Game Development Community

Kostiantyn Teterin's Forum Posts

Thread Post Date Posted
Questions about TGB Most game engines doesn't support encryption. Anyway, you can change the sources to slightly modify ... read more 09/12/2009 (9:14 pm)
Finally, TGB works in Vista Thank you very much for the solution! ... read more 07/28/2009 (9:48 am)
You must pay $5000 for every casual game Randy: What you are saying are not very correct about casual games. If Arsen is not talking about... read more 10/13/2008 (11:22 pm)
You must pay $5000 for every casual game Novack: The root of the problem is that when I buy the engine, I'd like to be sure that I will ha... read more 10/13/2008 (11:09 pm)
You must pay $5000 for every casual game Tyler: Big portals have more than 100 game submissions every day. Why should they care about your... read more 10/13/2008 (10:35 pm)
You must pay $5000 for every casual game Davey: Well, I have no problem with putting a TGB logo and a splash screen in my game. There is n... read more 10/13/2008 (10:31 pm)
You must pay $5000 for every casual game Michael: "However, personal attacks are unprofessional and counterproductive." It was a person... read more 10/13/2008 (10:23 pm)
You must pay $5000 for every casual game Michael: Here is the situation. I am about to develop a new game, an I really want to use TGB. Ho... read more 10/13/2008 (10:21 pm)
You must pay $5000 for every casual game Christian: Its clear to me, that when I have my game finished and want to submit it to the major ... read more 10/13/2008 (10:15 pm)
You must pay $5000 for every casual game Christian: Its clear to me, that when I have my game finished and want to submit it to the major ... read more 10/13/2008 (10:08 pm)
You must pay $5000 for every casual game Davey: Let me add my 5 cents into the discussion. Playground SDK by PlayFirst has the same EUL... read more 10/13/2008 (9:52 pm)
Spore? Do you mean specific Spore feature? Like dynamic design of characters by dragging different body and... read more 10/13/2008 (9:19 pm)
How does a huge game like halo 3 or call of duty cost 15 million Well, I would gladly work for $15k, and for $30k you can have me all :D The problem is that nobody i... read more 07/01/2008 (4:37 am)
How does a huge game like halo 3 or call of duty cost 15 million I live with my wife for less than a $1000 in a month, and our prices are higher than in the US (exce... read more 06/30/2008 (11:11 pm)
How does a huge game like halo 3 or call of duty cost 15 million Guys, I am an average programmer. Just tell me where I can get 30k a year? :D... read more 06/30/2008 (9:26 pm)
Downgrade TGEA to TGE Nathan: I am the customer of TGB, TGE, TGEA, RTS, TGB Adventure Pack and some other stuff. But I ... read more 06/24/2008 (5:39 pm)
Long time no blog... Something like a cutscene editor should be nice.... read more 06/24/2008 (3:46 am)
33,000 website hits for $100. No Joke. You mean 33000 HITS or 33000 VIEWS? From my experience, from 33000 views you can expect at maximum 5... read more 05/24/2008 (10:56 pm)
Good way to prevent data theft? Actually, I have never seen a stolen data in games. Maybe some beginners are doing so, but their gam... read more 05/24/2008 (10:52 pm)
The DirectX SDK - (March 2008) has appeared Have you tried WINE? :D... read more 03/11/2008 (7:14 pm)
The DirectX SDK - (March 2008) has appeared Thanks for the news!... read more 03/09/2008 (7:15 pm)
Blitz3D anybody?? Do they really support any video format?!? =D... read more 02/22/2008 (2:36 pm)
Is Torque Game Builder website deployable PlaygroundSDK is free and website deployable. However, you can play the online games from it only in... read more 02/19/2008 (11:18 pm)
Posting engine code changes as part of a resource? IMHO, if someone will restore the whole engine code from this fragment, I'll immediately hire him =)... read more 02/19/2008 (2:33 pm)
Eee pc for gaming Really? I never heard of it. I am wondering if it will be such popular. At least they want to distri... read more 02/01/2008 (8:03 pm)
