Kostiantyn Teterin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Questions about TGB | Most game engines doesn't support encryption. Anyway, you can change the sources to slightly modify ... read more | 09/12/2009 (9:14 pm) |
| Finally, TGB works in Vista | Thank you very much for the solution! ... read more | 07/28/2009 (9:48 am) |
| You must pay $5000 for every casual game | Randy: What you are saying are not very correct about casual games. If Arsen is not talking about... read more | 10/13/2008 (11:22 pm) |
| You must pay $5000 for every casual game | Novack: The root of the problem is that when I buy the engine, I'd like to be sure that I will ha... read more | 10/13/2008 (11:09 pm) |
| You must pay $5000 for every casual game | Tyler: Big portals have more than 100 game submissions every day. Why should they care about your... read more | 10/13/2008 (10:35 pm) |
| You must pay $5000 for every casual game | Davey: Well, I have no problem with putting a TGB logo and a splash screen in my game. There is n... read more | 10/13/2008 (10:31 pm) |
| You must pay $5000 for every casual game | Michael: "However, personal attacks are unprofessional and counterproductive." It was a person... read more | 10/13/2008 (10:23 pm) |
| You must pay $5000 for every casual game | Michael: Here is the situation. I am about to develop a new game, an I really want to use TGB. Ho... read more | 10/13/2008 (10:21 pm) |
| You must pay $5000 for every casual game | Christian: Its clear to me, that when I have my game finished and want to submit it to the major ... read more | 10/13/2008 (10:15 pm) |
| You must pay $5000 for every casual game | Christian: Its clear to me, that when I have my game finished and want to submit it to the major ... read more | 10/13/2008 (10:08 pm) |
| You must pay $5000 for every casual game | Davey: Let me add my 5 cents into the discussion. Playground SDK by PlayFirst has the same EUL... read more | 10/13/2008 (9:52 pm) |
| Spore? | Do you mean specific Spore feature? Like dynamic design of characters by dragging different body and... read more | 10/13/2008 (9:19 pm) |
| How does a huge game like halo 3 or call of duty cost 15 million | Well, I would gladly work for $15k, and for $30k you can have me all :D The problem is that nobody i... read more | 07/01/2008 (4:37 am) |
| How does a huge game like halo 3 or call of duty cost 15 million | I live with my wife for less than a $1000 in a month, and our prices are higher than in the US (exce... read more | 06/30/2008 (11:11 pm) |
| How does a huge game like halo 3 or call of duty cost 15 million | Guys, I am an average programmer. Just tell me where I can get 30k a year? :D... read more | 06/30/2008 (9:26 pm) |
| Downgrade TGEA to TGE | Nathan: I am the customer of TGB, TGE, TGEA, RTS, TGB Adventure Pack and some other stuff. But I ... read more | 06/24/2008 (5:39 pm) |
| Long time no blog... | Something like a cutscene editor should be nice.... read more | 06/24/2008 (3:46 am) |
| 33,000 website hits for $100. No Joke. | You mean 33000 HITS or 33000 VIEWS? From my experience, from 33000 views you can expect at maximum 5... read more | 05/24/2008 (10:56 pm) |
| Good way to prevent data theft? | Actually, I have never seen a stolen data in games. Maybe some beginners are doing so, but their gam... read more | 05/24/2008 (10:52 pm) |
| The DirectX SDK - (March 2008) has appeared | Have you tried WINE? :D... read more | 03/11/2008 (7:14 pm) |
| The DirectX SDK - (March 2008) has appeared | Thanks for the news!... read more | 03/09/2008 (7:15 pm) |
| Blitz3D anybody?? | Do they really support any video format?!? =D... read more | 02/22/2008 (2:36 pm) |
| Is Torque Game Builder website deployable | PlaygroundSDK is free and website deployable. However, you can play the online games from it only in... read more | 02/19/2008 (11:18 pm) |
| Posting engine code changes as part of a resource? | IMHO, if someone will restore the whole engine code from this fragment, I'll immediately hire him =)... read more | 02/19/2008 (2:33 pm) |
| Eee pc for gaming | Really? I never heard of it. I am wondering if it will be such popular. At least they want to distri... read more | 02/01/2008 (8:03 pm) |
