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Ace's Forum Posts

Thread Post Date Posted
quark4torque thats a good question , it happens wen i load up the base1.map in torque too. thought i should mo... read more 04/03/2002 (7:23 am)
WorldCraft EULA well i know the lights work (at least the one in the defualt building does) cuz when you build it an... read more 04/03/2002 (7:15 am)
my latest map (The Space Station) yes , there are stairs at every upper level opening [image]http://www.planetquake.com/noescape/de... read more 04/03/2002 (5:38 am)
my latest map (The Space Station) heh, i need to find some new textures... read more 04/03/2002 (2:03 am)
WorldCraft EULA heres a step by step well what i did anyways, down load q4t at [url=http://holodeck.st.usm.ed... read more 04/03/2002 (1:43 am)
Worldcraft compile error yeah , your using worldcraft, i had that trouble when i tried using it, so i tried quark4torque and ... read more 04/03/2002 (1:18 am)
UnrealED to Torque convertor - ( Unreal Tournament Editor ) i agrea something like that would totaly kick ass ,but till then ,have to use what we got :)... read more 04/02/2002 (11:37 pm)
TCP Project - AI - Discussion cool , i will be lookin forward to it, i have been learning map makeing using quark4torque ,and noti... read more 04/02/2002 (11:31 pm)
Non Static Weapon imade a tut for this a while back http://www.planetquake.com/noescape/torque/basicweapon.htm s... read more 04/02/2002 (10:50 pm)
UnrealED to Torque convertor - ( Unreal Tournament Editor ) QuARK4Torque is an awesome tool http://holodeck.st.usm.edu/vrcomputing/toolkit/map_editors/quark4... read more 04/02/2002 (10:46 pm)
TCP Project - AI - Discussion wow looks real good, but whats the .bin file extensions for? doi just remove the bin extension an... read more 04/02/2002 (10:39 pm)
Maps highlight x y or z of the object then for rotating push alt and move the mouse for scale push ... read more 04/02/2002 (10:33 pm)
This just in! Automatic mission downloading... oh ok, like q2 did,wel so did q3 but q3 sucked at it, so this is a very good thing , thanks... read more 04/02/2002 (12:53 pm)
This just in! Automatic mission downloading... i dont under stand what it does exactly... read more 04/02/2002 (12:30 pm)
the snap shot galery is borked heh, ill delete that as soon as someone notices it... read more 04/02/2002 (12:13 pm)
Monster AI (from the beginning) no , i got side tracked (easy to do with torque) been learnin quark (that is a an amazing program:)... read more 04/01/2002 (6:30 pm)
request: wooden fort. ya my texture supply is kinda limited right now ,just what i can find for free. and they can be chan... read more 04/01/2002 (5:42 am)
request: wooden fort. no i have a house too :) [image]http://www.planetquake.com/noescape/dev1/shack.jpg[/image] [image... read more 04/01/2002 (4:52 am)
request: wooden fort. i made a cabin [image]http://www.planetquake.com/noescape/dev1/cabin.jpg[/image]... read more 04/01/2002 (2:39 am)
Problems with Win98SE!!! i use win98se and have no problems ,need more info... read more 04/01/2002 (2:36 am)
how do i remove the terrain and sky heh quit laffing at me ;)i did try that for the terrain, but 7am for me is like very late at night f... read more 03/31/2002 (2:32 pm)
Maps think anyone wold be interested in this map? I call it The Fortress [url=http://www.planetquak... read more 03/31/2002 (5:18 am)
Maps hmmm well yes every aspect of the game creation is as important as any, i would release a demo too i... read more 03/30/2002 (8:59 pm)
Torque Admin System hehe cool, i love cvars, i had cvars for everything in my q3 Pwrweapons mod (well almost)... read more 03/30/2002 (5:21 am)
Torque Admin System wow, thats a lot to take in, and looks like you are doing quite well with it, Im not a team game pla... read more 03/29/2002 (9:38 pm)
