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Dennis in 3D 's Forum Posts

Thread Post Date Posted
Melee port Mine seems to be working fine, I am in the mission and now converting the .cs files to complete the ... read more 10/18/2010 (2:03 am)
Melee port I am not sure what you mean as it compiles successfully on this side. Does the compile complete on ... read more 10/17/2010 (5:28 pm)
Melee port TGEA 1.8.2 Thanks for this cool resource I was given the TGEA 1.8.1 version by a member of the commu... read more 10/16/2010 (5:41 am)
Concept Artist for Cartoony Style Game Thanks guys, however because my workload is so heavy I had to put it on hold to finish doing an Unre... read more 10/02/2010 (2:26 pm)
Super Mario 64 Collision I think I am going to post a tutorial and the code, It's still a little rough but it works. I am wo... read more 10/02/2010 (2:13 pm)
Rotate Player Problem Dude you should post a link to the resource you are referring to. You are already asking people to ... read more 07/31/2010 (7:57 pm)
SQL Help? If you can't find anyone to help you I can assist for a small fee. ... read more 07/30/2010 (10:29 pm)
TGE resources integration (1.5.2) Wow this is pretty extensive, good luck getting this done. Being a programmer I can tell you this i... read more 07/26/2010 (7:12 am)
Super Mario 64 Collision Ok I actually ended up writing this routine myself, Torques flexibility continues to surprise and am... read more 07/02/2010 (2:27 pm)
[wanted] 3d artist, sound artis, 2 programmers Vince, I do not want to deter you from your dream, all I want to do is advise you that the typica... read more 06/23/2010 (2:48 pm)
Experienced Scripter/Programmer Looking for freelance assignments. Greeting Torbjorn, I am in need of a Super Mario 64 collision routine in TGEA that allows the pla... read more 06/23/2010 (2:19 pm)
What would you like to see addressed in Torque 3D? Easier implementation for using Graphic Fonts! ... read more 06/23/2010 (1:44 pm)
TGEA 1.7.1 - Gui Profiles Broken I know this resource is old, but I just want to tell anyone who is having this issue this post is st... read more 06/04/2010 (9:07 pm)
Concept Artist Thanks Guys, it seems we have found our artist. No more posting is necessary to this thread. @Mi... read more 03/09/2010 (4:40 pm)
Unreal Dev Kit free for non-commercial use. Let me start out by saying I love GG and I have supported their cause and products for many years. ... read more 12/01/2009 (3:52 am)
3d modeller and animator available for work [Paid] I would like to know if you do textures? I like what you did with the soilder and will pay you to t... read more 08/20/2009 (10:17 am)
Animating doors Did you ever get your doors to work? If so how, as I am having the exact same problem! ... read more 05/29/2009 (8:03 pm)
THE BEST! 3D modeling program available for Torque I certainly would have to agree that there is no best only "whats best 4 you" I have heard MilkShape... read more 10/14/2008 (8:34 pm)
Have a static shape fire a projectile It Worked Thx :0)... read more 07/14/2008 (8:03 pm)
Have a static shape fire a projectile Thx again I finally got the code compiling with no errors but how do I get the fire ball to shoot? ... read more 07/13/2008 (2:46 pm)
Have a static shape fire a projectile Thanks, I am sure this will do it. I appreciate all your help:0)... read more 07/12/2008 (2:23 pm)
AI needs to use seperate mesh from main player Well I got my bot walking around a path using his own animation, now I would like to have him see th... read more 12/29/2007 (8:39 am)
Create a Flashlight Found it, thanks for the advice... read more 12/29/2007 (8:35 am)
Non Kork Animations Thanks, this was very helpful!... read more 12/29/2007 (8:34 am)
AI needs to use seperate mesh from main player It Worked Perfectly, Thanks!!!... read more 12/29/2007 (8:33 am)
Maya7 Sorry for the delay, Thanks for the info! :0)... read more 12/29/2007 (8:32 am)
Flat Terrain Thanks I will give it a shot!... read more 09/20/2007 (6:31 am)
Showing an icon over a unit or group of units Now that looks good!... read more 09/10/2007 (4:51 pm)
Fatal-ISV launching TGEA demo NP Guys, hey us Indies gotta stick together, glad I could help. The Vista\DX thing is a mess, you... read more 06/19/2007 (7:24 am)
Fatal-ISV launching TGEA demo This fixed it for me http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-... read more 06/16/2007 (10:39 am)
Fatal-ISV launching TGEA demo I got the same message on Vista Business I hope i find a cure.... read more 06/14/2007 (12:09 pm)
Design documents Kind Sir, I think this very well be the best thing since sliced bread for Professional Indie Develop... read more 06/07/2007 (10:16 am)
TGE 1.5 Terrain size I am a TSE owner and that darn pic looks almost as good as 'drum roll please' TGEA! :0)... read more 01/09/2007 (5:56 pm)
Death of the console? Consoles will be around forever they will only parrallel PC's but not replace them. There may be a ... read more 01/08/2007 (6:29 am)
CEll Shading In TSE Now that's what I am talking about! Badabadada! I'm luvin it!... read more 12/14/2006 (4:48 pm)
CEll Shading In TSE If so do you have any pics?... read more 12/13/2006 (7:41 pm)
Camera / Aiming Pardon me but could you tell me how you got Torque to do cell shading, is there a tutorial anywhere ... read more 10/06/2006 (5:53 am)
Compiling TSE with VS 2005 Express Edition Is there a terrain or world editor? if so I don't see it when I press f12... read more 10/05/2006 (8:22 pm)
Compiling TSE with VS 2005 Express Edition Well It compiles without error but does not start TSE, what am I doing wrong here?... read more 10/05/2006 (7:15 pm)