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Chris Ushko's Forum Posts

Thread Post Date Posted
Exporting Two-Sided Alpha: Depth Problem Hmmm... guess I was wrong. There's still smaller polygons bleeding through and using SORT__ only ma... read more 09/26/2006 (12:28 pm)
Exporting Two-Sided Alpha: Depth Problem It works! It works! It works! On top of getting the new plug-in, I also had to modify the Tr... read more 09/26/2006 (8:59 am)
Exporting Two-Sided Alpha: Depth Problem Ummm... I think the link you gave me has some bad links on it. I tried to download the 6.5 Exporter... read more 09/25/2006 (7:25 am)
Exporting Two-Sided Alpha: Depth Problem Unfortunately, the SORT:: command only work for 3DSMax and Milkshape, and rotating the object doesn'... read more 09/22/2006 (4:12 pm)
Exporting Two-Sided Alpha: Depth Problem Details are initially set at 2, but changing them to something like 4 to 256 doesn't seem to have an... read more 09/22/2006 (8:59 am)
Exporting Two-Sided Alpha: Depth Problem Well, here's an example using a two-sided simpleShapeAlphaBase in Torque. [image]http://i114.pho... read more 09/22/2006 (7:12 am)
Setting up Segmented Model for Export Basically, that is what my hierarchy looks like. But it works now, so it's all good.... read more 08/23/2006 (1:28 pm)
Setting up Segmented Model for Export Got it! If your skeleton has helpers on it which the bones are constrained to, then you need to ... read more 08/23/2006 (11:11 am)
Setting up Segmented Model for Export It's a vehicle with multiple moving objects on it, and I can't just use the "parent mesh to bone" te... read more 08/23/2006 (10:21 am)
Exporting Animated Nodes I don't use DSQs, since I work with references and it's a pain to go back into Wordpad and repeatedl... read more 07/13/2006 (8:21 am)
Some animations tilt in Torque Got it. If anyone else ever gets this problem, the simplest solution is to insure the root bone i... read more 11/04/2005 (2:18 pm)
Sequence export not getting one node Quick Update: This always happens to me. I finally post a message on a forum asking for help and I ... read more 10/24/2005 (9:47 am)