Matt "Mr. Pig" Razza's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Which Web Hosting Service Do You Use? | Http://www.x10hosting.com Free host, can be linked to a donaim. 2.5gb Space 45gb bandwith 5 ... read more | 12/03/2005 (9:50 am) |
| Problem with inventory script | Do you know how getName is being called. It should be a ShapeBase function, this will happen if the ... read more | 11/30/2005 (2:40 pm) |
| Stickfigure FPS(In 3D) | It's being done. I started working on just that a while back. Dropped the project, idea has been pic... read more | 11/30/2005 (2:35 pm) |
| Heckler and Koch ump | Working for me. Looks great!... read more | 11/29/2005 (12:45 pm) |
| Desert Eagle .50 | Ummm.... *tries to take the gun off the screen* Oh... it's just an image. :( -----------------... read more | 11/22/2005 (4:30 pm) |
| Anyone buy Xbox 360? | @Bejong K Yang - I agree with you 100%. They did rush it, but they had there reasons. The only way i... read more | 11/22/2005 (4:20 pm) |
| Respawning a Player | The only thing I can see in there is it calling on GameConnection::CreatePlayer. If that is all I ne... read more | 11/20/2005 (7:36 pm) |
| Networking only half working =) | I was thinking that, but I got networking working in an hour or so I figured it was easier. I had a ... read more | 11/14/2005 (12:45 pm) |
| Alternate attack | I think he's talking about the engine code. Or, at least I think he would be. I coded mine all in sc... read more | 11/12/2005 (10:09 am) |
| Networking only half working =) | I have done the same thing you did. I built my game off tut.base and have it networked. There are th... read more | 11/12/2005 (10:04 am) |
| Basic Inventory System - Don't know where to start | XD. All I have to say... XD... read more | 11/12/2005 (9:58 am) |
| Basic Inventory System - Don't know where to start | 1/3 in 3 months? Wow, either your really good, or your game's gunna suck! XD Anywhoo, good luck with... read more | 11/10/2005 (5:39 pm) |
| Basic Inventory System - Don't know where to start | Umm.. the base of the inventory system is the main inventory file. It has hooks in each item/weapon ... read more | 11/09/2005 (2:46 pm) |
| Basic Inventory System - Don't know where to start | Ok, well. I built my own inventory system only for weapons. It has no relation to the built in inven... read more | 11/08/2005 (10:46 am) |
| Meshes or BPS? | New engines do use meshes. UE3 and the Reality Engine only support meshes. Thanks for the comments g... read more | 11/07/2005 (1:54 pm) |
| First Person Weapon Model? | @Josh - Do you have two animations (one for player model, and one for weapon) playing at the same ti... read more | 11/07/2005 (10:15 am) |
| Sniper scope | Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8387 I really don't like t... read more | 11/07/2005 (10:06 am) |
| Ennoying syntax error | ROFL. Didn't notice that. Torque Script should be treated like C++ where everything is case sensitiv... read more | 11/04/2005 (12:28 pm) |
| Map / Terrain Editor | 4. Yeah. If you ever used the unreal engine there are blocking volumes which are invisible walls tha... read more | 11/01/2005 (5:59 pm) |
| Building a Server from Tutorial.Base (Lag Problems) | What is the profiler, I'm sorry about all the questions. Thanks for the help btw.... read more | 11/01/2005 (5:50 pm) |
| Building a Server from Tutorial.Base (Lag Problems) | I don't see what it could be... I have two players and that's it. (One being a bot). I can't see pac... read more | 11/01/2005 (3:58 pm) |
| Building a Server from Tutorial.Base (Lag Problems) | ROFL... none of the posts I really need answered, the harder ones, get answered.... read more | 11/01/2005 (3:19 pm) |
| Difference between an object being added in-game, and during loa | I'm not sure how much this will help as well being how the question is not multiplayer but load/add ... read more | 10/31/2005 (6:31 pm) |
