Ace's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Multiple direct teleports. | and you can just add more sets in the same area but make them different colors/designs but that b... read more | 09/21/2010 (5:25 am) |
| Multiple direct teleports. | hi i have to re up load this resource, its great as i recall. [url=http://home.comcast.net/~clev... read more | 09/21/2010 (4:59 am) |
| Just saying hi | ya been a long time :) been stuck in asheron's call for years, guess i like playing more then buildi... read more | 02/14/2010 (3:46 pm) |
| Sp_starter kit sdk | wow Moderator why is this showing to th epublic? I could grab the link befor i signed in... read more | 02/12/2010 (12:22 am) |
| AIPlayer? | last post 4 years ago if i remeber right there is another thread on this , i dont do torque any ... read more | 03/09/2009 (5:24 pm) |
| Cool Looking Futuristic Crate | This post should be removed if not .fixed... read more | 08/06/2007 (9:25 pm) |
| SP Starter Kit for single player | Well i tryed to clean up some space on my direct comcast.net but it aint working for some reason ,t... read more | 07/15/2006 (3:08 pm) |
| SP Starter Kit for single player | Yes the link that leads to fileplanet is still valid, you must be registerd at fileplanet and use th... read more | 07/14/2006 (10:53 pm) |
| Default errors and my simple fixes | Ok so now you know why i have my fixes, sorry thats the best i can do as i didnt create the errors ... read more | 02/07/2006 (8:09 pm) |
| Default errors and my simple fixes | Well the real fix is obious ( i thought) 5. replace the player model with your own 6. remove th... read more | 02/05/2006 (10:26 pm) |
| Default errors and my simple fixes | Thanks i updated the above... read more | 01/29/2006 (3:50 pm) |
| Complete MMORPG Development Guide | Ok registerd as ace heh you got rid of the id thing thanks... read more | 01/11/2006 (10:19 pm) |
| Complete MMORPG Development Guide | Ok i sent you an email from cleverace thanks... read more | 01/11/2006 (9:38 pm) |
| Complete MMORPG Development Guide | Dude your verify id thing sucks bad , i have terible eyesite but my kid is great and she cant even r... read more | 01/08/2006 (4:07 pm) |
| Water is borked! ?? | Im gonna take a nother 8 months off, maybe by then someone will get it together! I just downloaded t... read more | 07/01/2005 (8:32 pm) |
| Water is borked! ?? | OH! dude! ok i been using head! ill download the installer for 1.3 and see if that helps.... read more | 07/01/2005 (8:01 pm) |
| Water is borked! ?? | Nope that wont do it [url]www.planetquake.com/noescape/dev5/16.jpg[/url] I still think its borke... read more | 07/01/2005 (7:10 pm) |
| Water is borked! ?? | Ok i have to resort to reverse engineering, so far all i found is a small difference in waterblock.c... read more | 07/01/2005 (3:37 pm) |
| Strange bug with frameAllocator.cc when compiling Torque Lib | Heh , cool im sure glad there are ppl smarter then me;)... read more | 07/01/2005 (1:57 pm) |
| Water is borked! ?? | Yup tried that, stronghold water is huge, but i need the water to be endless cuz i use several plac... read more | 07/01/2005 (1:55 pm) |
| Water is borked! ?? | Nope wrong stronghold just has a huge water table... read more | 06/30/2005 (10:01 pm) |
| Water is borked! ?? | Oh do tell i will be grate full. Heh ya in stronghold.mis there is water everywhere. So now all i... read more | 06/30/2005 (9:26 pm) |
| CVS Tag Release_1_3_1 missing files | Hmm found another thread that makes more sence [url]http://www.garagegames.com/mg/forums/result.t... read more | 06/30/2005 (9:25 pm) |
| Strange bug with frameAllocator.cc when compiling Torque Lib | I see what you mean now! so basicly you just delete and readd them to the project, what i did was co... read more | 06/30/2005 (9:20 pm) |
| Water is borked! ?? | Now i have to change my mind again , You know how the terrain repeats, well the water dont, now i ha... read more | 06/30/2005 (7:34 pm) |
