David Taylor's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Collisions Not Registering...? | Okay, so I still can't get it to register itself as a ball. I have a ball class, with an onCollisio... read more | 12/08/2008 (4:56 pm) |
| Collisions Not Registering...? | @Matt: That's not as dumb as a suggestion as you might think. In short, no, and obviously, that's a... read more | 12/06/2008 (6:58 pm) |
| OnMiddleMouseDown...? | All good, Kevin. (Unless you're apologising because you're personally responsible for breaking the ... read more | 11/30/2008 (4:06 pm) |
| OnMiddleMouseDown...? | Yeah, I've gone through from mouse, mouse0, all the way through to mouse9, and from button0 to butto... read more | 11/30/2008 (2:42 pm) |
| OnMiddleMouseDown...? | @Kevin: Thanks for the advice, but I've had no luck. Here's what I've tried: [code]function setupK... read more | 11/29/2008 (2:53 pm) |
| OnMiddleMouseDown...? | @Kevin: Thanks. I've had a look, and it does seem feasible. Button2 is the middle button, apparent... read more | 11/28/2008 (6:52 pm) |
| Match-3 Amphitheatre Game | @Tomas: Mini games were Edward's suggestion - not mine - so you'd have to ask him. The initial idea... read more | 11/28/2008 (6:24 pm) |
| Particle Rotation? | Fantastic! Thanks, Melv! :)... read more | 11/28/2008 (2:49 pm) |
| GetName() Oddity | It must have been a syntax error on my part - I did it again from scratch and now it works fine. I ... read more | 11/26/2008 (7:56 pm) |
| Match-3 Amphitheatre Game | @Nikos: I didn't find it offensive. I wanted to make a match-3 game, and once I'd decided on that, ... read more | 11/26/2008 (4:48 pm) |
| Match-3 Amphitheatre Game | @Tomas: That's a good idea, and simple to implement. @Edward: That's really good thinking. I was... read more | 11/26/2008 (2:27 pm) |
| Game/Plot Writing - Feasible? | @Brian: Thanks so much for that! Plenty of food for thought in that discussion. :)... read more | 11/26/2008 (2:22 pm) |
| Christian Game Developers Conference 2008 | @Michael: That sounds great. I'll hold you to that if I remember... :)... read more | 11/25/2008 (6:35 pm) |
| Christian Game Developers Conference 2008 | @Tim: This is the first I've heard of a Christian GDC, but good on you guys for addressing this impo... read more | 11/25/2008 (11:43 am) |
| Game/Plot Writing - Feasible? | @David: Thanks. Incidentally, grammar is one of my greatest strengths. I haven't seen any roles fo... read more | 11/25/2008 (1:31 am) |
| Embarrassingly Simple Question | I did exec() it, but your response triggered the solution. Even though the file itself is called ... read more | 11/24/2008 (4:39 pm) |
| Match-3 Amphitheatre Game | Yeah, the gladiators, chariots, etc were intended as resources required for the event. As in, the p... read more | 11/23/2008 (5:42 pm) |
| Match-3 Amphitheatre Game | @Edward: Sorry, I'm not entirely sure that I follow. If the match-3 puzzles for getting additional ... read more | 11/23/2008 (3:20 pm) |
| Match-3 Amphitheatre Game | Hi guys - thanks for the feedback! I went away for the weekend and have come back to feedback, so I... read more | 11/23/2008 (3:17 pm) |
| Can't Access The TDN...? | Whoa - I think it's back up! I just got bored and tried, (as I have several times over the last few... read more | 11/20/2008 (4:37 pm) |
| Match-3 Amphitheatre Game | Is this idea too weak? Any constructive criticism would be appreciated. I can think of other featu... read more | 11/19/2008 (4:36 pm) |
| Game/Plot Writing - Feasible? | @Nikos: Yeah, that's pretty much how I imagined it to be. Writing samples would make a lot of sense... read more | 11/18/2008 (4:33 am) |
| Roguelike ideas | I've not played Rogue, but my favourite aspect of roleplaying, (both online and offline), has always... read more | 11/17/2008 (3:20 pm) |
| Can't Access The TDN...? | @Michael - Many thanks. :)... read more | 11/16/2008 (5:51 pm) |
| Can't Access The TDN...? | @Michael - all good. Can't be helped. You said you expect it some time on Monday - I'm guessing it... read more | 11/16/2008 (3:16 pm) |
