission File | Thanks Cliff, but I'm sorry to report it's still sinking like a lead balloon. I also tried setting L... read more | 07/03/2006 (2:43 pm) |
| Sky Settings in Mission File | Thanks Paul. I have got the clouds to a satisfactory level now, but still can't keep the sun high in... read more | 07/03/2006 (1:51 pm) |
| Billboards and Speech Bubbles | Thanks very much Peter, I look forward to taking a look at your resource. TheGords... read more | 06/28/2006 (6:53 am) |
| Over the Net ChatBubbles/Communication | Hi Michael, did you make any progress with this? I need a similar effect in my game! Cheers, T... read more | 06/28/2006 (6:26 am) |
| Skinning with AVIs | Thanks for the speedy response guys. I think either of these solutions will solve my problem. All I ... read more | 06/20/2006 (5:17 am) |