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Anthony Abrams's Forum Posts

Thread Post Date Posted
Torque Constructor 1.0.1 Released I finally got one to export without a portal in it. Then when I placed a portal in it constructor... read more 05/15/2007 (11:55 am)
Torque Constructor 1.0.1 Released Is anyone else having a problem with 1.0.1? I've tried making a few different difs with it so far... read more 05/15/2007 (11:51 am)
Only Script or using c++? TGB 1.5B or TGB 1.1.3 Right now I have a few little projects and a puzzle game being done in TGB 1.3. I have messed with ... read more 05/15/2007 (11:04 am)
Files and paths Id just do this [code] %myFileObject.openForWrite("./test.txt"); [/code] This creates te... read more 05/15/2007 (3:55 am)
Sell silkroad bot card and gold WOW again. Didn't they just post this the other day??... read more 05/14/2007 (6:13 pm)
TGE 1.5 + RTS Starter Kit? I would assume that if you own 1.4.2 or 1.5 you would be able to buy it. Just be warned that it... read more 05/14/2007 (6:10 am)
Sell silkroad bot card and gold And this "service" has what to do with 3d modeling? Sounds like some spam to me ...... read more 05/12/2007 (4:52 am)
MMORPG Help Massively Wanted WOW .... must be contagious.... read more 05/10/2007 (4:03 pm)
Scripting TGB / TGE In my experience the torque-script for TGE and TGB is the same language wise, but they have differen... read more 05/09/2007 (8:16 am)
Someone say TGE can't use to make a MMORPG Listen this is very simple. You can make ANY game with Torque. You get the source code, which y... read more 05/09/2007 (3:42 am)
TDN unreachable? I'm using firefox and I haven't had any problems.... read more 05/08/2007 (6:23 pm)
Puzzle Game Tutorial Right now here are the different parts that I am planning for the tutorial. 1. Initial Setup of P... read more 05/08/2007 (4:11 am)
Puzzle Game Tutorial Yeah I was planning to break them apart as part of my clean up. Well I guess that settles that ..... read more 05/07/2007 (6:02 pm)
Puzzle Game Tutorial I also have a behavior that I made for TGB 1.5 B3 that generates a random puzzle board on a tilemap ... read more 05/07/2007 (3:28 pm)
Puzzle Game Tutorial I currently have a match-3+ game in development. It's really not as hard as you think it would be... read more 05/07/2007 (12:58 pm)
Xbox 360 Price Drop All I can say right now is .. WOW.... read more 05/06/2007 (6:42 pm)
What is TNL? I believe that TNL is a abstracted network layer for use in game engines. TNL is just a network l... read more 05/06/2007 (6:32 pm)
Lucasarts Fracture - Terrain demo Not bad. Gives me some good ideas.... read more 05/06/2007 (6:25 pm)
Cannot find brush. It is not in SCENE. My first suggestion is to not post multiple times. Also this should probably be posted in a diffe... read more 05/06/2007 (1:55 pm)
Tutorial.base or fps.starter kit? You should probably just start with one of the kits. I would not recommend deleting everything an... read more 05/06/2007 (10:27 am)
The Many zebras ...... read more 05/01/2007 (6:19 pm)
Block game You could use a tile map. It's not that hard to search a tile map and see what images match, but ... read more 04/27/2007 (4:51 am)
Are programmers more generous than artists? LOL Although I do have to admit (being a developer) we are very lazy. :) For my 3 1/2 cents I ... read more 04/27/2007 (4:32 am)
Does blender make a .dif? Do you know that you can make sprial stairs in constructor? There is a tutorial on how to make sp... read more 04/25/2007 (8:58 am)
No installer on CD Hmm that does sound a little odd.... read more 04/25/2007 (8:56 am)
No installer on CD Have you looked through the cd yourself? Not just used the pop up.... read more 04/25/2007 (8:31 am)
Free Torque Script IDE Yeah I was using version 1.2. It wasn't bad. Torsion just seems to be a little easier to work w... read more 04/25/2007 (7:37 am)
How to shift to 3rd person camera? If you look at the starter.fps scripts there are functions for doing this. Start your search in d... read more 04/24/2007 (4:41 am)
Church Absolutely amazing work!!!... read more 04/23/2007 (9:32 am)
Problems with Portals using Constructor Hmmmm interesting. So Michael are you saying that you have working portals from a dif made wit... read more 04/23/2007 (9:20 am)
Problems with Portals using Constructor I have had the same problems with portals not showing up correctly in the engine. The only thing ... read more 04/23/2007 (6:42 am)
Free Torque Script IDE I used Codeweaver for a while, but I went ahead and bought torsion. It was worth it.... read more 04/23/2007 (6:09 am)
Chinese Ancient City Gate Very Nice!... read more 04/23/2007 (6:03 am)
When I reopen Mission the player is missing Your very welcome. Yeah I noticed that about the tutorials myself when I first started using tor... read more 04/23/2007 (5:40 am)
When I reopen Mission the player is missing I'm guessing that you edited the terrain and pulled the terrain up past the spawn sphere for the pla... read more 04/23/2007 (4:51 am)
How do you load FPS Starter into the editor?? Glad I could help. If you have any other problems don't be afraid to ask.... read more 04/23/2007 (4:34 am)
How do you load FPS Starter into the editor?? Oh yeah the starter.fps dedicated creates a dedicated server running starter.fps. *EDIT* Also ... read more 04/23/2007 (3:47 am)
How do you load FPS Starter into the editor?? That's all the editors are for. They allow you to place objects and change the terrain/sun/sky. Th... read more 04/23/2007 (3:40 am)
How do you load FPS Starter into the editor?? I will admit that it is a bit wierd, and I agree that TGB and Constructor are better with the openin... read more 04/23/2007 (3:16 am)
How do you load FPS Starter into the editor?? There are a few ways that you can get the fps.starter stuff to load. I will go with the easiest and... read more 04/23/2007 (2:43 am)
Construtor Question I've had that message a few times, and every time it ended up being a missing texture file.... read more 04/20/2007 (1:54 pm)
Tgea They had a upgrade option when TGEA was in EA, but that ended a few months ago.... read more 04/18/2007 (12:55 pm)
TGEA 1.02?? I believe that they are working on it right now.... read more 04/10/2007 (7:24 am)
New character - Weapon Disappears? I've had this happen a few times with some models that I've found/bought. I never figured out wha... read more 04/10/2007 (12:54 am)
Pink screen with TGEA 1.0 Try updating your direct x files. This seems to work most of the time.... read more 04/06/2007 (7:51 am)
Get better framerates with this quick fix to glfinish() I tried this on two different builds that I have. The first being a stock TGE 1.5 and the second ... read more 04/06/2007 (3:13 am)
TGEA 1.01 Out Have you checked to make sure you have the latest DirectX files?... read more 04/04/2007 (3:36 pm)
TGEA 1.01 Out Stock exe and stock walkthrough misison work fine here.... read more 04/04/2007 (3:29 pm)
TGEA v1.1? Questions... @ Stephen: That's what I'm talking about. People need to spend less time getting pissed off and t... read more 03/30/2007 (4:57 am)
TGEA v1.1? Questions... I've been messing with TGEA for a little while now, but I LOVE IT. True there are missing feature... read more 03/29/2007 (3:36 am)