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Syntactic Studios's Forum Posts

Thread Post Date Posted
iTGB 1.2 - Exit Error 101 - Memory Leak?! I did an experiment yesterday with the iPhoneTest project as I figured a very basic project such as ... read more 08/08/2009 (10:29 am)
Sales Information for iTGB I would definitely be interested in learning about your experiences with iTGB, and maybe adding my o... read more 08/06/2009 (8:05 pm)
Sales Information for iTGB I would like to add to my previous post and say that when comparing Unity3D to GG's other engines, l... read more 08/06/2009 (9:03 am)
Sales Information for iTGB @Fahim, I am curious as to what your decision ended up being. I see that you purchased iTGB, and am ... read more 08/06/2009 (8:51 am)
game not workin if cs files deleted Ok, that makes more sense. If I remove them from the target, then they shouldnt be part of the final... read more 08/03/2009 (11:00 pm)
game not workin if cs files deleted Let me be a little more clear, I see the .cs files in addition to the .dso files. My understanding i... read more 08/03/2009 (9:46 pm)
game not workin if cs files deleted When I show package contents of a release build of the .app, I see all of the .cs files. Am I missin... read more 08/03/2009 (7:58 pm)
1.7.4 Pro compile errors in Xcode After some nice long hours, I have it solved. Apparently the framework files that come with the tgb ... read more 05/30/2009 (1:39 am)
Are you a Mac TGB user? Ok, so I retract my previous statement of the Xcode project for TGB 1.7.4 Pro being set up correctly... read more 05/29/2009 (7:56 am)
Where did the uninstaller go? I agree. Just thought it was odd that it installed the uninstaller the first time, but not the secon... read more 05/23/2009 (2:40 pm)
Are you a Mac TGB user? I use the new Unibody MacBook Pro and a 3rd generation MacBook Pro here. I also develop games and ap... read more 05/23/2009 (2:10 pm)
Dedicated Server Mode I guess I should add to this....and say, the code works fine when one machine is hosting a multi-pla... read more 01/30/2007 (10:32 pm)
Using AIGuard & AIPatrol With AFX Thanks Graham, I appreciate it very much.....right now I am trying to solve the spam spawns.....seem... read more 01/02/2007 (6:26 pm)
Using AIGuard & AIPatrol With AFX I would be interested in seeing what you have done as well, and would be much appreciated as I have ... read more 01/02/2007 (5:30 am)
Kork floating? I expected it for sloped terrain, and I am ok with that (at least until I get around to transforming... read more 12/30/2006 (5:22 pm)
RTSKit and TGE1.5 how-to Thanks Guy, this is EXCELLENT!! Works perfect.... read more 11/27/2006 (5:38 pm)
RTS Portraits in Selection Display I have found this resource that fixes the problem.....seems to work good so far. I will let you all ... read more 06/04/2006 (10:57 am)
Racing Game Development Looks great!! Looks like you are using Blitz. I have experience with that language, and would be int... read more 11/28/2005 (4:01 pm)