Anthony Abrams's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque Constructor 1.0.1 Released | I finally got one to export without a portal in it. Then when I placed a portal in it constructor... read more | 05/15/2007 (11:55 am) |
| Torque Constructor 1.0.1 Released | Is anyone else having a problem with 1.0.1? I've tried making a few different difs with it so far... read more | 05/15/2007 (11:51 am) |
| Only Script or using c++? TGB 1.5B or TGB 1.1.3 | Right now I have a few little projects and a puzzle game being done in TGB 1.3. I have messed with ... read more | 05/15/2007 (11:04 am) |
| Files and paths | Id just do this [code] %myFileObject.openForWrite("./test.txt"); [/code] This creates te... read more | 05/15/2007 (3:55 am) |
| Sell silkroad bot card and gold | WOW again. Didn't they just post this the other day??... read more | 05/14/2007 (6:13 pm) |
| TGE 1.5 + RTS Starter Kit? | I would assume that if you own 1.4.2 or 1.5 you would be able to buy it. Just be warned that it... read more | 05/14/2007 (6:10 am) |
| Sell silkroad bot card and gold | And this "service" has what to do with 3d modeling? Sounds like some spam to me ...... read more | 05/12/2007 (4:52 am) |
| MMORPG Help Massively Wanted | WOW .... must be contagious.... read more | 05/10/2007 (4:03 pm) |
| Scripting TGB / TGE | In my experience the torque-script for TGE and TGB is the same language wise, but they have differen... read more | 05/09/2007 (8:16 am) |
| Someone say TGE can't use to make a MMORPG | Listen this is very simple. You can make ANY game with Torque. You get the source code, which y... read more | 05/09/2007 (3:42 am) |
| TDN unreachable? | I'm using firefox and I haven't had any problems.... read more | 05/08/2007 (6:23 pm) |
| Puzzle Game Tutorial | Right now here are the different parts that I am planning for the tutorial. 1. Initial Setup of P... read more | 05/08/2007 (4:11 am) |
| Puzzle Game Tutorial | Yeah I was planning to break them apart as part of my clean up. Well I guess that settles that ..... read more | 05/07/2007 (6:02 pm) |
| Puzzle Game Tutorial | I also have a behavior that I made for TGB 1.5 B3 that generates a random puzzle board on a tilemap ... read more | 05/07/2007 (3:28 pm) |
| Puzzle Game Tutorial | I currently have a match-3+ game in development. It's really not as hard as you think it would be... read more | 05/07/2007 (12:58 pm) |
| Xbox 360 Price Drop | All I can say right now is .. WOW.... read more | 05/06/2007 (6:42 pm) |
| What is TNL? | I believe that TNL is a abstracted network layer for use in game engines. TNL is just a network l... read more | 05/06/2007 (6:32 pm) |
| Lucasarts Fracture - Terrain demo | Not bad. Gives me some good ideas.... read more | 05/06/2007 (6:25 pm) |
| Cannot find brush. It is not in SCENE. | My first suggestion is to not post multiple times. Also this should probably be posted in a diffe... read more | 05/06/2007 (1:55 pm) |
| Tutorial.base or fps.starter kit? | You should probably just start with one of the kits. I would not recommend deleting everything an... read more | 05/06/2007 (10:27 am) |
| The | Many zebras ...... read more | 05/01/2007 (6:19 pm) |
| Block game | You could use a tile map. It's not that hard to search a tile map and see what images match, but ... read more | 04/27/2007 (4:51 am) |
| Are programmers more generous than artists? | LOL Although I do have to admit (being a developer) we are very lazy. :) For my 3 1/2 cents I ... read more | 04/27/2007 (4:32 am) |
| Does blender make a .dif? | Do you know that you can make sprial stairs in constructor? There is a tutorial on how to make sp... read more | 04/25/2007 (8:58 am) |
| No installer on CD | Hmm that does sound a little odd.... read more | 04/25/2007 (8:56 am) |
