Game Development Community

Philippe C's Forum Posts

Thread Post Date Posted
My Development Snapshot " is always "pending approval Knock , knock ... nobody there ?... read more 01/20/2007 (9:12 am)
How's 1.5 looking? Telnet debugger freeze Linux OS [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=55... read more 01/17/2007 (12:16 pm)
TORQUE 1.5 compilation OK on Ubuntu 6.10 and 7 after some fixes In the 1st post it is written : "engine/game/fx/particleEngine.cc : move namespace sgParticleEngi... read more 01/16/2007 (10:44 am)
Tutorial: Exporting LOD's for Torque using Blender Very useful thanks Philippe C... read more 01/10/2007 (10:39 am)
Telnet debugger freeze I have tested successfully the patch on windows with my debugger and codeweaver In the both tests... read more 12/31/2006 (1:46 am)
Telnet debugger freeze In order to avoid compilation errors on windows : I have updated the code above. I have replaced ... read more 12/31/2006 (1:22 am)
New Map Exporter @ Vicent excellent travail ;-) ( nice job ) question : why the 'map2dif torque program' is not... read more 12/30/2006 (1:51 pm)
... Nice works Joseph thanks Philippe C... read more 12/30/2006 (12:02 pm)
How to use debug mode with torque script ? @ Stephan your are right. If you have proposal to improve the new debugger or new functions ne... read more 12/30/2006 (11:57 am)
How to use debug mode with torque script ? The debugger for torque is available in beta version : [url]http://www.garagegames.com/index.php?... read more 12/30/2006 (9:30 am)
Issues with editors For the first issue launch the binary like that : torqueDemo.bin -nohomedir... read more 12/26/2006 (8:59 am)
TorqueDemo.bin: undefined symbol: X11_KeyToUnicode For your information a fix is provided with the next version of ubuntu : Feisty ( APRIL 2007 ) [u... read more 12/24/2006 (3:10 pm)
Compiling problems TGE 1.5 For your information : [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=52962[/url]... read more 12/22/2006 (12:54 pm)
CG Gamma & water on linux? Thanks Eric... read more 12/16/2006 (12:30 am)
CG Gamma & water on linux? When I compile CG Gamma & water on Linux with tge 1.5 i got the following errors message during link... read more 11/26/2006 (1:23 pm)
Recommended Torque compatible Linux distros? I have tested a lot of distributions , the only one which worked at the first install was : ubuntu... read more 11/26/2006 (12:07 pm)
... Thanks Joseph,Todd K. , Alberto Ganesh Barbati Philippe C... read more 11/25/2006 (2:22 pm)
TorqueDemo.bin: undefined symbol: X11_KeyToUnicode @ Gary yes it works thanks Philippe... read more 11/15/2006 (2:16 pm)
How to use debug mode with torque script ? Status on my debugger : - GUI is finished and works - telnet : connection , read and write func... read more 11/12/2006 (1:25 pm)
1.5 Engine crashing on joining FPS test server. I have done some tests : it works well are you sure that you have the same game version on the cl... read more 10/31/2006 (8:40 am)
Stupid question : when torque 1.5 will be available ? The linux version is available on the CVS server ?... read more 10/25/2006 (10:03 am)
Stupid question : when torque 1.5 will be available ? What about linux ?... read more 10/25/2006 (9:31 am)
TorqueDemo.bin: undefined symbol: X11_KeyToUnicode I have found a work around solution : but I lost the upper case I have updated ../platformX86UNI... read more 10/18/2006 (2:07 pm)
Stupid question : when torque 1.5 will be available ? @ NighTerroX I have a look on the post and i read that : "@Chris: No promises (unexpected things ... read more 10/15/2006 (1:55 am)
TorqueDemo.bin: undefined symbol: X11_KeyToUnicode I have opened a bug on ubuntu edgy : [url]https://launchpad.net/distros/ubuntu/+source/libsdl1.2/... read more 10/15/2006 (1:42 am)
What's the best Torque script IDE? Torsion is very good but you are obliged to reinstall it every months ... the license is expired aft... read more 10/14/2006 (9:56 am)
TorqueDemo.bin: undefined symbol: X11_KeyToUnicode This code is extracted from : ../platformX86UNIX/x86UNIXInputManager.cc [code] // defined in SDL... read more 10/13/2006 (10:13 pm)
