Caylo Gypsyblood's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TGE + Constructor Light Weirdness | Perhaps try selecting the brush who is returning bad light and build multiple smaller brushes in tha... read more | 06/17/2009 (4:43 pm) |
| Normal mapping on terrain | I have a big gigantic happy free T3D terrain texture pack I was holding off for Normal mapping on te... read more | 05/26/2009 (5:15 am) |
| pureLIGHT sneak peak | If indeed T3D work out similar to your example, then GG would be crazy to NOT issue me a refund, bec... read more | 05/26/2009 (5:09 am) |
| How do people get 125 FPS with Advanced Lighting in Beta2? | I hope you did not take my input on the subject as being "asshat"! I honestly was only ... read more | 05/26/2009 (4:42 am) |
| pureLIGHT sneak peak | About "pureLIGHT"; I remember the very first Unreal (original first version Unreal) map I ... read more | 05/25/2009 (9:26 pm) |
| pureLIGHT sneak peak | One thing I notice many people seem to [i]not[/i] understand is 'A beta game engine is not a fully w... read more | 05/25/2009 (8:25 pm) |
| How do people get 125 FPS with Advanced Lighting in Beta2? | One can use the [b]$terrain::wireframe = true[/b] to turn ON wireframe mode for the terrain. Then se... read more | 05/25/2009 (7:47 pm) |
| Beta 2: [Fix] Terrain shadow rendering glitch | It will be Tuesday an Monday is a holiday in the States. I have been using [b]screenError = 0;[/b] ... read more | 05/25/2009 (7:26 am) |
| Beta 2 Bug: Terrain shadow rendering errors (Adv Lighting) | @Kenneth Johnston: The problem have been [url=http://www.garagegames.com/community/forums/viewthread... read more | 05/25/2009 (2:29 am) |
| WaterPlane missing from Assets | There should be(when needed). I have scrollbar for everything under [i]Scene Tree[/i] window, and 3 ... read more | 05/25/2009 (2:09 am) |
| Undockable Interfaces | It is very much 'do able', and quite a bit as you assumed. Building an UI that edit the correct file... read more | 05/25/2009 (2:01 am) |
| WaterPlane missing from Assets | Steve, your missing scroll bars? Anyone else? I have scroll bar... May be something to make an... read more | 05/25/2009 (1:23 am) |
| Undockable Interfaces | Wow, thats truly thinking Bloodknight; I love the idea. Once more, i dont think we will not be se... read more | 05/25/2009 (12:32 am) |
| Beta 2 bug: Terrain base texture bug still present | I let my little brothers play with the lap top all day, and they installed some games, and other stu... read more | 05/25/2009 (12:27 am) |
| Torque 3D Demo Question. | I dont mean to insult people, it just seems to happen, its easy to be taken out of context. ... read more | 05/25/2009 (12:12 am) |
| Torque 3D Demo Question. | Oh i agree Joe, And it is probably a personal fault of my own to think anyone else is capable of a s... read more | 05/25/2009 (12:03 am) |
| Beta 2 lighting and other bugs. | Are you on a laptop? Do this waterblock behavior persist after a reboot?... read more | 05/24/2009 (11:58 pm) |
| Beta 2 lighting and other bugs. | And if your using the [i]scatter sky[/i] it also have a few slight glitches about lighting, we have ... read more | 05/24/2009 (11:56 pm) |
| Torque 3D Demo Question. | Even thou I check the forums usually every 20 minutes, I have often gone for hours without checking ... read more | 05/24/2009 (11:44 pm) |
| Torque 3D Demo Question. | Im a silly tool all the time. Did not mean to imply any name calling. Joe seem like a very cool, ... read more | 05/24/2009 (10:48 pm) |
| Torque 3D Demo Question. | @Joe: Its very rude to EDIT after someone else have replied to what you said. What makes you seem li... read more | 05/24/2009 (10:26 pm) |
| Torque 3D | T3D Basic is going to be perfect if you just wish to play around, or prototype a big idea but not wa... read more | 05/24/2009 (9:20 pm) |
| Beta 2: [Fix] Terrain shadow rendering glitch | That is actually a really good fix! Nice find, I was playing with code right near there last night ... read more | 05/24/2009 (9:15 pm) |
| blank tempate? | arff. Why cant we delete our posts?... read more | 05/24/2009 (8:47 pm) |
