Peter Pedersen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Crash course on assembly ? - processTriFan | Sys64738 ;-)... read more | 01/13/2009 (8:43 pm) |
| Set scale for weapons | I thought SMswords were banned long ago ;-)... read more | 01/13/2009 (8:41 pm) |
| ZBrush? | Z brush delivers very high quality for low budget need in my opinion. You can create a lot of basic... read more | 01/10/2009 (10:27 am) |
| What file? | If the texture is in the same folder as the dts it should show up. To set up the model and textu... read more | 01/03/2009 (4:22 pm) |
| PC Piracy Charts | Well if it's a big problem then people should collectively sue the companies... all in all it seems ... read more | 01/03/2009 (11:25 am) |
| PC Piracy Charts | So you're saying DRM is a RELIGIOUS matter ? ;-)... read more | 01/02/2009 (7:13 pm) |
| PC Piracy Charts | Why can't I? My point is I have a lock on my door to signal i want to keep people from taking my ... read more | 01/02/2009 (6:36 pm) |
| Question about texture orientation (image inside) | You're welcome, maybe someday you save someone else from an acute ulcer ;-)... read more | 12/27/2008 (2:22 pm) |
| PC Piracy Charts | Well, most people have locks on their doors, so my bet is that DRM is here to stay! I'm also very h... read more | 12/26/2008 (5:20 pm) |
| Question about texture orientation (image inside) | Syn, you are in brush mode (bottom left) go into faces mode (select face/s of your model) and type i... read more | 12/23/2008 (12:04 pm) |
| PC Piracy Charts | Well some would argue that dine and dash is stealing both a product and the service... Stealing i... read more | 12/22/2008 (11:49 pm) |
| PC Piracy Charts | Here in Denmark it's easy, if you break the seal you do not get a refund! So best try a demo or buy... read more | 12/22/2008 (3:06 pm) |
| Easy way to get your Actor models into Torque? | But before you throw a lot of $ into packs, you should really read the tutorials first! -It may be n... read more | 12/21/2008 (4:29 pm) |
| Volunteers needed for Huge Christian Video Game Projects | Good luck!... read more | 12/14/2008 (5:03 pm) |
| PC Piracy Charts | Piracy cannot be excused by bad games or high saleries. But when we talk piracy, do we talk people ... read more | 12/12/2008 (8:26 pm) |
| I have loads of game ideas just.... | Hi Joseph, The best thing you can do is to get it all written down. Write it down in details and s... read more | 12/07/2008 (11:22 am) |
| Wii Controller | You better delete this thread then, or is it a deliberate "slip" he he, hush hush, WIIIII ;-)... read more | 12/05/2008 (7:44 pm) |
| A short guide: How i got my characters to export correctly | Is this only a problem with translucent textures?... read more | 12/05/2008 (12:48 pm) |
| Strange problem with Wacom tablet | Good advice there... yep Wacom Tablets are for details; for making things in Constructor a hammer... read more | 12/05/2008 (10:09 am) |
| Nearly* Complete Game needs artist [Videos | Hi Nic! This sounds like a real nice. -It' good that you are finished with the game before you get a... read more | 12/01/2008 (7:16 pm) |
| Final Refund Request | Well the EULA for commercial license says the same if you mean section 2, -do you have another EULA ... read more | 11/30/2008 (4:18 pm) |
| Final Refund Request | Could it be possible for another person or company to purchase Huw's license since he clearly does'n... read more | 11/30/2008 (12:38 pm) |
| Character Texturing | Hmm, it seems that Will is right after all, Displacement mapping is an extended bump map, whereas No... read more | 11/22/2008 (2:08 pm) |
| Rapid 3D prototyping / modeling with Archipelis | It seems ok to me... Lots of fishy things going on on the site ;-)... read more | 11/15/2008 (2:57 pm) |
| Converting model from MAX | It seems impossible to guide you since you don't have max, maybe you should try to make your artist ... read more | 11/15/2008 (2:49 pm) |
