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Ace's Forum Posts

Thread Post Date Posted
Resolution Options not showing up. [edited]see below [image]http://noesc.dhs.org/ss/display2.jpg[/image] [added] oh ya , i have a ... read more 11/25/2001 (5:18 pm)
Get missiontime well i dont know for sure ,but i think the mission time doesnot work, i set it to 1 in all the peref... read more 11/23/2001 (8:32 am)
Sound Tutorial? there is a sound tutorial for weapons that will show you how http://www.garagegames.com/index.php?s... read more 11/21/2001 (11:44 pm)
How to work with objects like the CTF flags do you mean to spawn it into the game so it can be picked up? if so check out the link on the [url=h... read more 11/21/2001 (5:57 am)
Fighting piracy of Torque games just think if the government tightens the inet security ,,,warez sites will go away,,,just a thought... read more 11/21/2001 (5:53 am)
How does this look for a startup screen ok cool and thanks twistid1 did that in flash awhile back and its suposed to drop down the other fiv... read more 11/19/2001 (8:50 am)
How does this look for a startup screen hey cool thanks for the replys, yeah i dont like the buttons either,(whats a bit map button)hehe,,t... read more 11/18/2001 (10:35 pm)
Per programmer? if you pay 100 for the sdk its yours alone do not give it out,,,(gruond for your rights to be termi... read more 11/17/2001 (3:50 pm)
How to save the map??? make sure all your example files are not read only... read more 11/17/2001 (3:47 pm)
Little help use fll and creator then shapes then weapons to spawn the new weapon AFTER you do a search for rifle... read more 11/17/2001 (3:46 pm)
It's possible to get milkshape exporter without buying the engin hehe , that would be like saying,,,i have a copy of tribes2 but i dont have a cd key ,is it posible ... read more 11/15/2001 (5:57 am)
Wheeled vehicles (again) still sounds like you nedd to move the the center of the mass upweather you do it in ms or ingame e... read more 11/11/2001 (11:42 pm)
Wheeled vehicles (again) try using f11 and the world editor and double click on the tank to show a bbox around it and it sho... read more 11/11/2001 (5:19 pm)
Odd resolution trouble i run a tnt2 non ultra the only problem i had was texture's streching real weird,,,then i up graded ... read more 11/11/2001 (5:05 pm)
Abilities beyond "Shooter" type genres? there are no limits to any game engine if you have the source and the know how, everyone starts at t... read more 11/05/2001 (7:17 pm)
Some Modelz Thanks a friend of mine made the sword, right now iam doing a dm demo that hopefully will resemble m... read more 11/05/2001 (7:37 am)
bugs in the vector.asm cool,and np at all [image]http://noesc.dhs.org/myplans_files/image003.gif[/image] [url=http://no... read more 11/04/2001 (11:09 am)
Cannot make a button transparent does this have anything to do with getting rid of the box around the chatmessage text? i really dont... read more 11/03/2001 (5:28 am)
bugs in the vector.asm it was in project settings and custom build the line $(WkspDir)/../bin/nasm/nasmw.exe -f win32 $(... read more 11/03/2001 (5:19 am)
spawning new weapons into the game never mind i figgured it out [image]http://noesc.dhs.org/ss/pwrsword.png[/image] yeah that mak... read more 11/02/2001 (7:07 pm)
spawning new weapons into the game o comeon it can be that hard to do (i just have no clue) i can put it in the game in place of the ri... read more 11/02/2001 (6:00 pm)
To Mod or Not to Mod? well if you are new to programming games /mods imo the best way to learn is by moding a populargame ... read more 11/02/2001 (5:51 am)
Adding prebuilt Models i cant help you with your trouble, but i just wanted to mention that this sounds like a good idea, i... read more 11/02/2001 (5:42 am)
weapon animations and such... remember quake2? , how you had a choice of where your weapon veiw was positioned at (left,center or ... read more 11/01/2001 (7:03 pm)
