Game Development Community

ando's Forum Posts

Thread Post Date Posted
Environment Artist bump... read more 10/21/2009 (11:11 pm)
TGEA 1.8.2 Released Great update but without map2dif source the interior border bugs will never get fixed. Can you at le... read more 10/19/2009 (7:15 pm)
Environment Artist Paid only but would consider an alternative agreement if the project makes sense. ... read more 06/26/2009 (8:45 am)
Game Artist looking for work More stuff... [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=75174[/url]... read more 10/20/2008 (1:21 pm)
Environment Artist Paying jobs but would consider partnership if the project is right... read more 05/15/2008 (3:10 pm)
Game Artist looking for work More stuff... [image]http://i26.tinypic.com/v7cjfk.jpg[/image] [image]http://i32.tinypic.com/9... read more 02/22/2008 (4:34 pm)
Game Artist looking for work Medieval stuffage in TGEA [image]http://i11.tinypic.com/6k8tncj.jpg[/image] [image]http://i12.... read more 12/20/2007 (9:35 pm)
Game Art Service Medieval environment done in TGEA [image]http://i11.tinypic.com/6k8tncj.jpg[/image] [image]htt... read more 12/20/2007 (9:33 pm)
Games Needed for BlueTiger.com Motion Simulators Hey Mark, if your looking for outlets for BlueTiger I suggest you give www.iwantoneofthose.com and w... read more 12/02/2007 (7:46 am)
Game Artist, looking for work Marga, sorry no these structures will not be avaible in pack format, they are contract work and belo... read more 10/10/2007 (9:40 pm)
Occasional help required for TGE script/code In response to... http://www.garagegames.com/mg/forums/result.thread.php?qt=59676 You need art? m... read more 09/19/2007 (7:23 pm)
Inquiring into Torque Not really morph but could help... http://www.garagegames.com/blogs/34011/11087... read more 09/16/2007 (3:30 pm)
Game Art Service SCI-FI city (TGEA) [image]http://i15.tinypic.com/6870lqo.jpg[/image] [image]http://i5.tinypic.... read more 09/10/2007 (7:43 am)
Game Artist, looking for work SCI-FI city (TGEA) [image]http://i15.tinypic.com/6870lqo.jpg[/image] [image]http://i5.tinypic.... read more 09/10/2007 (7:42 am)
Game Artist looking for work SCI-FI city (TGEA) [image]http://i15.tinypic.com/6870lqo.jpg[/image] [image]http://i5.tinypic.... read more 09/10/2007 (7:41 am)
Game Art Service Some TGEA examples... [image]http://i10.tinypic.com/4yqyv5d.jpg[/image] [image]http://i15.tiny... read more 07/29/2007 (1:37 am)
Game Artist, looking for work Some TGEA examples... [image]http://i10.tinypic.com/4yqyv5d.jpg[/image] [image]http://i15.tiny... read more 07/29/2007 (1:34 am)
Game Artist looking for work Some TGEA examples... [image]http://i10.tinypic.com/4yqyv5d.jpg[/image] [image]http://i15.tiny... read more 07/29/2007 (1:32 am)
Best method to create a mirror in TGEA? Thanks Eric, I think I will go for the shader... read more 06/29/2007 (1:13 pm)
No self shadowing Can you try it yourself and confirm?... read more 06/12/2007 (12:44 am)
No self shadowing It should work from the sun but does not... read more 06/10/2007 (5:22 pm)
Dull dark DIF's Cheers John, will have a tinker... read more 05/29/2007 (1:43 pm)
1.5.2 SDK download not working Still down, been days now :( No offical word apart from Kens heads up, not very cool... read more 05/29/2007 (1:40 pm)
Detail brush not working Cheers Thak, I am holding out for the 1.5.2 SDK, I know it is already available but the downloads ar... read more 05/27/2007 (7:39 am)
Your Content Pack Way to many Andrew's, Andy's, Ando's in this thread :) @ Andrew - Terrain scale is 3 or 4 and the... read more 05/10/2007 (9:42 am)
Your Content Pack Cheers Todd, More suggestions welcome :)... read more 05/09/2007 (1:50 am)
Are programmers more generous than artists? Thats because Artists cant afford to get their hair cut :)... read more 05/06/2007 (8:01 am)
Your Content Pack Ohhhh, I also do contract work if you want something unique :)... read more 05/05/2007 (10:42 pm)
Free 2 Play what and why? Free is great exposure, you could gain more by putting out a free game than actualy charging for it.... read more 05/04/2007 (3:34 pm)
3dws or Contructor Try both and use the one you prefer, I know which one I prefer... read more 04/23/2007 (8:43 pm)
1.5.1 Character directional sunlight Thanks John for putting some light onto the subject, ohhhh hehehehe hahahahaha... read more 04/18/2007 (10:30 am)
Torque 1.5.1 1.5.1 not downloading for me either... read more 04/15/2007 (10:08 pm)
Game Artist looking for work Jungle Boogie - updated image [image]http://i12.tinypic.com/4e0madk.jpg[/image]... read more 03/30/2007 (10:13 pm)
Texture lock Thanks for the reply, I really hope it will be included. The annoying thing with vertex editing is i... read more 02/25/2007 (10:09 pm)
Texture lock Anybody, is this possible???... read more 02/21/2007 (6:15 pm)
How do you guys resize an already made brush? I agree, a toggle to lock/unlock textures is an absolute must... read more 02/15/2007 (1:02 am)
First impressions Yeah I am getting there, I only had the beta a few hours and still got many buttons to press :)... read more 02/14/2007 (1:25 am)
How do you guys resize an already made brush? You should see a small menu next to primitives, click the "modify" tab and then "size bounds" The te... read more 02/14/2007 (1:14 am)
1.5 player weapon ambient light John I tested on a clean install and it works fine. I must have some rouge ambient lights in my miss... read more 11/09/2006 (3:08 am)
1.4.2 Merge Great to hear, I am looking forward to the fixes and especialy the sweet new shadows that Duncan Gra... read more 10/29/2006 (9:40 pm)
1.4.2 Merge Any news on offical TLK 1.4.2?... read more 10/28/2006 (9:27 pm)
Torque 1.5 Downloads Temporarily Down (due to High Demand) The overall performance of TGE 1.5 seems slugish compared to TLK 1.4, I loaded up the same mission i... read more 10/26/2006 (1:29 am)
Torque 1.5 Downloads Temporarily Down (due to High Demand) I just reposting this here incase it gets missed The envmap on Kork's armor does not seem visable... read more 10/26/2006 (1:23 am)
Player lighting I know this is the TLK forum but can this be done in TGE 1.5 ? setting '$pref::OpenGL::sgDynamicD... read more 10/25/2006 (10:38 pm)
New Dark Industries 3ds Max 7 & 8 Exporters I can't seem to figure this thing out, i just wanna export the AdamPack also does this exporters tri... read more 10/06/2006 (1:12 pm)
Flipped faces/normals after export?? Problem solved, I created a box in the same scene and applied a skin modifier to it, the box was ski... read more 10/06/2006 (11:11 am)
Flipped faces/normals after export?? I have tried flipping the normals but thats a hack not a fix if you get my meaning, I need a break n... read more 10/06/2006 (6:50 am)
Flipped faces/normals after export?? I am using 3dsMax8... read more 10/06/2006 (1:44 am)