| Looking for Vista assistance | This may sound stupid, but have you tried to ask Microsoft about your Vista problems?... read more | 11/13/2008 (9:28 pm) |
| Importing DTS and DSQ | And do remember to put the textures in that folder too...... read more | 09/28/2008 (9:16 am) |
| 3DS Max and TGE? | Justin, take a look at documentation/artists (in the GG menu) there you'll find a good introduction ... read more | 09/19/2008 (2:30 pm) |
| Bug: Texture Scaling | How about disabling the button to let people type it in, and maybe get that to work first?... read more | 09/18/2008 (3:46 pm) |
| Max2Dts - Exporting an embedded anim. | Best advice I can give is to export each sequence as seperate DSQ and have a .cs file for the sequen... read more | 09/16/2008 (9:06 pm) |
| Everything about Constructor | Texture shifting/scaling Thanks Apparatus, I thought there were something fishy about those butto... read more | 09/16/2008 (9:00 pm) |
| Bug: Texture Scaling | Has anyone looked into this?... read more | 09/16/2008 (4:16 pm) |
| Everything about Constructor | Scaling or shifting textures -It can sometimes be a nightmare to fit textures to faces I can do t... read more | 09/16/2008 (4:15 pm) |
| Trying to get a team together | Joseph, don't let anyone get your spirits down! Of course you can do a mmorpg - if you have the rig... read more | 09/16/2008 (3:19 pm) |
| Everything about Constructor | Apparatus, sounds good :-) Because when a non coding artist reads this material.cs text: new Mat... read more | 09/16/2008 (12:44 am) |
| Everything about Constructor | Textures and materials on DIF's @ Jaimi McEntire Thanks jaimi, but most of that is ancient greek ... read more | 09/16/2008 (12:00 am) |
| Everything about Constructor | It would be a tremendous help if it could be listed what kind of textures and materials can be used.... read more | 09/15/2008 (8:46 pm) |
| BS Studio Warning | Good thing you got away Juan. -Sad though, that the world is filled with people like your ex boss wh... read more | 09/14/2008 (5:37 pm) |
| Further shader questions | But it seems relevant enough... ;-)... read more | 09/13/2008 (3:37 pm) |
| Why isn't any big company using torque? | Well NASA having bought/using the engine is not the same as a big label saying "This is a good engin... read more | 09/11/2008 (3:08 pm) |
| A complete NDA & Contractor Agreement | @Tom Well, being indies does not prevent people from being lawyers, - a few of us actually work ... read more | 08/27/2008 (8:13 pm) |
| Blury Road and textures | This is great stuff, maybe you should put it up as a resource ;-)... read more | 08/24/2008 (9:22 pm) |
| DSQ Animations chewing up my model | Thanks Dave, that sounds really nice, a lot of people will be happy I promise ;-) I didn't get to ... read more | 08/11/2008 (4:41 am) |
| DSQ Animations chewing up my model | This sounds like the "Twisted Banana Syndrome"! I have had the same problem with the Kork model and... read more | 08/10/2008 (9:22 am) |
| How to change the direction of shells ejected from "rifle"? | So a machinegun is a rapid firing cannon? and a sub-machinegun is a rapid firing cannon specially de... read more | 10/29/2007 (6:12 pm) |
| Max2dts skinning results in the loss of the mesh | Hi steve, this is a good place to start: http://www.garagegames.com/docs/tge/general/ch08s08.php ... read more | 08/11/2007 (4:02 pm) |
| Max Exporter material | Hi Morrie, try to type your question in the search box, this usually pops up some threads that may h... read more | 08/07/2007 (9:52 pm) |
| World War I game | And submarines...... read more | 07/26/2007 (8:27 am) |
| World War I game | There are loads of ideas that can be implemented in the WWI setting so it can get pretty exciting, r... read more | 07/25/2007 (3:29 pm) |
| Csg subtraction func in need of adjustments | And if you hollow out a box, create a box as a tool for making a hole, place it so that it is trough... read more | 07/24/2007 (10:30 pm) |