Don Schaper's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Scripting a GuiRadioCtrl button | Thank you, Stephen & Matthew, for responding. The solution I came up with certainly works. You... read more | 06/22/2006 (1:58 pm) |
| Release: Projects don't work | Everything works as it should on the Mac version of TGB Release.... read more | 06/22/2006 (11:00 am) |
| GUI Control Properties - Documentation | Matthew, here is my radio button question thread: http://www.garagegames.com/mg/forums/result.threa... read more | 06/22/2006 (10:57 am) |
| Scripting a GuiRadioCtrl button | I was able to get them working by explicitly dealing with every radio button in a group in my own op... read more | 06/22/2006 (10:56 am) |
| Final (Mac): Rebuilding project does a full rebuild every time | Thank you, Ken. File Buddy worked like a charm. Super Get Info, despite its rave reviews; wasn't n... read more | 06/22/2006 (7:55 am) |
| Final (Mac): Rebuilding project does a full rebuild every time | I just looked, and every file in TGB has a date of 7/20/06; which means that every time you run TGB,... read more | 06/21/2006 (11:33 pm) |
| Array Sorting | William... Every additional TDN resource will prove invaluable to someone.... read more | 06/21/2006 (7:33 pm) |
| GUI Control Properties - Documentation | Documentation is extremely sparse for GUI controls. A few days ago, I started a thread about how to... read more | 06/21/2006 (7:30 pm) |
| Final (Mac): Rebuilding project does a full rebuild every time | Ditto!!! It's annoying. Luckily, I don't recompile very often. If I were doing active developme... read more | 06/21/2006 (5:05 pm) |
| Pausing the game? | So... How unsupported is $timescale? I just did a quick experiment with it and it would seem to be... read more | 06/21/2006 (5:00 pm) |
| How to tell if something is null/undefined | All variables are type-less; meaning that they can be anything you want. %var = "123"; %string... read more | 06/21/2006 (12:34 pm) |
| Release (Mac): build failed | I get a clean build on the unmodified source; using Xcode 2.2.1 on OS X 10.4.6.... read more | 06/21/2006 (11:24 am) |
| Array Sorting | I've been working on a script substitute (using SimSets) for the array resource, for those people wh... read more | 06/21/2006 (7:52 am) |
| RC3: Options dialog and resolution bugs + how to fix | Thank you, Tanapat. While some of your suggestions don't apply to a custom options script I'm worki... read more | 06/20/2006 (7:07 am) |
| Loading bar... how to do it? | While my script 101 solution is fine for tricking the user into thinking that something is happening... read more | 06/19/2006 (12:28 pm) |
| Loading bar... how to do it? | Thank you, Ben. I did as you suggested; execing a simple script to call a GuiFadeinBitmapCtrl gui; ... read more | 06/18/2006 (9:33 pm) |
| Loading bar... how to do it? | While the resource William linked to is very interesting, I'd also like to know how to load up a gra... read more | 06/16/2006 (8:41 pm) |
| RC3/Mac bugs... | In common/preferences/defaultPrefs.cs:: // Here is where we will do the video device stuff, so it... read more | 06/16/2006 (11:08 am) |
| RC3 is live | Thank you to Paul Scott (and the rest of the GG team) for getting the Mac version of RC3 out. I'v... read more | 06/16/2006 (10:16 am) |
| RC3 is live | Congratulations on such wonderful progress with TGB. Now that RC3 has been released for Windows, ... read more | 06/14/2006 (1:42 pm) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | Thank you Jeffrey for coming up with the workaround for the scrambled images in the Level Editor. I... read more | 06/14/2006 (1:34 pm) |
| Give TS a real array, or allow passing of arrays. | I like the suggestions by Alex. [Now that you mention it, SimDictionary would be an invaluable addi... read more | 06/13/2006 (10:42 am) |
| Copies of Arrays? | It constantly amazes me that Torque doesn't have real arrays. The SimSet approach gets clunky if yo... read more | 06/12/2006 (1:51 pm) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | Paul... I've tried duplicating the Level Builder problems (with my PPC Mac mini) using very small p... read more | 06/10/2006 (8:19 am) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | Paul, I ran Shark on that game of mine that has the long white screen at startup (5-6 seconds). Sha... read more | 06/08/2006 (11:48 pm) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | Paul, I have to disagree with you about the Mac mini's scant video memory being the problem with the... read more | 06/08/2006 (7:00 pm) |
