Dennis in 3D 's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Melee port | Mine seems to be working fine, I am in the mission and now converting the .cs files to complete the ... read more | 10/18/2010 (2:03 am) |
| Melee port | I am not sure what you mean as it compiles successfully on this side. Does the compile complete on ... read more | 10/17/2010 (5:28 pm) |
| Melee port | TGEA 1.8.2 Thanks for this cool resource I was given the TGEA 1.8.1 version by a member of the commu... read more | 10/16/2010 (5:41 am) |
| Concept Artist for Cartoony Style Game | Thanks guys, however because my workload is so heavy I had to put it on hold to finish doing an Unre... read more | 10/02/2010 (2:26 pm) |
| Super Mario 64 Collision | I think I am going to post a tutorial and the code, It's still a little rough but it works. I am wo... read more | 10/02/2010 (2:13 pm) |
| Rotate Player Problem | Dude you should post a link to the resource you are referring to. You are already asking people to ... read more | 07/31/2010 (7:57 pm) |
| SQL Help? | If you can't find anyone to help you I can assist for a small fee. ... read more | 07/30/2010 (10:29 pm) |
| TGE resources integration (1.5.2) | Wow this is pretty extensive, good luck getting this done. Being a programmer I can tell you this i... read more | 07/26/2010 (7:12 am) |
| Super Mario 64 Collision | Ok I actually ended up writing this routine myself, Torques flexibility continues to surprise and am... read more | 07/02/2010 (2:27 pm) |
| [wanted] 3d artist, sound artis, 2 programmers | Vince, I do not want to deter you from your dream, all I want to do is advise you that the typica... read more | 06/23/2010 (2:48 pm) |
| Experienced Scripter/Programmer Looking for freelance assignments. | Greeting Torbjorn, I am in need of a Super Mario 64 collision routine in TGEA that allows the pla... read more | 06/23/2010 (2:19 pm) |
| What would you like to see addressed in Torque 3D? | Easier implementation for using Graphic Fonts! ... read more | 06/23/2010 (1:44 pm) |
| TGEA 1.7.1 - Gui Profiles Broken | I know this resource is old, but I just want to tell anyone who is having this issue this post is st... read more | 06/04/2010 (9:07 pm) |
| Concept Artist | Thanks Guys, it seems we have found our artist. No more posting is necessary to this thread. @Mi... read more | 03/09/2010 (4:40 pm) |
| Unreal Dev Kit free for non-commercial use. | Let me start out by saying I love GG and I have supported their cause and products for many years. ... read more | 12/01/2009 (3:52 am) |
| 3d modeller and animator available for work [Paid] | I would like to know if you do textures? I like what you did with the soilder and will pay you to t... read more | 08/20/2009 (10:17 am) |
| Animating doors | Did you ever get your doors to work? If so how, as I am having the exact same problem! ... read more | 05/29/2009 (8:03 pm) |
| THE BEST! 3D modeling program available for Torque | I certainly would have to agree that there is no best only "whats best 4 you" I have heard MilkShape... read more | 10/14/2008 (8:34 pm) |
| Have a static shape fire a projectile | It Worked Thx :0)... read more | 07/14/2008 (8:03 pm) |
| Have a static shape fire a projectile | Thx again I finally got the code compiling with no errors but how do I get the fire ball to shoot? ... read more | 07/13/2008 (2:46 pm) |
| Have a static shape fire a projectile | Thanks, I am sure this will do it. I appreciate all your help:0)... read more | 07/12/2008 (2:23 pm) |
| AI needs to use seperate mesh from main player | Well I got my bot walking around a path using his own animation, now I would like to have him see th... read more | 12/29/2007 (8:39 am) |
| Create a Flashlight | Found it, thanks for the advice... read more | 12/29/2007 (8:35 am) |
| Non Kork Animations | Thanks, this was very helpful!... read more | 12/29/2007 (8:34 am) |
| AI needs to use seperate mesh from main player | It Worked Perfectly, Thanks!!!... read more | 12/29/2007 (8:33 am) |
| Maya7 | Sorry for the delay, Thanks for the info! :0)... read more | 12/29/2007 (8:32 am) |
| Flat Terrain | Thanks I will give it a shot!... read more | 09/20/2007 (6:31 am) |
| Showing an icon over a unit or group of units | Now that looks good!... read more | 09/10/2007 (4:51 pm) |
| Fatal-ISV launching TGEA demo | NP Guys, hey us Indies gotta stick together, glad I could help. The Vista\DX thing is a mess, you... read more | 06/19/2007 (7:24 am) |
| Fatal-ISV launching TGEA demo | This fixed it for me http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-... read more | 06/16/2007 (10:39 am) |
| Fatal-ISV launching TGEA demo | I got the same message on Vista Business I hope i find a cure.... read more | 06/14/2007 (12:09 pm) |
| Design documents | Kind Sir, I think this very well be the best thing since sliced bread for Professional Indie Develop... read more | 06/07/2007 (10:16 am) |
| TGE 1.5 Terrain size | I am a TSE owner and that darn pic looks almost as good as 'drum roll please' TGEA! :0)... read more | 01/09/2007 (5:56 pm) |
| Death of the console? | Consoles will be around forever they will only parrallel PC's but not replace them. There may be a ... read more | 01/08/2007 (6:29 am) |
| CEll Shading In TSE | Now that's what I am talking about! Badabadada! I'm luvin it!... read more | 12/14/2006 (4:48 pm) |
| CEll Shading In TSE | If so do you have any pics?... read more | 12/13/2006 (7:41 pm) |
| Camera / Aiming | Pardon me but could you tell me how you got Torque to do cell shading, is there a tutorial anywhere ... read more | 10/06/2006 (5:53 am) |
| Compiling TSE with VS 2005 Express Edition | Is there a terrain or world editor? if so I don't see it when I press f12... read more | 10/05/2006 (8:22 pm) |
| Compiling TSE with VS 2005 Express Edition | Well It compiles without error but does not start TSE, what am I doing wrong here?... read more | 10/05/2006 (7:15 pm) |