| Torque 3D Demo Question. | @Marc: You seem to have a great comprehension and attitude about things. I hope your suspicions are ... read more | 05/24/2009 (8:39 pm) |
| blank tempate? | Blank Template is not yet fully implemented. ... read more | 05/24/2009 (10:48 am) |
| Beta 2 Bug:: Multiplayer support in FPS kit Broken (Jimmy Rig) | Just a thought, i would test myself if i had time. How do the Beta2 exe/.dll work if you drop the... read more | 05/24/2009 (9:57 am) |
| Scripting Sun .... | deepscratch talks about how he did it a bit, it is right here: http://www.garagegames.com/communit... read more | 05/24/2009 (9:46 am) |
| Scripting Sun .... | It have been mentioned that [i]Time of Day[/i] and the [i]Scatter Sky[/i] objects both have much mo... read more | 05/24/2009 (9:27 am) |
| Beta 2 Bug:: Multiplayer support in FPS kit Broken (Jimmy Rig) | Nice detailed error report 'WestCoast TAFE(#0001)'! If your a student you already show a great de... read more | 05/24/2009 (9:14 am) |
| Undockable Interfaces | I have 5 monitors (3 video cards but only one for dedicated 3D output), and know exactly what your s... read more | 05/24/2009 (9:06 am) |
| Resource: Material Picker | Man I hate mediafire all i got were popup ads the first few times I try to download. Brilliant... read more | 05/24/2009 (8:53 am) |
| Beta 2 bug: Terrain base texture bug still present | I bought a HP laptop what have a Nvidia 8600M seem to be a very popular laptop GPU. AMD CPU 3Gig RAM... read more | 05/24/2009 (8:17 am) |
| Undockable Interfaces | You would need a multi-moniter D3D window. One can not move the GUI controls off the main canvas. ... read more | 05/24/2009 (7:27 am) |
| Normal mapping on terrain | I dont think it is working yet.... read more | 05/24/2009 (6:48 am) |
| How do people get 125 FPS with Advanced Lighting in Beta2? | FPS numbers are a subjective topic. I personally find playing at less then 40FPS to give me headache... read more | 05/23/2009 (9:20 pm) |
| Beta 2 bug: Terrain base texture bug still present | Im amused it was not a club... ... read more | 05/23/2009 (5:55 pm) |
| hair alpha help?? | Ah ok. Guess I will be rebuilding some Material definitions when that time come.... read more | 05/23/2009 (5:53 pm) |
| Forest Kit (With out negitivity) | Excellent and exciting knowledge to know. I was fearful of the need for more plant mesh creation. ... read more | 05/23/2009 (5:32 pm) |
| Beta 2 bug: Terrain base texture bug still present | Nvidia use what is called Unified Driver Architecture. The basic design of their GPU is the same for... read more | 05/23/2009 (5:28 pm) |
| Beta 2 bug: Terrain base texture bug still present | Sorry, it was more an attempt to see if it had anything to do with video card shared RAM. It can not... read more | 05/23/2009 (5:00 pm) |
| hair alpha help?? | What detail actually ended up being the fix? ... read more | 05/23/2009 (4:29 pm) |
| Beta 2 bug: Terrain base texture bug still present | Gerry, on your laptop in the BIOS do you have the option to turn off the video card shared RAM? ... read more | 05/23/2009 (4:27 pm) |
| Beta 2 bug: Terrain base texture bug still present | Its looks very much like video texture memory corruption. I managed to trigger some very crazy te... read more | 05/23/2009 (1:33 pm) |
| Beta 2: [Fix] Terrain shadow rendering glitch | The [b]TerrCell::smMinCellSize = 64;[/b] and related changes in the terrain files fix it so terrain ... read more | 05/23/2009 (1:05 pm) |
| hair alpha help?? | As soon as i possibly can, I will run some experiments to test some ideas. I have not yet used any m... read more | 05/23/2009 (11:29 am) |
| Roads not repelling foliage | heh. clever funny. ... read more | 05/23/2009 (11:24 am) |
| hair alpha help?? | I have had very similar problems, but my erroneous alpha was not as complex as yours. The solution w... read more | 05/23/2009 (10:45 am) |
| Roads not repelling foliage | @deepscratch: Your saying im a mosquito and you hate me? Thats to bad, because i love you, but i lov... read more | 05/23/2009 (10:32 am) |
| Roads not repelling foliage | I thought i saw a Leprechaun in that video, but was not sure i should mention it. ... read more | 05/23/2009 (9:01 am) |