| TGB RC2 is Here | Any idea of when the Mac version of RC2 will be put up?... read more | 06/08/2006 (12:43 pm) |
| RC1: Particle editing and rollout image/animation selection | Good catch on #1. About #2... You can't edit a resource (such as a particle effect) unless you a... read more | 06/07/2006 (11:18 pm) |
| Black screen on mac | Congratulations, Pavel, on such a great game. It works just fine on my PPC Mac mini. No black sc... read more | 06/05/2006 (7:45 pm) |
| RC1: Can't drag particle graph points | Ditto (OS X). It worked so well in Beta4. What a drag (sorry, couldn't help myself). Just to se... read more | 06/05/2006 (6:50 am) |
| RC1: Hang on Project Load | If by "hang", you mean that you get a white screen for 3-6 seconds during engine initialization (bef... read more | 06/04/2006 (7:40 am) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | In common/preferences/defaultPrefs.cs:: // Here is where we will do the video device stuff, so it... read more | 06/03/2006 (6:21 am) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | More on the PPC Mac mini problem (I'm assuming that the problem is limited to very specific PPC Macs... read more | 06/02/2006 (11:27 pm) |
| RC1: Level Builder Edit tab truncations | You can expand the tab area by dragging the bar between the tab area and the scene view; though your... read more | 06/02/2006 (8:00 pm) |
| TGB 1.1 RC1 is live | Jeffrey, go to My Account > Downloadable Products You Own and click on the Download button next to T... read more | 06/02/2006 (7:53 pm) |
| Are particle effects working in beta 4 tutorial? | You must have just missed TGB RC1; the latest and greatest. The LevelBuilder particle effects bug i... read more | 06/01/2006 (10:27 pm) |
| RC1: shapeArt Resource | Odd... I'm not seeing the ability to change the background color of the Create Tab in the OS X vers... read more | 06/01/2006 (2:42 pm) |
| Post MacOSX Torque Game Builder Release Candidate 1 bugs here | LevelBuilder, on my PPC Mac mini (OS X 10.4.6), seems to be having a big problem with background ima... read more | 06/01/2006 (1:48 pm) |
| TGB Beta 4 + MacOS X (PowerPC) | FYI for those people who are having problems with Beta 4 on a Mac... Josh Williams (GG employee) ... read more | 05/31/2006 (8:30 pm) |
| Upgrade to commercial license? | I certainly don't begrudge GarageGames for wanting to make money, but the June 6th deadline is quite... read more | 05/31/2006 (7:30 am) |
| TGB Beta 4 + MacOS X (PowerPC) | I did a little searching about sysctl and Gestalt; and discovered that they are methods for determin... read more | 05/30/2006 (7:36 am) |
| TGB Beta 4 + MacOS X (PowerPC) | The fix for the particles not showing up works nicely in OS X with a recompile. It's nice to be abl... read more | 05/29/2006 (8:28 pm) |
| Mac users, please try this demo | It runs just fine on a Mac. Looking at the console... Only one fatal (red) error: Failed to l... read more | 04/24/2006 (8:22 am) |
| What is a tsm doc? | I'm also getting this on OS X. While it doesn't appear as if it affects performance in any way, it'... read more | 04/24/2006 (7:47 am) |
| TGB Release Schedule? | Beta 3 at the end of this month? No, no! For the love of all that is holy, no! I'm barely getti... read more | 04/21/2006 (8:01 am) |
| Still lost... | The Strategy Tutorial: http://tdn.garagegames.com/wiki/Torque_2D/GenreTutorials/StrategyOverview ... read more | 04/14/2006 (10:31 pm) |
| Shouldn't setAutoRotation() work with 3d objects? | Once you've created the t2dShape3D shape, you can then set it to automatically rotate via the setSha... read more | 04/04/2006 (8:28 pm) |
| Mouse tutorial | Here's a funny newbie mistake concerning handling mouse clicks... I was absolutely certain that m... read more | 03/24/2006 (8:44 pm) |
| Mouse tutorial | I wish that I had had as much luck as you. The checkers demo isn't helping. I searched the Communi... read more | 03/21/2006 (1:07 pm) |
| Cant get T2D tutorial graphics on Mac | About the basic tutorial... Are you using the latest T2D? If so, the Basic Tutorial should not hav... read more | 02/23/2006 (9:18 pm) |