| High object count leads to a bad performance | What's your connections packet size and packet rate ($Pref::Net::*) I'm not sure if this will help b... read more | 10/31/2005 (6:27 pm) |
| Recruiting core dev team for Civil War FPS | Cool, can't wait!... read more | 10/31/2005 (6:12 pm) |
| I need constructor bad.... | *uninstalls quark*... read more | 10/31/2005 (6:03 pm) |
| Starter.fps Kork problem | I didn't look around but there may just me no code to handel MsgCleintKilled. Look through the code.... read more | 10/31/2005 (2:11 pm) |
| Info about GUI controls needed | Each GUI is scripted. Look under the common dir there are also some in the GUI part of stater.fps. (... read more | 10/31/2005 (2:08 pm) |
| Ennoying syntax error | IE Replace the entire funtion with [code]function GameConnection::createPlayer(%this, %spawnPoint... read more | 10/31/2005 (2:07 pm) |
| Ennoying syntax error | You left the { out after the switch but before the first case, use this: [code] function GameCon... read more | 10/30/2005 (5:56 am) |
| Why won't this compile.... | Thanks, that was just what I needed. (After reading through that resource I relized that there is a ... read more | 10/29/2005 (10:12 pm) |
| Why won't this compile.... | Yeah, you were right, I figured that out a few min ago. Thanks guys... I have a new question, this w... read more | 10/29/2005 (5:38 pm) |
| Building a Server from Tutorial.Base (Lag Problems) | I think I may have found the problem, what should I set thease to (I'm guessing they are about the s... read more | 10/29/2005 (2:05 pm) |
| Building a Server from Tutorial.Base (Lag Problems) | Ok... I got multiplayer working but it's really laggy. The server is pinged at 24ms but you lag is i... read more | 10/29/2005 (12:28 pm) |
| Building a Server from Tutorial.Base (Lag Problems) | It's been a while, at least for thease forums :D, without a response. If anyone is willing to help I... read more | 10/28/2005 (3:31 pm) |
| Is this ok? | ROFL.... read more | 10/28/2005 (12:38 pm) |
| Weapon on Vehicle | Does the car a have a mount point for the weapon?... read more | 10/27/2005 (4:43 pm) |
| Newbie Extremely Lost | I also asked this basic question, find my post [url]http://www.garagegames.com/mg/forums/result.thre... read more | 10/27/2005 (2:56 pm) |
| Please help the n00b (doing install [step one]) | If you have the linux version, just extract it. There is almost never a need for system files in lin... read more | 10/27/2005 (12:18 pm) |
| Is this ok? | Yeah, I figured that. I was thinking of sending it to a MAC user later, not gunna bug him until I'm ... read more | 10/27/2005 (12:14 pm) |
| Fields? | Thanks a lot guys.... read more | 10/27/2005 (12:07 pm) |
| Fields? | Yes, but what are dynamic fields? Is the name the var like, $name, or is it object.var? What I wante... read more | 10/26/2005 (7:02 pm) |
| Is this ok? | I bet this would violate it too, but what if I VNC to his PC when he's not home, compile it, and del... read more | 10/26/2005 (6:53 pm) |
| Weapons, FPS | Ok, I'll give it a try, and I figured out the export function. Just working on getting a server w... read more | 10/26/2005 (2:55 pm) |
| Randomized Fire Sounds? | Yeah, that should fix the sound lag, may add fire lag though.... read more | 10/25/2005 (4:10 pm) |
| Weapons, FPS | Two questions now. What is the best way to show a muzzle flash, and how is the export(); function us... read more | 10/25/2005 (4:08 pm) |
| Is this ok? | ROFL, I'm a good boy.... read more | 10/25/2005 (4:06 pm) |
| Is this ok? | I figured that. Oh well... I'll find a way.... read more | 10/25/2005 (2:18 pm) |
| Project Mouse :) | Good luck if you go for it.... read more | 10/25/2005 (1:51 pm) |
| Weapons, FPS | =================================================================== Ok, I'm not gunna move my weapo... read more | 10/25/2005 (1:48 pm) |