Game Development Community

Caylo Gypsyblood's Forum Posts

Thread Post Date Posted
Why does Torque Skip frames with my PC Something i have noticed with Geforce video cards is even if they seem to be working when over clock... read more 12/03/2006 (5:00 pm)
SgDecalProjector != distance fog You know the funny thing is I alredy got my decal projecters to FOG, i added a handfull of more blen... read more 12/03/2006 (4:31 pm)
SgDecalProjector != distance fog Ok, thank you. Sorry about my tone. Never meant this to sound like any raving rant. I guess the mis... read more 12/03/2006 (4:07 pm)
SgDecalProjector != distance fog I do not need to calm down, I am already calm. I am sure we are all reasonably intelligent people. ... read more 12/03/2006 (3:03 pm)
How and where can I offer my cababilities for a mod? Thats not the only reason, Aaron. I have found when a bit of 'pay' is on the line a persons work spe... read more 12/03/2006 (11:34 am)
SgDecalProjector != distance fog Im comparing the 1.5 "MY" level with a 1.4 "MY" level. Dont insult my intelligence assuming i would ... read more 12/03/2006 (10:47 am)
How and where can I offer my cababilities for a mod? Yea right... If you have talent... are you saying that you dont?... read more 12/03/2006 (2:40 am)
How and where can I offer my cababilities for a mod? Oh ok, i was hopping you could do some heavy metal welding. But a 3d artist is even better. Matter o... read more 12/03/2006 (1:43 am)
How and where can I offer my cababilities for a mod? What are you wanting to MOD? I once did a mod on my grandmothers table. She was not pleased. I went... read more 12/03/2006 (1:05 am)
SgDecalProjector != distance fog Im not frustrated, im an existential. And Jonh has done a great job with the Lighting Kit. Heck the ... read more 12/03/2006 (12:59 am)
SgDecalProjector != distance fog Your right Ron. I never ment to sound like i was pleading for someone to solve my problems. But if... read more 12/02/2006 (10:44 pm)
SgDecalProjector != distance fog I dont wanna seem rude, but I sit here and see 'tards' asking the same question over and over, (in d... read more 12/02/2006 (8:54 pm)
Why does Torque Skip frames with my PC What is frame skips? Do frame skips think your computer is so fast, the frame skips go out on the to... read more 12/02/2006 (10:32 am)
Does Torque suport vertex animation (blendshapes in maya)? One should know where and how to use the websites [url=http://search.garagegames.com/search?q=&restr... read more 12/02/2006 (10:09 am)
Why Torque is not always the better? (answered here) I started with Unreal, many years ago. I worked on 3 different projects (main stream commercial proj... read more 12/01/2006 (9:25 pm)
How to create animated meshes? The way i did it, was use the SEARCH function on this website. Then I fiddleld around alot with Torq... read more 12/01/2006 (9:03 pm)
Developing for 'alternative OSes' - is it worth it? I wanted to have a Linux build. But after the LONG hard road it was to install Linux and get the dri... read more 12/01/2006 (2:05 pm)
SgDecalProjector help Ah.. I have been thinking about that also.. I notice a shadow will conform to whatever it is 'projec... read more 11/29/2006 (7:02 pm)
SgDecalProjector help To make a Transparent PNG open a new image in your 'art' program and if you have the option pick 'Tr... read more 11/29/2006 (2:52 pm)
SgDecalProjector != distance fog I want to change the rendering code! I have examined and learned what it is in tsStatic.cc that calc... read more 11/29/2006 (2:24 pm)
New Dark Industries 3ds Max 7 & 8 Exporters Spencer, thanks for the link. Guess im just blessed it have always worked exactly the way i expected... read more 11/29/2006 (2:51 am)
New Dark Industries 3ds Max 7 & 8 Exporters Nick K, From what i know character mesh in Torque only use the bounding box. I expect this is a... read more 11/29/2006 (1:21 am)
New Dark Industries 3ds Max 7 & 8 Exporters I just looked into the TWO exporter thing. I dont see HOW max could not know what one it is useing. ... read more 11/29/2006 (1:15 am)
New Dark Industries 3ds Max 7 & 8 Exporters Wow, i had no idea. Probably exported near 400 mesh by now and NEVER 1 time had any troubles. Animat... read more 11/29/2006 (12:45 am)
