Brian Kirchgessner's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TDN Tutorial: Flying Vehicle Help | You need a contrail speed in the vehicle data block. I can't remember what the precise call is but ... read more | 02/15/2006 (10:08 am) |
| Dedicated Servers & GameConnection | Did you try initiallizing the code when it gets loaded. Look through the example codes to see wher... read more | 02/15/2006 (10:05 am) |
| TLK with dif | I don't think there is. TLK i think makes changes to every light, including sun light, and interio... read more | 02/15/2006 (10:02 am) |
| Risky Business Boys Seeking Artists & Programmer | [url=www.garagegames.com/mg/forums/result.thread.php?qt=38169] here [/url] try this guy... read more | 02/15/2006 (9:54 am) |
| (deleted) | [url=www.garagegames.com/mg/forums/result.thread.php?qt=40070] Here [/url] try this... read more | 02/15/2006 (9:54 am) |
| Best free soundtrack maker | Well I can't help you wth scripting, but Audacity is free, it doesn't have the sounds already in it ... read more | 02/14/2006 (7:05 am) |
| Cartoony/Kids Models | Are the characters your wanting, do you want them Pre-Animated, before you receive them or you just ... read more | 02/14/2006 (6:57 am) |
| 3D breakout | TGE would be easier, no i but if you made the ball similar to what the guys did with MarbleBlast, th... read more | 02/14/2006 (6:51 am) |
| GUI Object view ?????? | We used the same thing kust the picture won't show up.... read more | 02/13/2006 (11:10 am) |
| GUI Object view ?????? | Ok, We implemented GuiObjectView, a while back. Since then we have been unable to even show an objec... read more | 02/10/2006 (4:28 pm) |
| PLayer Datablock | Stephen: Thanks for your input, i'll have to look at the team spawning thing when i get home... read more | 01/26/2006 (8:50 am) |
| Read 4th post please | Oh now that i think of it Does anyone know of how to make a Character selection GUI and implement it... read more | 01/12/2006 (9:24 am) |
| Read 4th post please | Thanks for your comments jason I think this solves my problem, and I'm using the exporter plus, Its ... read more | 01/12/2006 (8:40 am) |
| TGE & Tif Support ?????? | Thanks Aaron, I was just wondering because i knew that TIF supports both Alpha maps and Transparenc... read more | 12/29/2005 (10:38 am) |
| Rts modeling | You could also add in a way to get resources for building, for example a mine. And then you could ad... read more | 12/21/2005 (12:50 pm) |
| Animations for melee and dual weapons? | I'm going to write a new plan and put this stuff in there... cause no one seems to be helping with t... read more | 12/14/2005 (1:37 pm) |
| Animations for melee and dual weapons? | I got my question answered when i looked at another Thread... %obj.setActionThread("example") ... read more | 12/14/2005 (12:20 pm) |
| Animations for melee and dual weapons? | I have another question that will clear some stuff up for me. Is there some sort of mount animation ... read more | 12/14/2005 (12:12 pm) |
| Animations for melee and dual weapons? | Thanks for the post by the way... read more | 12/14/2005 (11:19 am) |
| Animations for melee and dual weapons? | I know about the code block i haven't tried it either but i was just wanting to put it all together ... read more | 12/14/2005 (11:09 am) |
| Too many wheels preventing tank from firing? | I was currious, Currently in the game that Me and a few of my friends are trying to mak... read more | 12/14/2005 (5:57 am) |
| Increasing max wheels | Increasing the maxwheels inside the c++ script was easy. I increased the max wheels to 300 for my ga... read more | 12/14/2005 (5:49 am) |