Joshua Dixon's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Humor | Our next bit of humor comes at the expense of our good friend kork. We all know and love him. The on... read more | 12/02/2005 (3:03 am) |
| Engine Modifications in 1.4 | Been looking over Anthony Lovell's work and that may put me on the right track. I think that Tim'... read more | 12/01/2005 (1:44 pm) |
| Humor | Most definately =P... read more | 11/30/2005 (4:52 pm) |
| TSE Engine | The Havok Engine last time I checked I believe, was expensive. I actually have the Tokamak physic... read more | 11/23/2005 (12:14 pm) |
| Torque Logo | Chris, Actually, I'm not stressing =P I'm modifying some of the gui and startup screens and hit u... read more | 11/22/2005 (11:42 pm) |
| Torque Logo | Personally, I like the Torque Logo, I would just like it spruced up abit. Seems kinda Bland with tha... read more | 11/22/2005 (11:39 pm) |
| Torque Logo | I'll keep that in mind, I had hoped to get an answer from an employee. I had hoped the change wou... read more | 11/22/2005 (9:44 pm) |
| Player Sounds | Thanks Ben, your post sent me in the right direction for the crashes, and after a little double chec... read more | 11/22/2005 (4:08 pm) |
| Player Sounds | I've gotten it to stop crashing. Now It just wont play the sound.... read more | 11/22/2005 (3:50 pm) |
| Triggered sounds | Edit: Update Traced the problem back to this, addField("JettingSound", TypeAudioProfilePtr, Of... read more | 11/21/2005 (9:27 pm) |
| Triggered sounds | Anyone have a suggestion for someplace I can look this up or what I have wrong?... read more | 11/21/2005 (8:23 pm) |
| Triggered sounds | Having a tad of trouble here, let me show you what I have and maybe someone can point this out. J... read more | 11/21/2005 (5:56 pm) |
| Triggered sounds | Thats great, I found the jetSound code already. And I already see what you were talking about. I ... read more | 11/21/2005 (4:14 pm) |
| CVSNT Corruption. | I got it back working fine now, the big problem now seems that tortoise wont add subdirectorys... read more | 11/17/2005 (9:04 pm) |
| Jump control | I did use copy and paste, but that line was short so I just typed it =\... read more | 11/16/2005 (10:10 pm) |
| Jump control | I finally noticed my error, I had mistyped(yes I know, slap me) the stream->write(airControl); An... read more | 11/16/2005 (8:53 pm) |
| Jump control | I have no idea what's causing it to give that value. I've done over the code yet again and still ... read more | 11/16/2005 (7:47 pm) |
| Jump control | Yes I did delete the dso file. According to the resource, it does go into playerbody datablock. ... read more | 11/16/2005 (7:12 pm) |
| Jump control | Well since I have no "formal" programming training, most of it learned from reading and just diving ... read more | 11/16/2005 (6:42 pm) |
| Jump control | Did that, it's loading player.cs and not outputting any errors It doesn't spit out any errors for... read more | 11/16/2005 (6:14 pm) |
| Jump control | Well let me give you a run down of what I've got. I bought torque day before yesterday and have b... read more | 11/16/2005 (6:04 pm) |
| Jump control | Anyone?... read more | 11/16/2005 (5:35 pm) |
| Jump control | I went back and removed all the dso files. Still not working.... read more | 11/16/2005 (2:40 pm) |
| Jump control | My Build outs torquedemo_debug.exe. I checked this against torquedemo.exe which has a last modifi... read more | 11/16/2005 (2:27 pm) |
| Jump control | I might also point out that I'm using VC6 and CVSNT. I don't know if this might happen to be useful ... read more | 11/16/2005 (12:02 pm) |
| A few questions regarding the SDK | And that is as what I needed to know. Firstly, I wasn't terribly certain where one began and one ... read more | 11/14/2005 (4:37 pm) |