| CVS Tag Release_1_3_1 missing files | I used cvs and i have them , i dont know what you mean i can zip up the 2 files for you [url]htt... read more | 06/30/2005 (6:44 pm) |
| Water is borked! ?? | Ok now that i think on it this is probably better thanks... read more | 06/30/2005 (6:28 pm) |
| Water is borked! ?? | Hmmm i tried to move the x and y larger and it really looked screwed up til i saved exit and reenter... read more | 06/30/2005 (6:03 pm) |
| Strange bug with frameAllocator.cc when compiling Torque Lib | Ah Ha! I looked at a nother thread about this could you be mor specific on how you fixed this. i do... read more | 06/30/2005 (5:13 pm) |
| CVS Tag Release_1_3_1 missing files | I am using visual studio 6.... read more | 06/30/2005 (4:57 pm) |
| CVS Tag Release_1_3_1 missing files | Yeah! looks like they were move to core, well untill its fixed (since im not to up on linking) ill j... read more | 06/30/2005 (4:39 pm) |
| Fix For "could Not Locate Texture: Null,origin,trigger,ffield | YaY! i can remove the extra images now:) lol... read more | 06/30/2005 (4:24 pm) |
| CVS Tag Release_1_3_1 missing files | You arent doing anything rong They are just missing! The water is also broked and you also get a crc... read more | 06/30/2005 (4:08 pm) |
| SP Starter Kit for single player | Yes it was done with 1.2, And i should of had 1.3 done already and now theres talk of 1.4 man i have... read more | 06/28/2005 (3:33 pm) |
| SP Starter Kit for single player | Yeah, the resource for this melee didnot work for me the first time either, i had to look over the r... read more | 06/28/2005 (2:34 pm) |
| You do not have access to this forum thread...why? | Lol this is too funny!... read more | 06/27/2005 (6:10 pm) |
| Models I have done images 56k beware "many images | Nice! now texture them and put them in torque:).... read more | 06/16/2005 (8:18 pm) |
| CVS simplified | All sounds cool to me too thanks... read more | 06/15/2005 (10:06 pm) |
| SP Starter Kit for single player | Hmm, yes i did just go to file planet and got a file not found error on the first try [url]http://w... read more | 06/15/2005 (10:02 pm) |
| CVS simplified | Now im lost, my page was just so next time i have to install cvs to get the torque head, i would kn... read more | 06/14/2005 (7:52 pm) |
| CVS simplified | Nah i wouldnt , not if they are trying to get away from it..... read more | 06/13/2005 (1:59 pm) |
| Totally off-topic post... | Oh you mean pacman!... read more | 06/12/2005 (5:23 pm) |
| CVS simplified | So im finding out, cvs must be a real pain if they are trying to get rid of it! Ill hate to see it g... read more | 06/12/2005 (2:35 pm) |
| SP Starter Kit for single player | Hi Tom, This could definately use more stuff, players, ai , buildings, etc. Expecially need more ai... read more | 06/12/2005 (2:20 pm) |
| CVS simplified | Thanks but this is not like my mine at all, i use 1.3 so i made my own page [url]http://www.plan... read more | 06/12/2005 (12:08 pm) |
| What happened to cvs? | Thanks , But i now have my own page, ill never lose it again:) [url]http://www.planetquake.com/no... read more | 06/12/2005 (12:07 pm) |
| SP Starter Kit for single player | Sorry if some links are dead, im redoing webs as we speak Cant find a damn CVS page so i started wit... read more | 06/12/2005 (11:55 am) |
| What happened to cvs? | Hmmm! Does anyone know what happened to The CVS page?... read more | 06/12/2005 (8:57 am) |
| SP Starter Kit for single player | Actually , yes there has. I think i already mention that the ai has been up dated to allow mulitple ... read more | 06/12/2005 (8:43 am) |
| Another "latest head " compile problem. | Fix by right clicking texture2bm8 files, settings, C/C+, code generation, then change Use run time l... read more | 06/11/2005 (10:39 am) |