Game Development Community

Kostiantyn Teterin's Forum Posts

Thread Post Date Posted
New 2D Engine on the way... No face, no name, no number, not even a decent website somewhere on Google Sites or some other free ... read more 01/25/2010 (12:52 am)
Questions about TGB Most game engines doesn't support encryption. Anyway, you can change the sources to slightly modify ... read more 09/12/2009 (2:14 pm)
Finally, TGB works in Vista Thank you very much for the solution! ... read more 07/28/2009 (2:48 am)
You must pay $5000 for every casual game Randy: What you are saying are not very correct about casual games. If Arsen is not talking about... read more 10/13/2008 (4:22 pm)
You must pay $5000 for every casual game Novack: The root of the problem is that when I buy the engine, I'd like to be sure that I will ha... read more 10/13/2008 (4:09 pm)
You must pay $5000 for every casual game Tyler: Big portals have more than 100 game submissions every day. Why should they care about your... read more 10/13/2008 (3:35 pm)
You must pay $5000 for every casual game Davey: Well, I have no problem with putting a TGB logo and a splash screen in my game. There is n... read more 10/13/2008 (3:31 pm)
You must pay $5000 for every casual game Michael: "However, personal attacks are unprofessional and counterproductive." It was a person... read more 10/13/2008 (3:23 pm)
You must pay $5000 for every casual game Michael: Here is the situation. I am about to develop a new game, an I really want to use TGB. Ho... read more 10/13/2008 (3:21 pm)
You must pay $5000 for every casual game Christian: Its clear to me, that when I have my game finished and want to submit it to the major ... read more 10/13/2008 (3:15 pm)
You must pay $5000 for every casual game Christian: Its clear to me, that when I have my game finished and want to submit it to the major ... read more 10/13/2008 (3:08 pm)
You must pay $5000 for every casual game Davey: Let me add my 5 cents into the discussion. Playground SDK by PlayFirst has the same EUL... read more 10/13/2008 (2:52 pm)
Spore? Do you mean specific Spore feature? Like dynamic design of characters by dragging different body and... read more 10/13/2008 (2:19 pm)
How does a huge game like halo 3 or call of duty cost 15 million Well, I would gladly work for $15k, and for $30k you can have me all :D The problem is that nobody i... read more 06/30/2008 (9:37 pm)
How does a huge game like halo 3 or call of duty cost 15 million I live with my wife for less than a $1000 in a month, and our prices are higher than in the US (exce... read more 06/30/2008 (4:11 pm)
How does a huge game like halo 3 or call of duty cost 15 million Guys, I am an average programmer. Just tell me where I can get 30k a year? :D... read more 06/30/2008 (2:26 pm)
Downgrade TGEA to TGE Nathan: I am the customer of TGB, TGE, TGEA, RTS, TGB Adventure Pack and some other stuff. But I ... read more 06/24/2008 (10:39 am)
Long time no blog... Something like a cutscene editor should be nice.... read more 06/23/2008 (8:46 pm)
33,000 website hits for $100. No Joke. You mean 33000 HITS or 33000 VIEWS? From my experience, from 33000 views you can expect at maximum 5... read more 05/24/2008 (3:56 pm)
Good way to prevent data theft? Actually, I have never seen a stolen data in games. Maybe some beginners are doing so, but their gam... read more 05/24/2008 (3:52 pm)
The DirectX SDK - (March 2008) has appeared Have you tried WINE? :D... read more 03/11/2008 (12:14 pm)
The DirectX SDK - (March 2008) has appeared Thanks for the news!... read more 03/09/2008 (12:15 pm)
Blitz3D anybody?? Do they really support any video format?!? =D... read more 02/22/2008 (6:36 am)
Is Torque Game Builder website deployable PlaygroundSDK is free and website deployable. However, you can play the online games from it only in... read more 02/19/2008 (3:18 pm)
Posting engine code changes as part of a resource? IMHO, if someone will restore the whole engine code from this fragment, I'll immediately hire him =)... read more 02/19/2008 (6:33 am)
