Davidovich's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Teleporting between servers ?? | Yes you can. There is even a resource available to help you do it. [url=http://www.garagegames.co... read more | 12/15/2006 (3:12 am) |
| Video card recomendation | All mac vid cards are expensive (note here that pc video cards aren't mac compatible, even though th... read more | 12/15/2006 (3:09 am) |
| A little suggestion for TGE scripters and modders | Not sure I get what you're asking, but the .cs files are the script files and the .cc files are the ... read more | 12/15/2006 (2:56 am) |
| AI for Torque | TGE has the outline of a finite state machine in the AI script, but it doesn't appear to be running... read more | 12/15/2006 (2:49 am) |
| Torque Book | Not sure about The Game Programmer's Guide to Torque, but I do know that both of Kenneth C Finney's ... read more | 12/08/2006 (4:02 am) |
| Ideas on ranged chat | OK, firstly: [quote]a raycast is total overkill for determining distance[/quote] True, my stupid e... read more | 12/07/2006 (2:31 pm) |
| Ideas on ranged chat | [quote]You can trade-off in bandwidth and simply broadcast the messages to everyone and do client-si... read more | 12/07/2006 (1:36 pm) |
| Ideas on ranged chat | Most of the AI resources have a 'get closest player' function. Modifying this to return all players ... read more | 12/06/2006 (6:07 pm) |
| Httpobject | I have been using this http/php thing for a while following the model found in this plan by Mr. Labr... read more | 11/27/2006 (5:25 am) |
| Third Person Camera - Targeting Reticle | Putting the camera in line with the eye node is how TGE does it at the moment I think. You'll notice... read more | 11/26/2006 (11:07 am) |
| Multiple game characters | Good point mb. That's an easier way of doing it if you're not changing heaps of the paramaters.... read more | 11/13/2006 (3:37 am) |
| Multiple game characters | How I did it: (This was a while back so I might forget something. Also this was done with 1.4.2, I h... read more | 11/12/2006 (2:38 pm) |
| Changing players | I'm not any sort of expert, but i'd guess that because you're not using the cmdtoserver function the... read more | 10/30/2006 (4:37 pm) |
| Writing a Script For A Game | If you're looking to integrate with TGE there's this: [url]http://www.garagegames.com/index.php?sec=... read more | 10/30/2006 (9:55 am) |
| Question about RPG game creating | If you don't want to spend the money on the rpg kit then you will have a problem setting up anything... read more | 10/30/2006 (9:42 am) |
| Changing players | Things to check: Make sure the car data is being loaded. Make sure the models are there. Check ... read more | 10/30/2006 (9:23 am) |
| Httpobject not working??? | Oh God thankyou. I posted the same problem several weeks back, but never received any response. I... read more | 06/25/2006 (5:10 pm) |
| Creating a Website-need help | I have never used composer. From memory (it's a long time since I did any HTML) you can't set ta... read more | 06/25/2006 (7:10 am) |
| How start my game in third person? | Hmm. That's got me stumped then :) As I said, it worked for me on a completely clean engine. Plu... read more | 06/09/2006 (3:17 pm) |
| How start my game in third person? | I simply put: ServerConnection.setFirstPerson(false); as the last line of in GameConnection::o... read more | 06/09/2006 (7:11 am) |
| TcpObject: Socket not ready to write error | This is beter, but still sometimes produces an error. The send function is being called from within ... read more | 06/06/2006 (1:21 pm) |
| Toggling First Person/Third Person | Thank god. I've been looking for this for ages and haven't seemed to be able to find a way to def... read more | 06/05/2006 (5:44 pm) |
| Xcode 2.3 is out | Ha ha. I could swear I read everything. Oh well. Noobs will be noobs :) Seems to be working fi... read more | 05/31/2006 (5:22 pm) |
| Xcode 2.3 is out | Thank god! I'm not a very confident programmer and I just worked up the guts to buy torque. Strai... read more | 05/31/2006 (2:03 pm) |