Game Development Community

Bryan Stroebel's Forum Posts

Thread Post Date Posted
Carving Out a Road/Track from Atlas Awesome! This will help out alot.... read more 06/27/2006 (12:56 pm)
Orc skin not displaying right with nvidia 7800 @Robert You are experiencing exactly what I am. When I first start the engine and run a mission(... read more 06/26/2006 (8:41 am)
Multi-core processors? I believe certain processes in TSE can be moved to another thread(rendering, file I/O, physics, AI, ... read more 06/24/2006 (8:29 pm)
What's with the removal of TSE reviews? I would definately remove the bad reviews if I were GG. They're trying to sell a product. You dont... read more 06/23/2006 (7:56 pm)
New terrain texture blending method (soon a resource) This is really neat. Will try it when you post it.... read more 06/16/2006 (3:05 pm)
How can I help to develop the engine ? @Brian - What kind of shadow system are you putting in the engine? Is it what is listed in the engi... read more 06/16/2006 (5:21 am)
Windows Vista Beta 2 TSE I'm using the vista beta driver for my geforce 7800 gtx.... read more 06/15/2006 (12:45 pm)
Orc skin not displaying right with nvidia 7800 Ok I ran some more tests. If I run a debug version of tse everything looks great. If I run the rea... read more 06/07/2006 (2:11 pm)
Which version C Yes. People are using Visual Studio 2005 to compile the latest version os TSE. I am. So I know it ... read more 05/29/2006 (7:53 pm)
Adding Bump Mapping I dont think you have to add mapTo if the material.cs file is in the same folder as the textures.... read more 05/25/2006 (11:47 am)
C++ Split function Thanks Paul.... read more 05/24/2006 (7:31 am)
How to Export Usable DIFs in TSE? J.C. I was able to convert most of Tim's objects in his packs using the downloaded map2difplus found... read more 05/23/2006 (12:40 pm)
Dynamically changing Materials Look here to see if this helps. I have the toggleshader funtion turning the sahder and all properti... read more 05/20/2006 (12:54 pm)
Material/shader switch during runtime? I have something like this here [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=44... read more 05/19/2006 (7:09 pm)
Turn shader on/off at runtime Continuing.... now add these two functions to the end of the matInstance.cpp file: [code] //BCS... read more 05/19/2006 (2:42 pm)
Cant get console method to set variable right Thanks ian. This worked.... read more 05/17/2006 (5:56 pm)
Tim astes environment pack The pack comes with running examples of each environment. That would be the first place to look.... read more 05/16/2006 (8:14 pm)
AddMaterialMapping doesn't work I have bump working like this without using addMaterialMapping: [code] new Material(CrateSkin) ... read more 05/16/2006 (8:10 pm)
Why do you need Vista if there's XGL? How do you know microsoft is taking ideas from the open source world? And if they did, who cares. ... read more 05/16/2006 (4:22 pm)
Tim Aste Combo #2 Problems I also converted these objects using map2dif_plus. all difs converted but some just wont work in TS... read more 05/15/2006 (10:58 am)
Spector warns indies to "Forget It Well.... I think Warren is dead wrong. What about [url=http://www.projectoffset.com]project offset... read more 05/15/2006 (10:41 am)
E3 hotties put your clothes back on I dont think there's enough violence in video games. It's getting old running around with a gun sho... read more 05/11/2006 (7:10 pm)
How to apply a shader to a dts OK. I'll try to explain and give a quick example. Shaders are applied to materials. * client/sc... read more 05/10/2006 (8:02 am)
Cvs Down? GarageGames CVS IS DOWN. can you guys get this back up. I just rebuilt my pc and need to downlo... read more 05/01/2006 (10:53 am)
GG Web Site has become a mess I noticed the product pages and top menus are out of wack and I'm using internet explorer.... read more 04/30/2006 (5:15 pm)
Cvs Down? Cvs must be down or something. I can't login to it either.... read more 04/29/2006 (5:40 pm)
Need help "cvs [login aborted]: GG database connect failed I cant get cvs to login either. I wanted to get the latest TSE today and it will not let me. I get... read more 04/29/2006 (5:39 pm)
Game crashed with huge atlas terrain texture Vincent, I'm glad you said that because I noticed that too. I just wanted to make sure I wasn't doi... read more 04/22/2006 (10:07 am)
Game crashed with huge atlas terrain texture The height map should always be one more than the original size of the map. This is in the atlas do... read more 04/22/2006 (9:03 am)
TSE 1.0 Release Date Challenge I think they are pretty close to 1.0. Here's my guess. June 5, 2006 - wishful thinking October 6,... read more 04/19/2006 (7:36 pm)
Best compiler - round 2 Get visual studio 2005 pro.... read more 04/18/2006 (6:31 am)
TSE Update - Milestone 3 release Brian Ramage - The community (jacob) developed a new water shader that is not available in any form... read more 04/09/2006 (8:10 am)
Would you pay for a way to integrate a differant physics engine? Ditto. I would pay. Cross platform doesn't matter for me.... read more 04/05/2006 (6:36 am)
MS4 within a few months I really hope they start releasing atlas fixes and get freakin busy on lighting and shadows. I have... read more 03/31/2006 (7:59 pm)
An "unofficial" TSE demo. Harvey I went to the site. This looks like a really cool game. Can't wait to see it.... read more 03/31/2006 (1:46 pm)
Indie's on Revolution Have you used the revolutions controller yet? How do you know it will be better than keyboard/mouse... read more 03/28/2006 (1:57 pm)
Atlas terrain not high res enough Vincent - I meant number of polys. I have no problems with texture. In fact, the texture is what g... read more 03/24/2006 (8:20 am)
MS to offer a cheap development kit for PC and Xbox? I really hope this turns out to be true. I would be the first to buy the kit. If you read the arti... read more 03/21/2006 (7:11 pm)
CVS update Joseph. The fix is in tthis thread [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=... read more 03/19/2006 (7:20 pm)
Favorite FPS games and why Ghost recon advanced warfighter. It's a little complicated at first but you get use to it and the g... read more 03/15/2006 (12:11 pm)
ATi Vs. nVidia | AMD Vs. Intel AMD kills intel. This is a no brainer. Intel is miles behind AMD. I prefer Nvidia because they ... read more 03/11/2006 (4:29 pm)
Blurred Text in text windows Help I have goofy looking text when I using my geforce 7800 GT, but not when I use my radeon X1300 PRO.... read more 02/17/2006 (12:44 pm)
Blurred Text in text windows Help Try turning off Anti-Aliasing on your video card. If this doesn't work, it may be the unicode probl... read more 02/17/2006 (9:10 am)
I just bought TSE!!! Bought mine jan 30. nice engine!... read more 02/17/2006 (9:02 am)
CVS update I am getting the same font issue at home and I have the following rig: AMD Athlon 3800 X2 Geforce ... read more 02/11/2006 (7:50 pm)
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