Eee pc for gaming Really? I never heard of it. I am wondering if it will be such popular. At least they want to distri... read more 02/01/2008 (12:03 pm)
Chuzzle clone Why to clone Chuzzle? The clones of this game doesn't sells as well as match-3 or time-management ga... read more 01/02/2008 (11:21 pm)
TGB 1.6 Released Rivage: You should know that TGB 1.6 is a huge bugfix of TGB 1.5.1. TGB 1.5.1 had some critica... read more 12/23/2007 (8:25 am)
Windows Vista - TGB 1.6 -- crashes in windows mode. In my opinion, its much better to use D3D renderer in any Windows. So you can just release a game un... read more 12/20/2007 (8:08 pm)
Is the next TGB patch coming anytime soon ? Just wondering... How the TGB 1.1.3 works with Leopard? Have you seen any problems?... read more 12/08/2007 (5:30 pm)
Where do I get complete reference for TORQUE Buy, buy, buy, buy... Buying Torque, you should be ready to buy books about Torque because the do... read more 12/02/2007 (2:58 am)
Problem in 1.5.2 If you made some missions in "tutorial.base", then maybe you have to copy them to "starter.fps"? ... read more 11/07/2007 (9:57 am)
What do you find annoying in a User Interface? By the way, maybe you will post some screenshots of your GUI? I think, you'll be able to get many us... read more 11/06/2007 (8:01 am)
Tgb and mac osx 10.5 leopard @Paul: Wow! Sounds like a real mess in the mouse events handlings! :) The bug have gone after I'v... read more 11/05/2007 (9:06 pm)
Tgb and mac osx 10.5 leopard I have fixed the bug. And it seems that all TGB games that are not running in fullscreen mode should... read more 11/05/2007 (9:21 am)
Tgb and mac osx 10.5 leopard Ok, I just recompiled the TGB 1.5.1 under XCode 3.0. It was a matter of 2 slight changes in the sour... read more 11/05/2007 (6:23 am)
Tgb and mac osx 10.5 leopard Mark: I have to sorry, because TGB isn't runs too well on my computer. I have the same problem wi... read more 11/05/2007 (2:55 am)
Tgb and mac osx 10.5 leopard I have no problem with the TGB 1.5.1 in Leopard. I am working on Mac Mini G4. Everything works just ... read more 11/03/2007 (12:28 am)
Is the next TGB patch coming anytime soon ? 2 Employees: Why not to release a bugfix update to TGB 1.5.1 to fix the IO issues and maybe some ... read more 11/01/2007 (12:59 pm)
Information request: Torque GameBuilder Don't you think that Adobe Flash would be better choice for such games? You will be able to post the... read more 10/25/2007 (4:54 pm)
Usability Question Just wondering, how this question is related to usability? :-/ You can create a t2dtextobject and... read more 09/25/2007 (5:08 am)
WriteFontCache not working in TGB 1.5.1 I had the same problem. It seems that you can write in the game directory only, or in "My Documen... read more 07/30/2007 (11:10 am)
What is the best way ti describe a storyline? Sorry, I seems I said that wrong :) I mean, dialogs between player and NPC, with replies and bran... read more 07/26/2007 (3:17 am)
Display a region of a sprite Nikos: That is exactly how I did it today. I've added a new medhot to tdStaticSprite class, and t... read more 07/18/2007 (11:00 am)
Display a region of a sprite Well, the problem is that I don't need any scaling effect at all. I need it to be looks like someone... read more 07/17/2007 (8:07 pm)
Display a region of a sprite Stephen: This is how I tried to do that: function drawRedLine(%p) { %p.current_x += 10; ... read more 07/17/2007 (7:39 pm)
Display a region of a sprite Stephen: Well, what I am trying to do now is to add a simple command to torque script that will c... read more 07/17/2007 (6:50 pm)
Display a region of a sprite Melissa: I saw both lists in TGB documentation and also on TDN. What I don't understand, is how t... read more 07/17/2007 (4:45 pm)
Display a region of a sprite Joe: Thanks, but this solution is not working in my case, because I don't really make a progress bar... read more 07/17/2007 (3:50 pm)
Display a region of a sprite Is this the only way? I mean, is there any way to display a portion of the sprite?... read more 07/17/2007 (9:41 am)
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