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Robert Taylor's Forum Posts

Thread Post Date Posted
HEAD not compiling on VC++.NET Thanks. I managed to get it to compile using the VC6 project files. I had to remove some common li... read more 09/29/2003 (1:53 pm)
HEAD not compiling on VC++.NET Figured it out. I went to "Properties" for "Torque Demo". Then went to "Input" under "Linker" and ... read more 09/28/2003 (9:56 pm)
HEAD not compiling on VC++.NET I've used the VC6. It doesn't work either. I get the following error: texture2bm8 error LNK2005... read more 09/28/2003 (9:50 pm)
To all who are using .NET to compile HEAD I've actually made changes to the VC7 project to compile properly. It just won't link now. It's mi... read more 09/28/2003 (7:14 pm)
Where to put Textures with Interiors QUarK worked fairly well. Easy to setup. Doesn't seem to bad so far.... read more 02/20/2003 (6:34 am)
Where to put Textures with Interiors Thanks for info, I'll try it. Since I'm just goofing with this as a hobby I was using GTKRadiant. ... read more 02/19/2003 (2:35 pm)
Falling through terrain No, the spawn sphere is considerably above the terrain. Usually fall a ways before hitting and pass... read more 02/10/2003 (8:42 am)
Falling through terrain You can go to Terrain Painter. Then select in the drop down menu at the top, "Set Empty" to make ho... read more 02/10/2003 (6:55 am)
VC++ .NET Debugging For me TorqueDemo won't even compile on VC++ .NET unless I put Torque specifically in "c:\torque". ... read more 02/04/2003 (2:49 pm)
Falling through terrain Ah, so I can import a 512x512 height map?... read more 02/03/2003 (6:17 pm)
Larger terrains Right now the terrain manager only edits one block of 256x256? I haven't tried adding two terrain b... read more 01/31/2003 (10:33 am)
trueSpace scnToDts exporter 0.1a ready for testing I'm using trueSpace 5.1. I'd be interested in trying your trueSpace exporter.... read more 01/22/2003 (3:54 pm)
WorldCraft made Dif crashes game Oh, I have to relight once I add a building. That fixed the problem.... read more 10/04/2001 (6:43 pm)
WorldCraft made Dif crashes game It exported example2_finished.rmf to map and exported to dif, and then added it in game and found I ... read more 10/04/2001 (5:32 pm)
Newbie Compiling Help The code is designed to compile under Visual C++ 6. It maybe a good deal of hacking to get it to co... read more 10/04/2001 (4:56 pm)
WorldCraft made Dif crashes game Okay, I made a simple house without carve. It loads, but as soon as I entered the shape it crashed. ... read more 10/04/2001 (4:49 pm)
WorldCraft made Dif crashes game What do you mean by non-planar? I appreciate the information.... read more 10/04/2001 (3:11 pm)
Compiler issue I did it rebuild all and it works now.... read more 09/29/2001 (3:24 pm)
Compiler issue I should also note that I am recompiling the original code unchanged.... read more 09/29/2001 (2:56 pm)
Location for import files That worked. Thanks for information.... read more 09/29/2001 (5:13 am)
Morian.exe textures Ah, okay, I was reading a tutorial, and it confused me. Thanks for the clarifacation.... read more 09/28/2001 (2:30 pm)
Wadtool.exe missing WONDLL.DLL? Ah, okay that's cool. I installed fresh and saw that tool there. Weird.... read more 09/28/2001 (10:22 am)
Specs for Dts? Thanks for info.... read more 09/22/2001 (4:22 pm)