Ace's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| anyone know what this error is (form the compus tut) | well ,heh, i did that , and i check everthing several times be fore i post, i am no newbie at follow... read more | 03/01/2002 (6:29 pm) |
| sword damage? | ok ,,great .,,,i wil will be looking forward to it. i was about to do the hack (as suguested above) ... read more | 03/01/2002 (6:11 pm) |
| anyone know what this error is (form the compus tut) | hey it appears ther is somthing[edit]i dont understarnd[/edit] with the compus tut i got from http:... read more | 03/01/2002 (5:39 pm) |
| sword damage? | i am haveing trouble with the hit tut,,,i dont understand what wrong with the player.cc ( the tut wa... read more | 02/28/2002 (7:11 pm) |
| sword damage? | hey thats a great idea bill :) ill look into that hit box tut also thanks... read more | 02/28/2002 (3:49 pm) |
| Monster AI (from the beginning) | ok i decided to start by copying the existing aiplayer codes and now have : monster.cc,monster.h,mon... read more | 02/28/2002 (7:01 am) |
| sword damage? | bump- any ideas wher to be gin?... read more | 02/28/2002 (5:19 am) |
| Game Engines | heh, id gave us the q2 engine for xmas last year, you can do what you want with it for free,,,as lon... read more | 02/27/2002 (5:31 am) |
| wth is the whole idea of a .cc file? | oh wow, heh thanks a million for your reply. (guess ya gotta be smarter then what your working on) ... read more | 02/27/2002 (5:25 am) |
| AiPlayer respawn and score | hey Tomas thats exelent, now lets do some more for it,,,,like: detect and fire at players while mov... read more | 02/25/2002 (2:05 pm) |
| Monster AI (from the beginning) | perfect! i will get on my reg schedule at work starting tomm,,,so i will be able to get back into to... read more | 02/25/2002 (11:51 am) |
| wheel mouse for switching weapons | hey man its grreat you are working on this,i wish i had time to anything in torque ,,,its spring cle... read more | 02/24/2002 (7:54 pm) |
| TCP Project - AI - Discussion | heh, start at the very beginning, like adding bot spawnpoints and an option for how many bots to spw... read more | 02/22/2002 (12:45 pm) |
| Torque Admin System | hmmm, heh, i used to run a NoESCape server for q2/3 and had like 10 regulars and gave them all addmi... read more | 02/21/2002 (11:10 pm) |
| wth is the whole idea of a .cc file? | ya i could do that with textpad too ,,but there ar a looot of cc files,,,,guess ill go find an edito... read more | 02/21/2002 (1:31 pm) |
| wth is the whole idea of a .cc file? | um, ya the correct term would be syntax coloring , and you are right mc++ dose show it but you have ... read more | 02/21/2002 (12:30 pm) |
| Monster AI (from the beginning) | just a note for you c++ junkie's ;) there is a c++ conversion for the same source at [url=http://... read more | 02/21/2002 (12:35 am) |
| Monster AI (from the beginning) | ok here is a link to the monster.dts i converted,,,no textures or animations or anything fancy (sinc... read more | 02/20/2002 (3:24 pm) |
| Spawning | hehe thats funny tim, sorry i dont know either ,,,yet... read more | 02/20/2002 (12:33 am) |
| Map making for TORQUE | you dont have to buy the engine to just make maps.....dont ever tell any one that....you only have t... read more | 02/20/2002 (12:24 am) |
| TCP Project - AI - Discussion | well i dnt know a whole lot about pathing codes, but i do know we shouldnot leave it up to map maker... read more | 02/19/2002 (11:02 am) |
| Wheeled vehicle bug (feature?) | ya i fliped over too but thats cool, kinda like dieing hehe just push alt k :) i have a jeep,tank,tr... read more | 02/16/2002 (2:17 am) |
| how do you enable mods | that would of beem 4am for you, that is an awesome mod, i have some ww2 vehicles in max 3 i am going... read more | 02/16/2002 (2:11 am) |
| how do you enable mods | heh, thanks i did hve the word mod in it, i wish i could of joined a server ,posted this before i we... read more | 02/15/2002 (10:26 pm) |
| TCP Project - AI - Discussion | ok, ipersonly think the ai should, consist of more then just loading up bots that have to follow ce... read more | 02/15/2002 (1:29 pm) |