Where to Find Documentation on Recording Trigger Counts [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2445[/url]... read more 10/01/2006 (11:44 am)
TGE 1.4RC2 - Segmentation faults on enabling the console in-game Tcl 8.4.12... read more 09/30/2006 (5:22 am)
How to use debug mode with torque script ? James, i use jedit daily but the debugger does not work on linux ....... read more 09/30/2006 (5:19 am)
How to use debug mode with torque script ? I have tested the debugger provided with creator , but my PC is frozen each time that a break is per... read more 09/30/2006 (2:52 am)
TGE 1.4RC2 - Segmentation faults on enabling the console in-game Eric There is some difference in term of library between your linux and my linux : I don't under... read more 09/30/2006 (2:40 am)
TGE 1.4RC2 - Segmentation faults on enabling the console in-game Eric it works on ubuntu dapper [image]http://eviwo.free.fr/pictures/eric.jpg[/image] It i... read more 09/29/2006 (11:58 pm)
Editor Widgets don't display Hplus for you information : i use ubuntu , with nvidia geforce 4 and it works well I have o... read more 09/29/2006 (11:41 pm)
TGE 1.4RC2 - Segmentation faults on enabling the console in-game Eric, i see a lot of minor issue in the console.log, it seems that your environnment some files a... read more 09/29/2006 (1:29 pm)
TGE 1.4RC2 - Segmentation faults on enabling the console in-game Eric, i see a lot of minor issue in the console.log, it seems that your environnment some files a... read more 09/29/2006 (11:07 am)
TGE 1.4RC2 - Segmentation faults on enabling the console in-game Eric in the console window there is a lot of messages displayed, could you put in a post the c... read more 09/28/2006 (10:04 pm)
TGE 1.4RC2 - Segmentation faults on enabling the console in-game For you information this is the library used by torque with unbuntu dapper philippe@josie:~/boom... read more 09/27/2006 (10:39 am)
TGE 1.4RC2 - Segmentation faults on enabling the console in-game The ~ key has a specific meaning in linux , change the value in ../client/scripts/default.bind.cs ... read more 09/26/2006 (12:33 pm)
How is the player created after connection to a hosted game ? With the new player.cs file provided by James : it works perfectly ! [image]http://eviwo.free.fr/... read more 09/11/2006 (10:39 am)
How is the player created after connection to a hosted game ? OH YES ! It is a big misunderstanding of my side. When I read the tutorial I understood that t... read more 09/11/2006 (9:58 am)
Debugger API: Breakpoints Don't Stop If you do that for linux : great , I am interesting to help you. For windows codeweaver and torsi... read more 09/10/2006 (12:50 pm)
How is the player created after connection to a hosted game ? The console for the client after join server : *** Phase 3: Mission Lighting Successfully loa... read more 09/10/2006 (12:39 pm)
How is the player created after connection to a hosted game ? The console for the server : *** Phase 3: Mission Lighting Successfully loaded mission lighti... read more 09/10/2006 (12:38 pm)
How is the player created after connection to a hosted game ? Stephen Thanks for the explanations. I have found this tutorial : [url]http://www.jamestadeo.... read more 09/10/2006 (12:07 pm)
Connecting to linux -dedicated server from windows client Kevin you use "query lan" to connect to the linux dedicated server ? have you try to connect ... read more 09/08/2006 (11:01 am)
Connecting to linux -dedicated server from windows client Kevin it is the first step I read in the log "Client 1231 timed out." The tests below will co... read more 09/07/2006 (11:53 am)
Connecting to linux -dedicated server from windows client Kevin the first step is : check if you server is visible from "outdise" for that use the method b... read more 09/07/2006 (9:25 am)
New: TLK TDN Section Excellent , thanks a lot... read more 09/04/2006 (10:27 am)
GUI problem. When you are in menu edit mode ( F10) , click on a button and check the value of the fields : H... read more 08/30/2006 (12:58 pm)