New Dark Industries 3ds Max 7 & 8 Exporters I use both exporters at the same time, WITHOUT uninstalling one or the other. Never had any trouble.... read more 11/29/2006 (12:06 am)
SgDecalProjector help First you need a data block, something like this: datablock DecalData(GlowDecal) { sizeX ... read more 11/28/2006 (8:48 pm)
TLK and Day Night system problem with DTS Any new news about this? (IE: the TLK day/night system )?... read more 11/28/2006 (5:06 pm)
Lost mouse control [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=54116]This[/url] may help.... read more 11/28/2006 (3:38 am)
Loss of mouse control [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=54116]This[/url] may help.... read more 11/28/2006 (3:28 am)
Need a Lil Help. Not Long I promise, Very easy to answer Personally i believe anything is possible. And i never was one to believe it took massive amounts of... read more 11/26/2006 (8:08 pm)
Make DTS transparent? Search your projects codebase for 'setAlphaAlways' to see how Torque alpha fade. Also in TSStatic::r... read more 11/24/2006 (6:50 pm)
Need a Lil Help. Not Long I promise, Very easy to answer The GIMP is good, but not the only tool in my toolbox. One should always know how to use industrial... read more 11/24/2006 (5:16 pm)
Major problem invisible saved files I guess i should have said READ what it say in the log file. The console.log can be your best friend... read more 11/24/2006 (4:16 pm)
Major problem invisible saved files It sounds a bit like you might have a script error someplace. press the ~ key and see what it say in... read more 11/22/2006 (8:04 pm)
Why are the empty blocks drawn? Cool thanks. I was wondering about empty squares also. But more over what emptySquares = ## is tryin... read more 11/17/2006 (3:18 pm)
Why are the empty blocks drawn? Good cuz, i was wondering what that thread had to do with it. Why dont you be so kind as to link to ... read more 11/17/2006 (2:14 pm)
Why are the empty blocks drawn? [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=34207]"What's the purpose of emptySqu... read more 11/16/2006 (8:17 pm)
DTS casting shadows on DTS Try adding: | StaticObjectType | StaticTSObjectType | StaticRenderedObjectType; I also could ... read more 10/31/2006 (12:04 pm)
Mounting camera with a static shape As i was researching some ShapeBaseData information, i found this : [url=http://tdn.garagegames.com/... read more 10/08/2006 (2:50 am)
Search Engine in GG Broken Oh thank the maker... I dont mind going through hell as much when i know it may soon be over.... read more 10/08/2006 (2:38 am)
Why does my GU GU is a mystery. Sometimes it... read more 10/06/2006 (4:41 pm)
Search Engine in GG Broken [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=42482[/url] I had noticed the sear... read more 10/06/2006 (1:52 pm)
Texture Detail Level This may be helpfull for you then, [url=http://www.garagegames.com/index.php?sec=mg&mod=resource... read more 10/06/2006 (11:09 am)
Search Engine Issues I just NOW enter a search for 'bloom' seeking info on bloom FX, and got near a full page of www.indi... read more 10/05/2006 (12:53 pm)
Search Engine Issues I have been very unhappy with the way 'search' have been treating me. Up untill a few days ago, it w... read more 10/02/2006 (8:12 am)
Mounting camera with a static shape For what I need, I made change to the fxGuiSnooper code. fxGuiSnooper will show you how to get a ca... read more 10/01/2006 (6:39 pm)
Mounting camera with a static shape [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2304]"fxGuiSnooper"[/url... read more 10/01/2006 (2:34 pm)
World Editor I think i have it working: In the file 'EditorGui.cs' FIND function TSStatic::create(%shapeName... read more 09/23/2006 (1:01 pm)
SgDecalProjector.attachToObject ? Ah yes, i am seeing how the code works, but it seems beyond my skills to create a projector in the p... read more 09/07/2006 (9:58 pm)
DRL resource question [url=http://home.comcast.net/~porkcow/DRL2.0_Pref.zip]This small(16k) zip example how im useing DRL... read more 05/24/2006 (5:00 pm)
Page«First 24 25 26 27 28 29 30 Next»