| Wheeled Vehicle Update | weapons? make them fire weapons (if grampa gets in front of me i want to blow him out of the water/r... read more | 02/15/2002 (11:28 am) |
| TCP Project - AI - Discussion | wth's a tcp project?... read more | 02/14/2002 (4:24 pm) |
| Im a newbie - and need a little help. | williams , your reply was childish,and although i wouldnt know how to help mike (the topic author) i... read more | 02/13/2002 (2:23 pm) |
| Work done, to be done, planned | i'm thinking of working on the q2 engine ,till torque gets more advanced, since im not that skilled ... read more | 02/12/2002 (10:27 am) |
| freshly compiled 111demo.exe for public download | ok that works for me:) they can email me for the link then [url=mailto:cleverace@sbcglobal.net]f... read more | 02/10/2002 (7:35 am) |
| freshly compiled 111demo.exe for public download | heh, it's already uploaded on my site, and just waitin for tims ok... read more | 02/09/2002 (5:04 pm) |
| "Play Games" special promotions | i thought beta test always get the stuff they test for free, i wouldnt pay even 1 dollar to beta tes... read more | 02/09/2002 (9:48 am) |
| freshly compiled 111demo.exe for public download | ya , there are ppl that do modeling only and have expressed intrest about it already, so they have n... read more | 02/08/2002 (5:32 pm) |
| a ton of errors for Release_1_1_1 | there is a download for it in the download section on this site... read more | 02/06/2002 (10:11 am) |
| details? details? | you need to only link your weapon to start. and number your weapon (like weaponname64 i use an em... read more | 02/06/2002 (5:50 am) |
| Game Developers Conference 2002 | accck! i went to a lan game (about 100 ppl)one time right here in sactown. It was only around 20 buc... read more | 02/05/2002 (7:40 pm) |
| College torquers | colledge whats a colledge, heh i'm 43 years old ,a high school drop out,i own my home and everything... read more | 02/05/2002 (7:29 pm) |
| what the heck is going on here? | hey, thanks, i installed cs and now the only thing i need to do is find the multi res plug ( i must ... read more | 02/04/2002 (8:54 am) |
| Help a MSVC newbie... please | http://www.planetquake.com/noescape/torque/Adding files to the Torque SDK.htm or if you are like ... read more | 02/02/2002 (12:06 pm) |
| What tool did T2 team use when editing scripts? | imo [url=http://www.textpad.com] textpad[/url] works the best for all html,c,c++,scripting... read more | 01/31/2002 (5:37 am) |
| Downloadable documents | my bad... i was thinking of the new max2dts exporter docs... read more | 01/29/2002 (9:07 pm) |
| New aiplayer.cs (i just noticed it) | ok isee what it is,,,someone did alot of this in there /** * Sets the object the bot is targeti... read more | 01/29/2002 (8:39 am) |
| Hi, new to this community, a few questions: | most ppl here use ther real names, and most are serious builders, your forum name suggests the oppos... read more | 01/28/2002 (9:01 pm) |
| a ton of errors for Release_1_1_1 | do think i need to be concerned with these warnings? --------------------Configuration: max2dtsEx... read more | 01/28/2002 (9:28 am) |
| Downloadable documents | iw as wondering why it isnt included in the "zip" myself,,, and how is the max3 zip comming along... read more | 01/28/2002 (9:24 am) |
| a ton of errors for Release_1_1_1 | hey thanks for the quick reply :) my bad.... i forgot that i formated and reinstalled everything ... read more | 01/28/2002 (9:18 am) |
| Built in Editor | http://hosted.tribalwar.com/zear/ heres a cool page on some ingame mission editing stuff for t2 (... read more | 01/26/2002 (5:01 pm) |
| 3DS Max Online Training Vids | hey wow them are seem to be som pretty in formative lessons ,the link i gave can be down loaded and ... read more | 01/26/2002 (11:37 am) |
| 3DS Max Online Training Vids | heres a couple that are free http://www.planetquake.com/polycount/cottages/zedaxis/ 150 mb and 7... read more | 01/26/2002 (11:01 am) |
| Help with Adding New Weapons | i have a step by step page on [url=http://www.planetquake.com/noescape/] NoESCape[/url] made so i... read more | 01/21/2002 (8:14 am) |