Chuzzle clone Why to clone Chuzzle? The clones of this game doesn't sells as well as match-3 or time-management ga... read more 01/03/2008 (7:21 am)
TGB 1.6 Released Rivage: You should know that TGB 1.6 is a huge bugfix of TGB 1.5.1. TGB 1.5.1 had some critica... read more 12/23/2007 (4:25 pm)
Windows Vista - TGB 1.6 -- crashes in windows mode. In my opinion, its much better to use D3D renderer in any Windows. So you can just release a game un... read more 12/21/2007 (4:08 am)
Is the next TGB patch coming anytime soon ? Just wondering... How the TGB 1.1.3 works with Leopard? Have you seen any problems?... read more 12/09/2007 (1:30 am)
Where do I get complete reference for TORQUE Buy, buy, buy, buy... Buying Torque, you should be ready to buy books about Torque because the do... read more 12/02/2007 (10:58 am)
Problem in 1.5.2 If you made some missions in "tutorial.base", then maybe you have to copy them to "starter.fps"? ... read more 11/07/2007 (5:57 pm)
What do you find annoying in a User Interface? By the way, maybe you will post some screenshots of your GUI? I think, you'll be able to get many us... read more 11/06/2007 (4:01 pm)
Tgb and mac osx 10.5 leopard @Paul: Wow! Sounds like a real mess in the mouse events handlings! :) The bug have gone after I'v... read more 11/06/2007 (5:06 am)
Tgb and mac osx 10.5 leopard I have fixed the bug. And it seems that all TGB games that are not running in fullscreen mode should... read more 11/05/2007 (5:21 pm)
Tgb and mac osx 10.5 leopard Ok, I just recompiled the TGB 1.5.1 under XCode 3.0. It was a matter of 2 slight changes in the sour... read more 11/05/2007 (2:23 pm)
Tgb and mac osx 10.5 leopard Mark: I have to sorry, because TGB isn't runs too well on my computer. I have the same problem wi... read more 11/05/2007 (10:55 am)
Tgb and mac osx 10.5 leopard I have no problem with the TGB 1.5.1 in Leopard. I am working on Mac Mini G4. Everything works just ... read more 11/03/2007 (7:28 am)
Is the next TGB patch coming anytime soon ? 2 Employees: Why not to release a bugfix update to TGB 1.5.1 to fix the IO issues and maybe some ... read more 11/01/2007 (7:59 pm)
Information request: Torque GameBuilder Don't you think that Adobe Flash would be better choice for such games? You will be able to post the... read more 10/25/2007 (11:54 pm)
Usability Question Just wondering, how this question is related to usability? :-/ You can create a t2dtextobject and... read more 09/25/2007 (12:08 pm)
WriteFontCache not working in TGB 1.5.1 I had the same problem. It seems that you can write in the game directory only, or in "My Documen... read more 07/30/2007 (6:10 pm)
What is the best way ti describe a storyline? Sorry, I seems I said that wrong :) I mean, dialogs between player and NPC, with replies and bran... read more 07/26/2007 (10:17 am)
Display a region of a sprite Nikos: That is exactly how I did it today. I've added a new medhot to tdStaticSprite class, and t... read more 07/18/2007 (6:00 pm)
Display a region of a sprite Well, the problem is that I don't need any scaling effect at all. I need it to be looks like someone... read more 07/18/2007 (3:07 am)
Display a region of a sprite Stephen: This is how I tried to do that: function drawRedLine(%p) { %p.current_x += 10; ... read more 07/18/2007 (2:39 am)
Display a region of a sprite Stephen: Well, what I am trying to do now is to add a simple command to torque script that will c... read more 07/18/2007 (1:50 am)
Display a region of a sprite Melissa: I saw both lists in TGB documentation and also on TDN. What I don't understand, is how t... read more 07/17/2007 (11:45 pm)
Display a region of a sprite Joe: Thanks, but this solution is not working in my case, because I don't really make a progress bar... read more 07/17/2007 (10:50 pm)
Display a region of a sprite Is this the only way? I mean, is there any way to display a portion of the sprite?... read more 07/17/2007 (4:41 pm)
Game Design Experience{Indie Centered Jesse: From my experience, the best way to design a game is "brainstorming". When I need fresh id... read more 07/17/2007 (10:12 am)
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