| Chuzzle clone | Why to clone Chuzzle? The clones of this game doesn't sells as well as match-3 or time-management ga... read more | 01/03/2008 (7:21 am) |
| TGB 1.6 Released | Rivage: You should know that TGB 1.6 is a huge bugfix of TGB 1.5.1. TGB 1.5.1 had some critica... read more | 12/23/2007 (4:25 pm) |
| Windows Vista - TGB 1.6 -- crashes in windows mode. | In my opinion, its much better to use D3D renderer in any Windows. So you can just release a game un... read more | 12/21/2007 (4:08 am) |
| Is the next TGB patch coming anytime soon ? | Just wondering... How the TGB 1.1.3 works with Leopard? Have you seen any problems?... read more | 12/09/2007 (1:30 am) |
| Where do I get complete reference for TORQUE | Buy, buy, buy, buy... Buying Torque, you should be ready to buy books about Torque because the do... read more | 12/02/2007 (10:58 am) |
| Problem in 1.5.2 | If you made some missions in "tutorial.base", then maybe you have to copy them to "starter.fps"? ... read more | 11/07/2007 (5:57 pm) |
| What do you find annoying in a User Interface? | By the way, maybe you will post some screenshots of your GUI? I think, you'll be able to get many us... read more | 11/06/2007 (4:01 pm) |
| Tgb and mac osx 10.5 leopard | @Paul: Wow! Sounds like a real mess in the mouse events handlings! :) The bug have gone after I'v... read more | 11/06/2007 (5:06 am) |
| Tgb and mac osx 10.5 leopard | I have fixed the bug. And it seems that all TGB games that are not running in fullscreen mode should... read more | 11/05/2007 (5:21 pm) |
| Tgb and mac osx 10.5 leopard | Ok, I just recompiled the TGB 1.5.1 under XCode 3.0. It was a matter of 2 slight changes in the sour... read more | 11/05/2007 (2:23 pm) |
| Tgb and mac osx 10.5 leopard | Mark: I have to sorry, because TGB isn't runs too well on my computer. I have the same problem wi... read more | 11/05/2007 (10:55 am) |
| Tgb and mac osx 10.5 leopard | I have no problem with the TGB 1.5.1 in Leopard. I am working on Mac Mini G4. Everything works just ... read more | 11/03/2007 (7:28 am) |
| Is the next TGB patch coming anytime soon ? | 2 Employees: Why not to release a bugfix update to TGB 1.5.1 to fix the IO issues and maybe some ... read more | 11/01/2007 (7:59 pm) |
| Information request: Torque GameBuilder | Don't you think that Adobe Flash would be better choice for such games? You will be able to post the... read more | 10/25/2007 (11:54 pm) |
| Usability Question | Just wondering, how this question is related to usability? :-/ You can create a t2dtextobject and... read more | 09/25/2007 (12:08 pm) |
| WriteFontCache not working in TGB 1.5.1 | I had the same problem. It seems that you can write in the game directory only, or in "My Documen... read more | 07/30/2007 (6:10 pm) |
| What is the best way ti describe a storyline? | Sorry, I seems I said that wrong :) I mean, dialogs between player and NPC, with replies and bran... read more | 07/26/2007 (10:17 am) |
| Display a region of a sprite | Nikos: That is exactly how I did it today. I've added a new medhot to tdStaticSprite class, and t... read more | 07/18/2007 (6:00 pm) |
| Display a region of a sprite | Well, the problem is that I don't need any scaling effect at all. I need it to be looks like someone... read more | 07/18/2007 (3:07 am) |
| Display a region of a sprite | Stephen: This is how I tried to do that: function drawRedLine(%p) { %p.current_x += 10; ... read more | 07/18/2007 (2:39 am) |
| Display a region of a sprite | Stephen: Well, what I am trying to do now is to add a simple command to torque script that will c... read more | 07/18/2007 (1:50 am) |
| Display a region of a sprite | Melissa: I saw both lists in TGB documentation and also on TDN. What I don't understand, is how t... read more | 07/17/2007 (11:45 pm) |
| Display a region of a sprite | Joe: Thanks, but this solution is not working in my case, because I don't really make a progress bar... read more | 07/17/2007 (10:50 pm) |
| Display a region of a sprite | Is this the only way? I mean, is there any way to display a portion of the sprite?... read more | 07/17/2007 (4:41 pm) |
| Game Design Experience{Indie Centered | Jesse: From my experience, the best way to design a game is "brainstorming". When I need fresh id... read more | 07/17/2007 (10:12 am) |