1.2 guess-timate heh im waiting for some kind of bot/monster ai (that actualy works) befor i upgrade again , lsatime ... read more 11/01/2001 (6:51 pm)
how can selfdamage be dis abled? btw i found what i was looking for (i guess its kinda a no falling damage) in player.cs around li... read more 11/01/2001 (6:35 pm)
Some Modelz just thought i'd show off my only finished model so far :) [image]http://www.planetquake.com/noesca... read more 11/01/2001 (8:47 am)
i dont get it ,using the ingame editors oh oh oh , i see now i had to change resolutions the save for f10 dont show up in 480x 640 (or what ... read more 10/30/2001 (7:32 am)
i dont get it ,using the ingame editors ok im glad it didnt work then, heres what i found out: (yes all readonly boxes are unchecked) i c... read more 10/30/2001 (7:18 am)
i dont get it ,using the ingame editors i still dont get it, i went in to aaall my files in torque and and unchecked all the read only boxes... read more 10/30/2001 (6:56 am)
i dont get it ,using the ingame editors dos? heh , i dont know much aboout dos what will that do? and do i do it in the msdos prompt, th... read more 10/30/2001 (5:46 am)
How do you change The name of buttons heh , guess i was having a brain fart or somthing, i looked in evry cs file and did a search in bith... read more 10/28/2001 (3:51 pm)
exporter for 3dsmax 4??? heh, funny, thanks... read more 10/28/2001 (3:43 pm)
exporter for 3dsmax 4??? well what version is that in all, i got was the max 2 exporter and the max 2 map thing , (all that s... read more 10/28/2001 (8:34 am)
exporter for 3dsmax 4??? http://www.garagegames.com/index.php?sec=mg&mod=resource&page=result&qtm=3dsmax%203 all i can fin... read more 10/27/2001 (5:25 pm)
exporter for 3dsmax 4??? Is there a tool that will export 3dsmax 3 files to use with TGE? if not ,is anyone working on the... read more 10/27/2001 (11:43 am)
FREE web hosting for Game Developers ONLY! hehe, i would jump on it too,with the asurance of no popups and kepping my info private if ididnt ha... read more 10/27/2001 (11:35 am)
Visual C++ Compile Errors heh looks to to me like you ME users should dump it and go to another os... read more 10/27/2001 (5:33 am)
how can selfdamage be dis abled? heh, in the real world ya i can see your point, but in my fantasy world , i would like to have the o... read more 10/26/2001 (7:50 am)
FREE web hosting for Game Developers ONLY! how come no link to the site? is it free of banners? popup adds? do you sell private info to ppl tha... read more 10/26/2001 (12:06 am)
is it posible to replace dts with md2 yaeh i was wondering what you have to do, would it be as simple as hunting down everything called dt... read more 10/25/2001 (7:15 am)
Content rating? this is a waste of time (imo) i have kids, and i play all games be for they get em , and so theres m... read more 10/24/2001 (10:34 am)
dts format specifications? seriously i was wondering why the hell there is a dts format or a md2/md3/msd3 ,,,,and so on,,,,wha... read more 10/24/2001 (7:35 am)
Build .asm problem. ok ya, i for got the lib :/ but how the link lines dissapeared is unknown to me, and i could never... read more 10/24/2001 (7:25 am)
Build .asm problem. i even went back to 110 stable... read more 10/23/2001 (3:48 pm)
Build .asm problem. now im lost , i went baack to look at prject/setting /custom build and some of the command links wer... read more 10/23/2001 (3:47 pm)
Build .asm problem. hmm wll now it seems they have changed the linking thing or somthing ,cuz i just up graded with cvs ... read more 10/23/2001 (7:47 am)
Build .asm problem. yeah i got that at first (the bad command stuff),then tim set me straight,,,look in step 4 on ... read more 10/23/2001 (6:35 am)
Tutorials, explanations, documents, scripts etc.... hey cool! i know this is going to be just like when q3a came out iddnt know athing about modding or... read more 10/22/2001 (2:41 pm)
Tutorials, explanations, documents, scripts etc.... the author of this post is not alone, i my self have been doing q3a mods in c for over a year, and ... read more 10/22/2001 (9:57 am)