Game Development Community

Matt "Mr. Pig" Razza's Forum Posts

Thread Post Date Posted
Which Web Hosting Service Do You Use? Http://www.x10hosting.com Free host, can be linked to a donaim. 2.5gb Space 45gb bandwith 5 ... read more 12/03/2005 (9:50 am)
Problem with inventory script Do you know how getName is being called. It should be a ShapeBase function, this will happen if the ... read more 11/30/2005 (2:40 pm)
Stickfigure FPS(In 3D) It's being done. I started working on just that a while back. Dropped the project, idea has been pic... read more 11/30/2005 (2:35 pm)
Heckler and Koch ump Working for me. Looks great!... read more 11/29/2005 (12:45 pm)
Desert Eagle .50 Ummm.... *tries to take the gun off the screen* Oh... it's just an image. :( -----------------... read more 11/22/2005 (4:30 pm)
Anyone buy Xbox 360? @Bejong K Yang - I agree with you 100%. They did rush it, but they had there reasons. The only way i... read more 11/22/2005 (4:20 pm)
Respawning a Player The only thing I can see in there is it calling on GameConnection::CreatePlayer. If that is all I ne... read more 11/20/2005 (7:36 pm)
Networking only half working =) I was thinking that, but I got networking working in an hour or so I figured it was easier. I had a ... read more 11/14/2005 (12:45 pm)
Alternate attack I think he's talking about the engine code. Or, at least I think he would be. I coded mine all in sc... read more 11/12/2005 (10:09 am)
Networking only half working =) I have done the same thing you did. I built my game off tut.base and have it networked. There are th... read more 11/12/2005 (10:04 am)
Basic Inventory System - Don't know where to start XD. All I have to say... XD... read more 11/12/2005 (9:58 am)
Basic Inventory System - Don't know where to start 1/3 in 3 months? Wow, either your really good, or your game's gunna suck! XD Anywhoo, good luck with... read more 11/10/2005 (5:39 pm)
Basic Inventory System - Don't know where to start Umm.. the base of the inventory system is the main inventory file. It has hooks in each item/weapon ... read more 11/09/2005 (2:46 pm)
Basic Inventory System - Don't know where to start Ok, well. I built my own inventory system only for weapons. It has no relation to the built in inven... read more 11/08/2005 (10:46 am)
Meshes or BPS? New engines do use meshes. UE3 and the Reality Engine only support meshes. Thanks for the comments g... read more 11/07/2005 (1:54 pm)
First Person Weapon Model? @Josh - Do you have two animations (one for player model, and one for weapon) playing at the same ti... read more 11/07/2005 (10:15 am)
Sniper scope Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8387 I really don't like t... read more 11/07/2005 (10:06 am)
Ennoying syntax error ROFL. Didn't notice that. Torque Script should be treated like C++ where everything is case sensitiv... read more 11/04/2005 (12:28 pm)
Map / Terrain Editor 4. Yeah. If you ever used the unreal engine there are blocking volumes which are invisible walls tha... read more 11/01/2005 (5:59 pm)
Building a Server from Tutorial.Base (Lag Problems) What is the profiler, I'm sorry about all the questions. Thanks for the help btw.... read more 11/01/2005 (5:50 pm)
Building a Server from Tutorial.Base (Lag Problems) I don't see what it could be... I have two players and that's it. (One being a bot). I can't see pac... read more 11/01/2005 (3:58 pm)
Building a Server from Tutorial.Base (Lag Problems) ROFL... none of the posts I really need answered, the harder ones, get answered.... read more 11/01/2005 (3:19 pm)
Difference between an object being added in-game, and during loa I'm not sure how much this will help as well being how the question is not multiplayer but load/add ... read more 10/31/2005 (6:31 pm)
High object count leads to a bad performance What's your connections packet size and packet rate ($Pref::Net::*) I'm not sure if this will help b... read more 10/31/2005 (6:27 pm)
Recruiting core dev team for Civil War FPS Cool, can't wait!... read more 10/31/2005 (6:12 pm)
I need constructor bad.... *uninstalls quark*... read more 10/31/2005 (6:03 pm)
Starter.fps Kork problem I didn't look around but there may just me no code to handel MsgCleintKilled. Look through the code.... read more 10/31/2005 (2:11 pm)
Info about GUI controls needed Each GUI is scripted. Look under the common dir there are also some in the GUI part of stater.fps. (... read more 10/31/2005 (2:08 pm)
Ennoying syntax error IE Replace the entire funtion with [code]function GameConnection::createPlayer(%this, %spawnPoint... read more 10/31/2005 (2:07 pm)
Ennoying syntax error You left the { out after the switch but before the first case, use this: [code] function GameCon... read more 10/30/2005 (5:56 am)
Why won't this compile.... Thanks, that was just what I needed. (After reading through that resource I relized that there is a ... read more 10/29/2005 (10:12 pm)
Why won't this compile.... Yeah, you were right, I figured that out a few min ago. Thanks guys... I have a new question, this w... read more 10/29/2005 (5:38 pm)
Building a Server from Tutorial.Base (Lag Problems) I think I may have found the problem, what should I set thease to (I'm guessing they are about the s... read more 10/29/2005 (2:05 pm)
Building a Server from Tutorial.Base (Lag Problems) Ok... I got multiplayer working but it's really laggy. The server is pinged at 24ms but you lag is i... read more 10/29/2005 (12:28 pm)
Building a Server from Tutorial.Base (Lag Problems) It's been a while, at least for thease forums :D, without a response. If anyone is willing to help I... read more 10/28/2005 (3:31 pm)
Is this ok? ROFL.... read more 10/28/2005 (12:38 pm)
Weapon on Vehicle Does the car a have a mount point for the weapon?... read more 10/27/2005 (4:43 pm)
Newbie Extremely Lost I also asked this basic question, find my post [url]http://www.garagegames.com/mg/forums/result.thre... read more 10/27/2005 (2:56 pm)
Please help the n00b (doing install [step one]) If you have the linux version, just extract it. There is almost never a need for system files in lin... read more 10/27/2005 (12:18 pm)
Is this ok? Yeah, I figured that. I was thinking of sending it to a MAC user later, not gunna bug him until I'm ... read more 10/27/2005 (12:14 pm)
Fields? Thanks a lot guys.... read more 10/27/2005 (12:07 pm)
Fields? Yes, but what are dynamic fields? Is the name the var like, $name, or is it object.var? What I wante... read more 10/26/2005 (7:02 pm)
Is this ok? I bet this would violate it too, but what if I VNC to his PC when he's not home, compile it, and del... read more 10/26/2005 (6:53 pm)
Weapons, FPS Ok, I'll give it a try, and I figured out the export function. Just working on getting a server w... read more 10/26/2005 (2:55 pm)
Randomized Fire Sounds? Yeah, that should fix the sound lag, may add fire lag though.... read more 10/25/2005 (4:10 pm)
Weapons, FPS Two questions now. What is the best way to show a muzzle flash, and how is the export(); function us... read more 10/25/2005 (4:08 pm)
Is this ok? ROFL, I'm a good boy.... read more 10/25/2005 (4:06 pm)
Is this ok? I figured that. Oh well... I'll find a way.... read more 10/25/2005 (2:18 pm)
Project Mouse :) Good luck if you go for it.... read more 10/25/2005 (1:51 pm)
Weapons, FPS =================================================================== Ok, I'm not gunna move my weapo... read more 10/25/2005 (1:48 pm)