Game Development Community

Aaron Everitt's Forum Posts

Thread Post Date Posted
Generate your own Torquescript documentation HOWTO Alex, I think a lot of people would really love that as a TGB resource, myself included.... read more 05/26/2006 (10:36 pm)
Beta 2 setCollisionResponse (BOUNCE) I believe this is actually the desired behavior. You are looking for a 'rigid' response.... read more 04/03/2006 (7:30 pm)
Projectile Math I answered a similar question (i think the same?) in a thread earlier at http://www.garagegames.com/... read more 03/05/2006 (3:07 pm)
T2d Vs. Tgb I really think T2D is a very fitting name. Its an honest and accurate description, and for the most... read more 02/14/2006 (10:37 pm)
Projectile motion/math... The working and tested functions are as follows, using input in degrees to be consistent with the re... read more 02/06/2006 (7:16 pm)
Projectile motion/math... My guess is you are probably not putting in the correct "accel". Your accel given that force should... read more 02/06/2006 (4:03 pm)
Teufelchen 2 Those particle effects are sweet (in the pascal version)... it ran fine for me in just plain ol' com... read more 02/06/2006 (3:00 pm)
Projectile motion/math... I've been a bit bored today studying so I'll go ahead and do the second function too.. x = v*cos*... read more 02/06/2006 (9:49 am)
Projectile motion/math... I don't know any good resources for it, but here is how I would go about it. Simply solve the equ... read more 02/06/2006 (8:42 am)
An issue with "predefined" functions. There is an alpha version (1.1 alpha 3 as i type this post) on the download page as well.. That doc... read more 01/28/2006 (12:43 am)
Possible bug in alpha 3... I think this bug is the same as the bug reported at http://www.garagegames.com/mg/forums/result.thre... read more 01/26/2006 (7:42 pm)
OO scripting: member functions.. In response to, how do i access %p.health... Function Player::DoIt(%this) { %this.health ... read more 01/15/2006 (11:30 pm)
OOP in Torque - help with basic objects and setup Well, let me add my name to the list of people that would love to see a good basic explination of ho... read more 01/14/2006 (12:33 pm)
Galaxy Defender - retro style shooter :) Well, it ran fine for me, although I'm on a pretty beastly machine so that doesn't mean much. I r... read more 01/13/2006 (4:25 pm)
Key combo example. I didn't run this, but I think you'll run into problems doing it this way. The issue is, you schedu... read more 01/13/2006 (12:39 pm)
Alpha 2: Possible Collision Bug I think you may have misread my post Jason, I am not expecting the rotation of the circular object t... read more 01/11/2006 (3:08 pm)
Interesting Challenge I wasn't clear I guess, I did the first two together. I just did the no speed part on my very first... read more 01/01/2006 (10:24 pm)
Marble Blast World Records (old page) 18: Shock Drop - 4.656... read more 01/01/2006 (3:51 pm)
Interesting Challenge I've done both of these. The first one by bouncing off 2 beams without jumping to get to the supe... read more 01/01/2006 (3:28 pm)