Game Development Community

Stefan's Forum Posts

Thread Post Date Posted
Results of Half-Life 2 Hardware Survey Thomas, how is that related to this topic? Besides, I don't mind the ads at all. They just sit ther... read more 10/02/2004 (1:53 am)
I want a new project We could probably use another scripter, if you're still interested. Our webpage is at www.modernwar... read more 09/29/2004 (12:54 pm)
Publishers that suck Bye :)... read more 09/29/2004 (12:17 pm)
Why so much? Wtf? Someone removed their post! I didn't start this topic.. Some guy was saying that 20$ is way to... read more 09/27/2004 (9:23 pm)
Why so much? I'd pay full retail price for a game like marble blast, so I don't agree with you :P... read more 09/27/2004 (1:36 pm)
Was the site down yesterday? Same thing here.... read more 09/27/2004 (7:27 am)
Curious about Script being out-of-sync Client doesn't load server-side scripts at all.... read more 09/23/2004 (6:49 am)
Vivendi Universal Games Losses Deepen Thanks Jeff!... read more 09/16/2004 (10:53 pm)
QuArk's DIF not correct Alright... So downloading map2dif from the link David Blake provided should fix it?... read more 09/03/2004 (9:37 am)
QuArk's DIF not correct Is there a way to get floating point in export if I'm using Hammer?... read more 09/03/2004 (8:01 am)
Reselling? Yes, you can, but I'm not sure what the details are for selling it. Someone else will probably give ... read more 08/31/2004 (4:02 am)
Making projectiles more interesting I think he means that you should look in the processTick function for the Projectile :)... read more 08/14/2004 (2:28 pm)
Weapon fire detection in C++? Good job, thanks alot, I'm going to try it out now ;)... read more 08/11/2004 (6:19 pm)
Weapon fire detection in C++? Awesome, when do you think you can have the resource up on the site?... read more 08/10/2004 (1:06 pm)
Master Servers for Demo Not Working? Whoops, really sorry about that :(. My only excuse for posting that was that I posted it at 5 am.... read more 07/15/2004 (9:05 am)
Creating new weapon types...how? There's no need to use raycasts for handguns or shotguns, just make it a normal projectile weapon an... read more 07/15/2004 (7:18 am)
Master Servers for Demo Not Working? The game uses port 8000 and the master server uses port 8002 by default.... read more 07/14/2004 (7:38 pm)
Compilers No problem at all Dean, it was a stupid answer :)... read more 07/14/2004 (5:20 pm)
Compilers Alright, sorry. Try this: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=vie... read more 07/14/2004 (4:22 pm)
Compilers Maybe you should have checked wether they supported it or not before you bought it?... read more 07/14/2004 (4:03 pm)
Best Script Editor? I've tried them all but I think that Brain Editor Pro is the best one, but it's not free.. 25$ for a... read more 07/12/2004 (11:23 am)
Get a weapon that a player is holding I think this is what you're looking for: function nameofyourfunction(%client) { %player =... read more 07/07/2004 (6:05 pm)
Problem Starting Again After Awhile Http://www.gamedev.net/columns/books/bookdetails.asp?productid=347... read more 07/07/2004 (4:12 pm)
AudioEmitters - Upgrading Yay, thanks alot Ben, downloading the new files now! Edit: They work :)... read more 07/06/2004 (8:24 am)
AudioEmitters - Upgrading Nope, that didn't solve it for me :( Anyone know why it's giving these errors? Did I do something wr... read more 07/06/2004 (4:04 am)
Brain Editor Yeah, I talked to one of the other programmers, for some reason he didn't like the thought of runnin... read more 07/06/2004 (3:49 am)
AudioEmitters - Upgrading The new head audio seems to suggest that there's something wrong with audio.h I think.. I get these ... read more 07/05/2004 (4:03 pm)
Brain Editor I had a good talk with the other programmers in my team yesterday, Twinno. I'm the only windows user... read more 07/04/2004 (4:55 am)
Brain Editor Project navigator? I gotta check this out right away, good work!... read more 07/03/2004 (10:18 am)
Doomsberg presents - Modern Warfare Hi. I just wanted to say that there has already been a game in development for a long time called... read more 07/02/2004 (6:18 pm)
Brain Editor If this program just had a way to have "Projects", like visual studio or tribal IDE, I would buy it ... read more 06/24/2004 (12:16 am)
Can't Delete Turrets Wow, quick response! Thanks alot, that did it!... read more 06/20/2004 (7:48 pm)
Can't Delete Turrets I'm having the same problem aswell, and I'm running latest head.... read more 06/20/2004 (7:15 pm)
TSE: I can't download trough CVS.. OK, fixed it.. In "preferences", set it to "/cvs/tse", and in "checkout", set it to "tse" :)... read more 06/06/2004 (12:52 pm)
TSE: I can't download trough CVS.. Doesn't work for me either.. "torque" works, "tse" and "TSE" don't.... read more 06/06/2004 (12:47 pm)
A question from a beginner Yeah, you need to purchase the SDK to edit any .h or .cc files. (and you also need a compiler)... read more 06/05/2004 (9:16 am)
I just bought TSE!!! So did I :)... read more 06/04/2004 (2:24 am)
TSE Artifacts GF4's are supported, GF4 MX's aren't.... read more 06/03/2004 (1:47 am)
TSE around the corner!?! OK, it works now, thanks alot Jason!... read more 06/03/2004 (1:07 am)
TSE around the corner!?! Both Jason's and Daniel's mirrors give an CRC error :(... read more 06/03/2004 (12:53 am)
TSE around the corner!?! Thanks a LOT for the mirror!... read more 06/03/2004 (12:41 am)
Savage- Game from S2 I played V2.0 :)... read more 05/31/2004 (12:51 pm)
@#$@# Eidos! Yeah Stefan, you just read the reviews, doesn't take long at all.... read more 05/31/2004 (3:44 am)
Savage- Game from S2 Well I haven't played it in a long while, too busy with coding and schoolwork, but I used to play as... read more 05/11/2004 (1:23 pm)
Savage- Game from S2 Yeah, I've already bought the game. It's great fun :)... read more 05/11/2004 (10:54 am)
Savage- Game from S2 The demo version only contains one "side" though..You can only play as Humans, not as "The Horde".... read more 05/10/2004 (12:56 pm)
I have two questions... Weapons, items, etc are already serverside, so there's nothing you need to do there :)... read more 05/01/2004 (7:12 pm)
What are the limits to Torque Scripting? - N00B questions Multiple vehicles a player can climb into and leave - Definately Vehicles with a Trailer? More th... read more 04/28/2004 (11:53 am)
Torque Demo Available? @Adib Murad: I think he found them :D... read more 04/27/2004 (1:54 pm)
Torque Demo Available? You can try all the tools without the full source... Giving people access to the source for 30 days ... read more 04/27/2004 (12:11 pm)