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Peter Pedersen's Forum Posts

Thread Post Date Posted
Crash course on assembly ? - processTriFan Sys64738 ;-)... read more 01/13/2009 (8:43 pm)
Set scale for weapons I thought SMswords were banned long ago ;-)... read more 01/13/2009 (8:41 pm)
ZBrush? Z brush delivers very high quality for low budget need in my opinion. You can create a lot of basic... read more 01/10/2009 (10:27 am)
What file? If the texture is in the same folder as the dts it should show up. To set up the model and textu... read more 01/03/2009 (4:22 pm)
PC Piracy Charts Well if it's a big problem then people should collectively sue the companies... all in all it seems ... read more 01/03/2009 (11:25 am)
PC Piracy Charts So you're saying DRM is a RELIGIOUS matter ? ;-)... read more 01/02/2009 (7:13 pm)
PC Piracy Charts Why can't I? My point is I have a lock on my door to signal i want to keep people from taking my ... read more 01/02/2009 (6:36 pm)
Question about texture orientation (image inside) You're welcome, maybe someday you save someone else from an acute ulcer ;-)... read more 12/27/2008 (2:22 pm)
PC Piracy Charts Well, most people have locks on their doors, so my bet is that DRM is here to stay! I'm also very h... read more 12/26/2008 (5:20 pm)
Question about texture orientation (image inside) Syn, you are in brush mode (bottom left) go into faces mode (select face/s of your model) and type i... read more 12/23/2008 (12:04 pm)
PC Piracy Charts Well some would argue that dine and dash is stealing both a product and the service... Stealing i... read more 12/22/2008 (11:49 pm)
PC Piracy Charts Here in Denmark it's easy, if you break the seal you do not get a refund! So best try a demo or buy... read more 12/22/2008 (3:06 pm)
Easy way to get your Actor models into Torque? But before you throw a lot of $ into packs, you should really read the tutorials first! -It may be n... read more 12/21/2008 (4:29 pm)
Volunteers needed for Huge Christian Video Game Projects Good luck!... read more 12/14/2008 (5:03 pm)
PC Piracy Charts Piracy cannot be excused by bad games or high saleries. But when we talk piracy, do we talk people ... read more 12/12/2008 (8:26 pm)
I have loads of game ideas just.... Hi Joseph, The best thing you can do is to get it all written down. Write it down in details and s... read more 12/07/2008 (11:22 am)
Wii Controller You better delete this thread then, or is it a deliberate "slip" he he, hush hush, WIIIII ;-)... read more 12/05/2008 (7:44 pm)
A short guide: How i got my characters to export correctly Is this only a problem with translucent textures?... read more 12/05/2008 (12:48 pm)
Strange problem with Wacom tablet Good advice there... yep Wacom Tablets are for details; for making things in Constructor a hammer... read more 12/05/2008 (10:09 am)
Nearly* Complete Game needs artist [Videos Hi Nic! This sounds like a real nice. -It' good that you are finished with the game before you get a... read more 12/01/2008 (7:16 pm)
Final Refund Request Well the EULA for commercial license says the same if you mean section 2, -do you have another EULA ... read more 11/30/2008 (4:18 pm)
Final Refund Request Could it be possible for another person or company to purchase Huw's license since he clearly does'n... read more 11/30/2008 (12:38 pm)
Character Texturing Hmm, it seems that Will is right after all, Displacement mapping is an extended bump map, whereas No... read more 11/22/2008 (2:08 pm)
Rapid 3D prototyping / modeling with Archipelis It seems ok to me... Lots of fishy things going on on the site ;-)... read more 11/15/2008 (2:57 pm)
Converting model from MAX It seems impossible to guide you since you don't have max, maybe you should try to make your artist ... read more 11/15/2008 (2:49 pm)
Looking for Vista assistance This may sound stupid, but have you tried to ask Microsoft about your Vista problems?... read more 11/13/2008 (9:28 pm)
Importing DTS and DSQ And do remember to put the textures in that folder too...... read more 09/28/2008 (9:16 am)
3DS Max and TGE? Justin, take a look at documentation/artists (in the GG menu) there you'll find a good introduction ... read more 09/19/2008 (2:30 pm)
Bug: Texture Scaling How about disabling the button to let people type it in, and maybe get that to work first?... read more 09/18/2008 (3:46 pm)
Max2Dts - Exporting an embedded anim. Best advice I can give is to export each sequence as seperate DSQ and have a .cs file for the sequen... read more 09/16/2008 (9:06 pm)
Everything about Constructor Texture shifting/scaling Thanks Apparatus, I thought there were something fishy about those butto... read more 09/16/2008 (9:00 pm)
Bug: Texture Scaling Has anyone looked into this?... read more 09/16/2008 (4:16 pm)
Everything about Constructor Scaling or shifting textures -It can sometimes be a nightmare to fit textures to faces I can do t... read more 09/16/2008 (4:15 pm)
Trying to get a team together Joseph, don't let anyone get your spirits down! Of course you can do a mmorpg - if you have the rig... read more 09/16/2008 (3:19 pm)
Everything about Constructor Apparatus, sounds good :-) Because when a non coding artist reads this material.cs text: new Mat... read more 09/16/2008 (12:44 am)
Everything about Constructor Textures and materials on DIF's @ Jaimi McEntire Thanks jaimi, but most of that is ancient greek ... read more 09/16/2008 (12:00 am)
Everything about Constructor It would be a tremendous help if it could be listed what kind of textures and materials can be used.... read more 09/15/2008 (8:46 pm)
BS Studio Warning Good thing you got away Juan. -Sad though, that the world is filled with people like your ex boss wh... read more 09/14/2008 (5:37 pm)
Further shader questions But it seems relevant enough... ;-)... read more 09/13/2008 (3:37 pm)
Why isn't any big company using torque? Well NASA having bought/using the engine is not the same as a big label saying "This is a good engin... read more 09/11/2008 (3:08 pm)
A complete NDA & Contractor Agreement @Tom Well, being indies does not prevent people from being lawyers, - a few of us actually work ... read more 08/27/2008 (8:13 pm)
Blury Road and textures This is great stuff, maybe you should put it up as a resource ;-)... read more 08/24/2008 (9:22 pm)
DSQ Animations chewing up my model Thanks Dave, that sounds really nice, a lot of people will be happy I promise ;-) I didn't get to ... read more 08/11/2008 (4:41 am)
DSQ Animations chewing up my model This sounds like the "Twisted Banana Syndrome"! I have had the same problem with the Kork model and... read more 08/10/2008 (9:22 am)
How to change the direction of shells ejected from "rifle"? So a machinegun is a rapid firing cannon? and a sub-machinegun is a rapid firing cannon specially de... read more 10/29/2007 (6:12 pm)
Max2dts skinning results in the loss of the mesh Hi steve, this is a good place to start: http://www.garagegames.com/docs/tge/general/ch08s08.php ... read more 08/11/2007 (4:02 pm)
Max Exporter material Hi Morrie, try to type your question in the search box, this usually pops up some threads that may h... read more 08/07/2007 (9:52 pm)
World War I game And submarines...... read more 07/26/2007 (8:27 am)
World War I game There are loads of ideas that can be implemented in the WWI setting so it can get pretty exciting, r... read more 07/25/2007 (3:29 pm)
Csg subtraction func in need of adjustments And if you hollow out a box, create a box as a tool for making a hole, place it so that it is trough... read more 07/24/2007 (10:30 pm)
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