| Can't Access The TDN...? | @Orion - many thanks. I thought I'd defaulted my account, or something! Haha! @Michael - hopefu... read more | 11/16/2008 (3:05 pm) |
| Minimal networking example - Hello Network | Another newbie trying to work out basic networking... I've modified the source code of this examp... read more | 08/02/2008 (12:38 am) |
| Platformer Tutorial | Okay, I just figured it out, and I feel pretty sheepish! I must have clicked on something else as p... read more | 06/11/2008 (11:43 pm) |
| Platformer Tutorial | Hi guys, thanks for the suggestions. @ Conor, this code is a direct copy/paste from the tutorial,... read more | 06/11/2008 (11:37 pm) |
| URL control to GUI | I hadn't even thought of this idea, but I since tried it, and it works great! Just make sure %addre... read more | 03/30/2008 (1:41 am) |
| GUI Window | Hi Magnus. Thanks for that. I've changed it to opaque = false, but there's no visible change when ... read more | 03/17/2008 (11:27 pm) |
| GUI Window | Resurrecting an old thread, I know, but... In the latest version of TGB that allows behaviours, (... read more | 03/16/2008 (5:31 am) |
| Mainscreen.gui Call? | Thanks! I have no idea how I overlooked that. Game.cs is still open in my visual studio! You, k... read more | 03/09/2008 (1:58 am) |
| Adding Randomness With Generic Button Image | Actually, that was a typo, too. It should be mCeil. Heh. Cool. :) [code]function GenericButton... read more | 11/12/2007 (9:52 pm) |
| Adding Randomness With Generic Button Image | Thanks! I've got it working on a basic level. There was a typo in my code - a missing bracket. It... read more | 11/12/2007 (9:52 pm) |
| Adding Randomness With Generic Button Image | Thanks! I've got it working on a basic level. There was a typo in my code - a missing bracket. It... read more | 11/12/2007 (9:50 pm) |
| Adding Randomness With Generic Button Image | Just a bump to this thread. I'm still stuck on getting the Behaviour to go to a random frame. Does... read more | 11/03/2007 (9:05 pm) |
| Adding Randomness With Generic Button Image | Thanks, Phillip. That hasn't fixed my problem, but has certainly given me a new way to look at it. ... read more | 10/27/2007 (1:51 am) |
| Trail Effect Rotating The Wrong Way | Okay, I've stopped it from rotating the wrong way...now it doesn't rotate at all, lol. Once I've mo... read more | 10/19/2007 (6:01 am) |
| Trail Rotates In Wrong Direction | Okay, I've stopped it from rotating the wrong way...now it doesn't rotate at all, lol. Once I've mo... read more | 10/19/2007 (6:00 am) |
| Can't Find Behaviours...? | Thanks for that, Steven. I'll check it out. :)... read more | 10/12/2007 (2:52 am) |
| Strings With Hyfens? | That did the trick! It works perfectly! Thanks so much! :)... read more | 09/14/2007 (6:59 am) |
| Strings With Hyfens? | Unfortunately not. It just returns a parse error...?... read more | 09/14/2007 (6:17 am) |
| Turning 'Off' A Toggle Button Through Code? | Fantastic, thanks! That did the trick. :)... read more | 04/16/2007 (6:09 am) |
| PushDialog: Invalid Control | Heh, don't I feel silly! It was definitely calling the right file, but when I opened up that file, ... read more | 04/13/2007 (5:02 pm) |
| Adding Buttons To A Level? | Thanks, guys. This has proven to be really helpful. @Arthur: The onWake() call is exactly wha... read more | 03/18/2007 (4:40 pm) |
| Adding Buttons To A Level? | @ David: Thanks, but the onAdd is very similar to the onLevelLoaded, and is associated to t2dSceneOb... read more | 03/14/2007 (9:54 pm) |
| Confusing Issue Possibly Related To onMouseDown() | Okay, very confusing. After a little fiddling around, I've found that the blocks DO swap, but it so... read more | 01/04/2007 (4:33 pm) |
| OnMouseEnter() Issue | I'm using 1.1.3. I've had a play around, and it works on sprites, but not triggers. The object tha... read more | 12/30/2006 (5:03 am) |
| Getting a t2dShape3D model to rotateto...? | Awesome! That does the trick! Thanks! :)... read more | 12/12/2006 (5:23 pm) |