Game Development Community

Ace's Forum Posts

Thread Post Date Posted
The stair hop... use teleports instead, :) (i like matt's idea too.)... read more 09/03/2002 (5:30 pm)
textcalculator heh, i got the idea from the afore mentioned program [url=http://www.shoppro.com]ShopPro[/url] if yo... read more 09/03/2002 (7:06 am)
textcalculator heh, The answer is simple, Torque has just about everything in it i need. Mainly, the scripting, ... read more 09/02/2002 (5:21 pm)
"ur, u, r" - Say what? Speak English boy! hehe, well ya, i agree about that, that just tells me they think they are just to cool for there sh... read more 08/30/2002 (7:03 pm)
"ur, u, r" - Say what? Speak English boy! being an old fuddy duddy of 43, i must point out, back in the good ole days when i was a mere teen ,... read more 08/30/2002 (3:49 pm)
AI all you had to do is search "bots" But here is a link [url]http://www.garagegames.com/index.php?s... read more 08/27/2002 (5:03 pm)
Palladium - A threat to Torque and other indie developers... heh kinda like that joke....Microsoft applyed for patons on 1's and 0's.... it'll never happen.... read more 08/26/2002 (6:24 pm)
destroyable walls Yes,it is possible to create any thing you want if you have the know-how.... read more 08/25/2002 (9:30 am)
Editor Changes... well i dont know about the editor's , but what about the start menu? I was thinking a Mod button on ... read more 08/23/2002 (6:32 am)
Torque with ATI RADEON 7200! Throw away the ATI cards, BWHHahahahha!... read more 08/22/2002 (5:25 pm)
Mods it depends on which mod you want to start. Frist create a short cut of the torque.exe for the ... read more 08/21/2002 (6:36 am)
GarageGames, we are thankful! DITTO!... read more 08/20/2002 (6:15 pm)
OpenSource & Torque my 2 cents on this open sourced crap.... read more 08/20/2002 (6:14 pm)
Problem with CVS Try going to the folder you installed it to and clicking on the wincvs.exe and see if that works,,, ... read more 08/19/2002 (5:45 pm)
Newbie working on Single Player game! Im making a single player, and im leaving the most of the the code and script intact, and adding to ... read more 08/19/2002 (6:29 am)
NuShrine! that is cool you could remove the center pole and and put a platform in the bottom and it would make... read more 08/18/2002 (8:31 am)
Vechle Scripting well you would put one in the normal game the same way, as for the script , i did it once using a fl... read more 08/18/2002 (8:26 am)
Heh, whats this? hehe , in that case, i swaped it with mine [url]http://www.planetquake.com/noescape/dev3/staff.jpg[... read more 08/18/2002 (7:35 am)
anyone else having trouble with cvs today cool Tim Gift fixed it, :) Thank Tim!... read more 08/17/2002 (12:15 pm)
quark need help well i use win98 and heres how i go it to work //----------------------------------- down l... read more 08/16/2002 (5:26 pm)
Other resources for sourcing potential team members heh yeah its kinda funny how ppl will model and map to no end for great games like q3,or tribes 2, b... read more 08/16/2002 (5:18 pm)
Mission Editor Crash did you try moving the newmission.mis and .ter into the mission folder? i jst seen them in the da... read more 08/16/2002 (7:13 am)
Vechle Scripting that is the racing mod in the example directory. you have to right click the the torque exe and c... read more 08/13/2002 (6:17 am)
Vechle Scripting you can easyily spawn a vehicle with the in game editor,(press f11 once ingame then window/world edi... read more 08/12/2002 (10:50 am)
Vechle Scripting you can look at the car.cs in example\racing\server\scripts or search the fourm for flying vehicl... read more 08/12/2002 (6:25 am)
setting your game up online Im not sure how it works, i think the find server function looks for spelling, like my project is ca... read more 08/11/2002 (8:29 am)
setting your game up online Well there is truly only one answer to that...It has to be FUN. Other then that, its a hard quest... read more 08/11/2002 (7:41 am)
setting your game up online do you mean to run a dedicated server? i have a bit of server stuff at [url]http://www.planetqua... read more 08/10/2002 (5:32 am)
content packs heh, i'm just one person stating my opinion, in all fairness i have to agree with what joe is saying... read more 08/09/2002 (5:53 pm)
content packs licence's are a good thing, if handled right. You realy dont want to stack crap on a good thing do y... read more 08/09/2002 (6:46 am)
Importer? well just placing the cbow in place of mine results in no change take a look at the link below, ill ... read more 08/07/2002 (7:12 pm)
Importer? hmm, no i havent tried the rw dsq's. So you are saying its the guns i use? that could very well be s... read more 08/07/2002 (7:00 pm)
level exits? hmm did i post this rong as a resource? i still dont see it becomeing one,,,or it just something tha... read more 08/07/2002 (7:15 am)
How powerful is your... i have 5 computers p4 1.7 processor 256 mem 60 gig hd gforce 4 //dev p4 1.7 256 mem gfor... read more 08/06/2002 (6:35 am)
content packs heh, people buy torque not only cuz it offers alot, as far as engines go, but it is very inexpensive... read more 08/05/2002 (6:52 am)
Importer? I just thought of a better idea, if you just use the RW crossbow, that would probably be the best on... read more 08/04/2002 (6:14 pm)
content packs I tell you what I would be willing to pay for player models and or monsters models, but 100 bucks se... read more 08/04/2002 (2:21 pm)
Importer? What about a second mountpoint for left hand? or would that just move the gun? Or what about a ha... read more 08/04/2002 (2:11 pm)
Importer? Although mu gun isnt perfectly straight, it seems to me the left arm is a little to high and maybe a... read more 08/04/2002 (2:02 pm)
Importer? i agree an importer is needed, for those that are not modelers. Take the default player for instance... read more 08/04/2002 (8:27 am)
level exits? heres a link [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3028[/ur... read more 08/02/2002 (7:45 pm)
level exits? hey, ya i saw that, and now i have bastardized it to work for level exits (just now got them to work... read more 08/02/2002 (6:39 pm)
Water Rendering Question i have a map with no fog if thats what you are tring to do [url]http://www.planetquake.com/noesca... read more 07/27/2002 (11:10 am)
Basic Question about Scripting i did a tut on adding a basic weapon a while back, it at: http://www.planetquake.com/noescape/ i... read more 07/27/2002 (6:56 am)
Multiple direct teleports. idid a tut any ways just so i wouldnt for get dead link see below... read more 07/21/2002 (9:02 am)
f10//gui editor that happens when you do f10 andthen fll if i remember right or vise versa, i just never paid it any... read more 07/19/2002 (6:43 am)
How to share files with project members? hehe, i knew there was a reason for liking dsl better then cable (you just reminded me):)I cant wait... read more 07/18/2002 (5:01 pm)
Keeping the "// Torque Game Engine" and Sierra comments.. whats the big deal? most ppl that look at that stuff are going to be coders any ways, and will be ab... read more 07/18/2002 (4:57 pm)
Popup eliminator2 (this one rocks) my brother sent it to me ,i dont know where he got it... read more 07/11/2002 (7:11 am)
teleports heh, ok, i guess ill soon find out, and this will be invaluable for any fps game thanks... read more 07/08/2002 (5:35 pm)