| No installer on CD | Have you looked through the cd yourself? Not just used the pop up.... read more | 04/25/2007 (8:31 am) |
| Free Torque Script IDE | Yeah I was using version 1.2. It wasn't bad. Torsion just seems to be a little easier to work w... read more | 04/25/2007 (7:37 am) |
| How to shift to 3rd person camera? | If you look at the starter.fps scripts there are functions for doing this. Start your search in d... read more | 04/24/2007 (4:41 am) |
| Church | Absolutely amazing work!!!... read more | 04/23/2007 (9:32 am) |
| Problems with Portals using Constructor | Hmmmm interesting. So Michael are you saying that you have working portals from a dif made wit... read more | 04/23/2007 (9:20 am) |
| Problems with Portals using Constructor | I have had the same problems with portals not showing up correctly in the engine. The only thing ... read more | 04/23/2007 (6:42 am) |
| Free Torque Script IDE | I used Codeweaver for a while, but I went ahead and bought torsion. It was worth it.... read more | 04/23/2007 (6:09 am) |
| Chinese Ancient City Gate | Very Nice!... read more | 04/23/2007 (6:03 am) |
| When I reopen Mission the player is missing | Your very welcome. Yeah I noticed that about the tutorials myself when I first started using tor... read more | 04/23/2007 (5:40 am) |
| When I reopen Mission the player is missing | I'm guessing that you edited the terrain and pulled the terrain up past the spawn sphere for the pla... read more | 04/23/2007 (4:51 am) |
| How do you load FPS Starter into the editor?? | Glad I could help. If you have any other problems don't be afraid to ask.... read more | 04/23/2007 (4:34 am) |
| How do you load FPS Starter into the editor?? | Oh yeah the starter.fps dedicated creates a dedicated server running starter.fps. *EDIT* Also ... read more | 04/23/2007 (3:47 am) |
| How do you load FPS Starter into the editor?? | That's all the editors are for. They allow you to place objects and change the terrain/sun/sky. Th... read more | 04/23/2007 (3:40 am) |
| How do you load FPS Starter into the editor?? | I will admit that it is a bit wierd, and I agree that TGB and Constructor are better with the openin... read more | 04/23/2007 (3:16 am) |
| How do you load FPS Starter into the editor?? | There are a few ways that you can get the fps.starter stuff to load. I will go with the easiest and... read more | 04/23/2007 (2:43 am) |
| Construtor Question | I've had that message a few times, and every time it ended up being a missing texture file.... read more | 04/20/2007 (1:54 pm) |
| Tgea | They had a upgrade option when TGEA was in EA, but that ended a few months ago.... read more | 04/18/2007 (12:55 pm) |
| TGEA 1.02?? | I believe that they are working on it right now.... read more | 04/10/2007 (7:24 am) |
| New character - Weapon Disappears? | I've had this happen a few times with some models that I've found/bought. I never figured out wha... read more | 04/10/2007 (12:54 am) |
| Pink screen with TGEA 1.0 | Try updating your direct x files. This seems to work most of the time.... read more | 04/06/2007 (7:51 am) |
| Get better framerates with this quick fix to glfinish() | I tried this on two different builds that I have. The first being a stock TGE 1.5 and the second ... read more | 04/06/2007 (3:13 am) |
| TGEA 1.01 Out | Have you checked to make sure you have the latest DirectX files?... read more | 04/04/2007 (3:36 pm) |
| TGEA 1.01 Out | Stock exe and stock walkthrough misison work fine here.... read more | 04/04/2007 (3:29 pm) |
| TGEA v1.1? Questions... | @ Stephen: That's what I'm talking about. People need to spend less time getting pissed off and t... read more | 03/30/2007 (4:57 am) |
| TGEA v1.1? Questions... | I've been messing with TGEA for a little while now, but I LOVE IT. True there are missing feature... read more | 03/29/2007 (3:36 am) |