Bryan Stroebel's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Carving Out a Road/Track from Atlas | Awesome! This will help out alot.... read more | 06/27/2006 (12:56 pm) |
| Orc skin not displaying right with nvidia 7800 | @Robert You are experiencing exactly what I am. When I first start the engine and run a mission(... read more | 06/26/2006 (8:41 am) |
| Multi-core processors? | I believe certain processes in TSE can be moved to another thread(rendering, file I/O, physics, AI, ... read more | 06/24/2006 (8:29 pm) |
| What's with the removal of TSE reviews? | I would definately remove the bad reviews if I were GG. They're trying to sell a product. You dont... read more | 06/23/2006 (7:56 pm) |
| New terrain texture blending method (soon a resource) | This is really neat. Will try it when you post it.... read more | 06/16/2006 (3:05 pm) |
| How can I help to develop the engine ? | @Brian - What kind of shadow system are you putting in the engine? Is it what is listed in the engi... read more | 06/16/2006 (5:21 am) |
| Windows Vista Beta 2 TSE | I'm using the vista beta driver for my geforce 7800 gtx.... read more | 06/15/2006 (12:45 pm) |
| Orc skin not displaying right with nvidia 7800 | Ok I ran some more tests. If I run a debug version of tse everything looks great. If I run the rea... read more | 06/07/2006 (2:11 pm) |
| Which version C | Yes. People are using Visual Studio 2005 to compile the latest version os TSE. I am. So I know it ... read more | 05/29/2006 (7:53 pm) |
| Adding Bump Mapping | I dont think you have to add mapTo if the material.cs file is in the same folder as the textures.... read more | 05/25/2006 (11:47 am) |
| C++ Split function | Thanks Paul.... read more | 05/24/2006 (7:31 am) |
| How to Export Usable DIFs in TSE? | J.C. I was able to convert most of Tim's objects in his packs using the downloaded map2difplus found... read more | 05/23/2006 (12:40 pm) |
| Dynamically changing Materials | Look here to see if this helps. I have the toggleshader funtion turning the sahder and all properti... read more | 05/20/2006 (12:54 pm) |
| Material/shader switch during runtime? | I have something like this here [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=44... read more | 05/19/2006 (7:09 pm) |
| Turn shader on/off at runtime | Continuing.... now add these two functions to the end of the matInstance.cpp file: [code] //BCS... read more | 05/19/2006 (2:42 pm) |
| Cant get console method to set variable right | Thanks ian. This worked.... read more | 05/17/2006 (5:56 pm) |
| Tim astes environment pack | The pack comes with running examples of each environment. That would be the first place to look.... read more | 05/16/2006 (8:14 pm) |
| AddMaterialMapping doesn't work | I have bump working like this without using addMaterialMapping: [code] new Material(CrateSkin) ... read more | 05/16/2006 (8:10 pm) |
| Why do you need Vista if there's XGL? | How do you know microsoft is taking ideas from the open source world? And if they did, who cares. ... read more | 05/16/2006 (4:22 pm) |
| Tim Aste Combo #2 Problems | I also converted these objects using map2dif_plus. all difs converted but some just wont work in TS... read more | 05/15/2006 (10:58 am) |
| Spector warns indies to "Forget It | Well.... I think Warren is dead wrong. What about [url=http://www.projectoffset.com]project offset... read more | 05/15/2006 (10:41 am) |
| E3 hotties put your clothes back on | I dont think there's enough violence in video games. It's getting old running around with a gun sho... read more | 05/11/2006 (7:10 pm) |
| How to apply a shader to a dts | OK. I'll try to explain and give a quick example. Shaders are applied to materials. * client/sc... read more | 05/10/2006 (8:02 am) |
| Cvs Down? | GarageGames CVS IS DOWN. can you guys get this back up. I just rebuilt my pc and need to downlo... read more | 05/01/2006 (10:53 am) |
| GG Web Site has become a mess | I noticed the product pages and top menus are out of wack and I'm using internet explorer.... read more | 04/30/2006 (5:15 pm) |
| Cvs Down? | Cvs must be down or something. I can't login to it either.... read more | 04/29/2006 (5:40 pm) |
| Need help "cvs [login aborted]: GG database connect failed | I cant get cvs to login either. I wanted to get the latest TSE today and it will not let me. I get... read more | 04/29/2006 (5:39 pm) |
| Game crashed with huge atlas terrain texture | Vincent, I'm glad you said that because I noticed that too. I just wanted to make sure I wasn't doi... read more | 04/22/2006 (10:07 am) |
| Game crashed with huge atlas terrain texture | The height map should always be one more than the original size of the map. This is in the atlas do... read more | 04/22/2006 (9:03 am) |
| TSE 1.0 Release Date Challenge | I think they are pretty close to 1.0. Here's my guess. June 5, 2006 - wishful thinking October 6,... read more | 04/19/2006 (7:36 pm) |
| Best compiler - round 2 | Get visual studio 2005 pro.... read more | 04/18/2006 (6:31 am) |
| TSE Update - Milestone 3 release | Brian Ramage - The community (jacob) developed a new water shader that is not available in any form... read more | 04/09/2006 (8:10 am) |
| Would you pay for a way to integrate a differant physics engine? | Ditto. I would pay. Cross platform doesn't matter for me.... read more | 04/05/2006 (6:36 am) |
| MS4 within a few months | I really hope they start releasing atlas fixes and get freakin busy on lighting and shadows. I have... read more | 03/31/2006 (7:59 pm) |
| An "unofficial" TSE demo. | Harvey I went to the site. This looks like a really cool game. Can't wait to see it.... read more | 03/31/2006 (1:46 pm) |
| Indie's on Revolution | Have you used the revolutions controller yet? How do you know it will be better than keyboard/mouse... read more | 03/28/2006 (1:57 pm) |
| Atlas terrain not high res enough | Vincent - I meant number of polys. I have no problems with texture. In fact, the texture is what g... read more | 03/24/2006 (8:20 am) |
| MS to offer a cheap development kit for PC and Xbox? | I really hope this turns out to be true. I would be the first to buy the kit. If you read the arti... read more | 03/21/2006 (7:11 pm) |
| CVS update | Joseph. The fix is in tthis thread [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=... read more | 03/19/2006 (7:20 pm) |
| Favorite FPS games and why | Ghost recon advanced warfighter. It's a little complicated at first but you get use to it and the g... read more | 03/15/2006 (12:11 pm) |
| ATi Vs. nVidia | AMD Vs. Intel | AMD kills intel. This is a no brainer. Intel is miles behind AMD. I prefer Nvidia because they ... read more | 03/11/2006 (4:29 pm) |
| Blurred Text in text windows Help | I have goofy looking text when I using my geforce 7800 GT, but not when I use my radeon X1300 PRO.... read more | 02/17/2006 (12:44 pm) |
| Blurred Text in text windows Help | Try turning off Anti-Aliasing on your video card. If this doesn't work, it may be the unicode probl... read more | 02/17/2006 (9:10 am) |
| I just bought TSE!!! | Bought mine jan 30. nice engine!... read more | 02/17/2006 (9:02 am) |
| CVS update | I am getting the same font issue at home and I have the following rig: AMD Athlon 3800 X2 Geforce ... read more | 02/11/2006 (7:50 pm) |