Pb with demo recording func yup the other head plays sounds too,,,the only diference i found in the the four script files its na... read more 03/29/2002 (6:32 am)
Pb with demo recording func ya, same here with the very latest head, but i have a "head" where it does work, i will see if i can... read more 03/29/2002 (5:54 am)
Object Preview in MainMenu YA! hehe first i dindt realise there was a diference be tween the 2 "clean" things now i do ,,,i... read more 03/29/2002 (3:50 am)
Object Preview in MainMenu yeah,i downloaded the latest head just tonight, and was very happy there were no errors when i compi... read more 03/29/2002 (2:19 am)
Object Preview in MainMenu i get an error when i compile //------------------------------------- guiObjectView.obj : error L... read more 03/28/2002 (11:50 pm)
Object Preview in MainMenu wow awesome, i will take a break from my map learning and learn this objectveiw stuff ,,,thanks :) ... read more 03/28/2002 (8:56 pm)
WOOT! imade a tunnel (big pic inside) you can get it at http://holodeck.st.usm.edu/vrcomputing/toolkit/map_editors/quark4torque/ yes i... read more 03/28/2002 (5:33 am)
Underground hehe, i have an "underworld" map. its very esy to do, just use the editor set to edit terrain and us... read more 03/28/2002 (1:56 am)
WOOT! imade a tunnel (big pic inside) now ineed to learn round stuuff :) [url=http://www.planetquake.com/noescape/dev/fort.jpg]Click He... read more 03/27/2002 (12:22 pm)
A step by step to compiling with MSVC++! heh, i should really update that ss page on NoESCape, it was made so i wouldnt forget how to get tor... read more 03/26/2002 (11:41 pm)
map2dif and missing interior? ya ,infact i did a search of the forms as soon as you mentioned it and found it pretty easy thanks :... read more 03/26/2002 (8:33 pm)
map2dif and missing interior? i had a ton of trouble with worldcraft ,so i got quark4torque anf my tunnel worked on the first try ... read more 03/26/2002 (9:40 am)
vc6 warnings when compiling torqueDemo_DEBUG.exe ya ,just inor them, i always did, i never compile the debug.exe, just the release.(i think i was tol... read more 03/26/2002 (2:17 am)
Object Preview in MainMenu yes , i am interested in the way you did it,i will wait till you do a lil tut if your going to,,,tha... read more 03/26/2002 (2:13 am)
Object Preview in MainMenu oh ,using the link at the top,,,looks great... read more 03/25/2002 (11:58 pm)
RealmWars map clycling heh i just dont get it....but am still tring... read more 03/25/2002 (7:52 am)
RealmWars map clycling heh, ya , i noticed that and am still messing with it i tried (in game cs) if ($pref::HostMultiPl... read more 03/25/2002 (7:33 am)
RealmWars map clycling ok heres a better explaination of what i need to do,,,, this is in my game.cs: // Game duratio... read more 03/25/2002 (6:45 am)
my Cursed Pwrsword (pic ) awesome thanks for the tip, now its official i will have curse weapons :)... read more 03/24/2002 (7:02 am)
my Cursed Pwrsword (pic ) heh well at a vel of 20 it seems normal again [edit]and it only worksif you press fire wile runni... read more 03/23/2002 (7:24 pm)
my Cursed Pwrsword (pic ) heh it works for all weapons:)... read more 03/23/2002 (5:30 am)
how would i make a specific weaon have infinate ammo? cool thanks for the tip... read more 03/23/2002 (3:05 am)
PROGRAMMER - 3 TO 5 SPOTS So whats the pay scale for this position? Wheres the company located? How long will the position l... read more 03/22/2002 (10:18 pm)
how would i make a specific weaon have infinate ammo? hey ok i think i found it (correct me if im rong) in crosbow.cs the last function function Cros... read more 03/22/2002 (7:36 pm)
RealmWars map imay have to check out quark, i looked at and went through wc and tried to get one of the ready made... read more 03/22/2002 (7:55 am)